Showing posts with label Dungeons and Doggies. Show all posts
Showing posts with label Dungeons and Doggies. Show all posts

Thursday, 6 March 2025

From TomC: Rataclysm! [Gluttony] (40 points)

Hello again everyone, it may have been some time since my last entry but it has been great to see all the entries so far, particular thanks to my fellow Thursday crew members for keeping the day's momentum going! Today's submission is a slightly unusual creature, the Rataclysm from Steamforged Games's Animal Adventures Gullet Cove Kickstarter. I'd painted one of the wererats from the set previously, but the Rataclysm is a materially more substantial prospect for any adventurers!


As you can see, life in the sewers has not been so unkind to this giant, three-headed rat-creature! Having broken free of its bonds, no shortage of culinary delights have clearly been available as our chap is now quite portly! I therefore thought this might qualify as a little too much Holiday feasting and so have offered it up for Gluttony.


As is probably evident, I used Citadel's Contrast paint to get most of the beast done, the body is Goregrunta Fur, which seemed the most suitable of the various tones I had to hand (most of which I picked up with a view to Flames of War miniatures, none of which have yet to see any Contrast paint, of course!).


This is my second trial of Contrast, I also painted a Beholder a while back, but I'm pretty happy with the results for the time taken and have tried to broaden the application, blending a little in with Vallejo Medium Sea Grey and Cadian Fleshtone to get a fleshy tone on the tail. Originally, I tried to use Basilicanum Grey for the stomach, but this did not work, it's much too dark! It is instead another blend of the Goregrunta Fur to Medium Sea Grey, with a little Dead White added towards the very centre. The veins had a little Genestealer and Xereus Purple blended in and the Basilicanum Grey was instead used for shading, where it was much more successful (to my eyes!).


Various details were picked out in the traditional manner: the claws and teeth were Vallejo Flat Earth, Heavy Goldbrown and Ivory in varying ratios; the eyes were going to be red, but I pushed this up to yellow as I enjoyed the contrast, I used Two Thin Coats Yellow Flame over Vallejo Orange Fire in the end. I particularly like painting rusty metal, the various manacles go all the way from Dark Rust to Orange Fire and now look thoroughly corroded! I did also try adding scratches with Russian Tank Crew (and then with added white) but kept these quite limited, to the point where it might be a little difficult to know they're there!


In terms of points, our beastie is quite generously sized, being in the realms of a 28mm monster and about the size of a light tank. I think 15 points is a fair claim as 28mm vehicles can be much bigger, but will defer to my Minion's wisdom! The location bonus is 20 points, so in total I have submitted 35 points, which should get me over my target for the Challenge! This is probably for the best as we are currently moving house and my wife is also now expecting so this may well be my final post and, if so, I would like to thank Curt for organising the Challenge (as always!), Teemu for bearing through my antics, the wider Minion team (without whom the Challenge would struggle!) and my fellow Thursday crew for doing all the heavy lifting!

TeemuL: I hope your not asking Thursday crew to do the heavy lifting of your move? Congratulations for your new home and the coming family member, I hope everything goes well! If you can, I belive you can post a voluntary wrap-up post after the Challenge to show all your painted minis in one post. It is always nice to see how much participants have actually painted.

Then the miniature. Goregrunta Fur is a very nice, strong brown colour and as Contrast paints work very well on textured surfaces, it would have been difficult to pick some other paint for this monster. The browns (and other colours) look great! I saw the comparison photo you sent me and this is a big one. To make it simpler and spreadsheet friendly, I have scored this as a 28mm vehicle - some vehicles are smaller and some larger, so I guess this one fits the category. 40 points in total, well done!

Monday, 18 March 2024

From TomC: Summary Judgement [Literature] [Fantasy] (50 points)

Fans of a certain vintage of British television might recall contestants on The Weakest Link whose hubris would cost their team dearly and so, with these lessons in mind, I have a narrow window left to 'bank' my recent efforts and will be sure to do so!


 First into action is an entry for the Literature section of the library, Commissar Severina Raine from Rachel Harrison's Black Library books, being a single 28mm miniature originally from Games Workshop. I did get this one from eBay and am still uncertain as to how directly this came from Nottingham, which I think is a reflection on Citadel's 'finecast'...



 I must confess that I haven't read any of the books, I just liked the miniature! I did read a sample and whilst she isn't highbrow, she is a traditional adherent to the Guard principles of shoot first raise morale later and very definitely snooty towards those with insufficient moral fibre! 


 The extract I read made no mention of her physical appearance, so she is broadly in line with the artwork available for her, although her hair is more whimsical, I just wanted something which wasn't black! 


 Painting was, for me, relatively speedy, I resorted to metallics in case I ever wish to expand my new Imperial Guard army of one. Otherwise, I tried to balance an all black miniature (there are four variations of black in there) and had a bit of fun with the pseudo full dress uniform (she's not wearing tracksuits, I promise...).



 Part 1 progress below for completeness:



 The other limb for today is a slightly less wholesome offering, this time from Steamforged Games Animal Adventures series, and is a were-rat for the Fantasy section.



 She comes as part of the Rat King of Gullet Cove set as one of four identical lesser villains to harass your party, in this instance primarily with the threat of tetanus...




 After an 8th edition Skaven army, our were-rat here is perhaps a little un-hip on her round base but definitely an opportunity to try something different out!



 She was the product of a single, rather feverish, painting session, having been undercoated earlier in the day. It's almost certainly the fastest I've completed a miniature (I don't count the Salute speed-painting competition...) and perhaps it shows, but it's one fewer grey miniature!



 The colours are almost entirely what happened to be on the palette after Severina was finished, which took me surprisingly far with some extras mostly for the 'special effects' (such as they are).



 I expect this is likely it from me, so our latest additions are both 28mm miniatures for 5 points apiece and fingers crossed for 20 points for Literature and 20 points for Fantasy for a total of 50 points for the entry in total.

I might be miles off my target total but I still got plenty painted and even... had fun! So, thank you so much to Curt for organising the Challenge, Greg for tolerating my accounting shenanigans, the wider minion team and Sarah for all their invaluable support and all the kind participants who have taken a moment to comment on any of my posts, you're all wonderful!

________________________________________

Good work on the lonely Skaven and Severina Raine, Tom. Good gravy, who comes up with these Black Library character names? I suppose the handle works equally well for a Commissar, or a porn star. Still, she definitely looks the business with the peaked cap, storm coat and humungous epaulettes. Cool mini and a great paintjob.

I'm delighted you had a fun Challenge and also managed to slay some grey, Tom. I hope you can roll out with us next year.

- Curt  




Tuesday, 29 December 2020

NoelW: Into the Hall of Traps - Dun dun dah! (54 points?)

Health warning: For those who don’t want to read interminable posts of fanciful narrative, please skip to the row of asterisks below. I won’t mind. I’ll never know.

T’rap

Recently a medieval manuscript was discovered in Oxford’s Bodleian Library.

Or, more accurately, stuffed in a mattress under a pile of broken chamber pots at the bottom of a midden under a concrete slab beneath a heap of rubble in the overgrown back garden hidden behind the Bodleian Library, a tattered scholar discovered a tattered fragment which instantly caused bickering and backbiting throughout academia. (Nothing new there, of course).

Initially its weird language was thought to be Middle English, perhaps a hitherto unknown copy of the Morte D’Arthur. But academia was rocked to to the soles of its Doc Martens by Prof Bert de Bigginbottom’s forensic analysis. These unique scraps of rather too used manuscript, claims Bigginbottom, are our first clear evidence that rap music perhaps originated in Medieval Yorkshire. Here’s the opening:

T’rap: T’adventure of Titchybritches and his crew

Yo! I got me ale and I got me snap.
Goin’ down the gennel tappin’ out t’rap.
Got t’map in t’pocket and I’m armed to the dentures
I’m off dahn pit, goin’ on t’ adventure.

Ya! T’name’s Titchybritches and I’m apprentice rappist.
Me homies are an ugly elf and Clerihew the Trappist.
Me bite’s worse than me bark. I’m a Yarkshire terrier.(1)
Bring on t’monsters. Yo! the more the merrier.

There’s a great deal more of this, which the more sensitive have called “ill-advised cultural misappropriation” and which all reasonable readers will assume is drunken nonsense. But luckily for us Oxford is full of scholars who, unable to get a proper job, have more than enough time to translate meaningless doggerel no matter how appalling it is. 

What follows is the first Fit(2) of Bigginbottom’s expurgated prose version:

I, TitchyBritches, Quarterling(3) of Rabbiton, with my trusty companions Elfbow the Elf, Clerihew the Monk, Getrude von Wressletine, Scruff the Approximate Chihuahua and Gnawbone of Indeterminate Origin have set out in glorious quest of that fabled prize, the Greatest Treasure the World has Ever Known. No idea what it is, but it's bound to be worth ten or twenty oodles of cash, and is most definitely stashed somewhere deep in the Challenging Chambers of the Abominable Snowlord.

With heroic fervour, we nudge each other down the Interminable Stairwell and through the first doorway. Before us stretches a long, dim, dusty chamber, looking entirely innocent and absolutely safe.

“Quick quiz, Elbow,” says Titchy.

“That’s 'Elfbow',” hisses the elf.

“Sorry, I though the ‘f’ was silent. Anyway, what’s long, dim and could do with a decent clean?”

“Er – this chamber?”

“No. You. You'll be perfectly at home. Off you go!”

With a giggle, Titchy gives the elf a shove, and he totters into the room.

“Turn back!" screams the room. "Flee! This is not the dungeon you’re looking for!”

“Hah!” exclaims Titchy. “That’s a good sign.”

“A talking room?” queries Elfbow. “Walls, I know, have ears, but since when do floors have mouths?”

“Woof!” says Scruff.

“Who asked your opinion, carpet-fluff?”

With a bold stride of almost six inches, Titchy heads into the room.

“You don’t know what you’re doing,” says the room. “No, really, you should turn back before it’s too late.”

“What’s that shape at the far end of the room in the shadows?”

“That demon-shaped shape looming out of the demonic-looking gloom?”

“I can’t quite see. Let’s recklessly get closer.”

With an ominous squeak the door slams shut behind them, plunging the room into darkness.

“Now look!” shouts Elfbow. “I told you to spike the doors!”

“Woof!”

“Don’t blame Scruff. He finds it hard to hold the hammer.”

“Well that settles it,” says Getrude, waving her staff dramatically. “There is but one way for the valiant. We follow where Gerald points. And that way is forward.”

“Towards that demonic shadow?”

“In that general direction, yes.”

Click!

“What was that? Sounded like a spring winding up. Has anyone concealed a cuckoo clock around their person?”

Creak!

“What’s that sudden draft around my ankles? Have my socks fallen down?”

Groan!

“Do I smell boiling oil, or is that just elven aftershave?”

Scrape!

“This flagstone feels surprisingly loose.”

Lighting his torch against the shadows, Clerihew the Monk begins a hasty mime.

“Two words,” says Getrude. “First word. Sounds like ‘tear’. Near? Beer? Fear? Yep. Fear. Second word?”

“He’s tying something. Sheepshank? Half hitch?”

“Knot! Fear knot.”

The monk taps his nose excitedly.

“He’s poking himself in the eye.”

“He’s making a sandwich. Cheese? Or some kind of preserved meat? No, he’s knocking a nail in –“

“Two syllables – second one. Drunk? Inebriated? Intoxicated?”

“There’s a lever here,” observes Gnawbone, ever inquisitive and generally untimely. “What happens if I pull it?”

“First syllable. Aaagh!”

“First syllable, ‘Aaagh’?”

“No! Where did that chain come from? It’s grabbed him. He’s dangling from the ceiling.”

“By the Awesome Altar of Ackbar! It’s a trap!”

Suddenly there’s a twang of crossbow string, a bubble of oil, a creak of sliding stone…

“Fear knot?” Elfbow scratches his head. “Eye hammer Trappist? Aha, got it! 'I am a Trappist.' He’s a Trappist monk. He can disarm traps!”

Swinging upside down as he hangs from the ceiling, Clerihew taps his nose like Tarzan with a sniffle. Instantly, the chain rusts to nothingness. In a flurry of robes and tonsures, he plunges to the floor. There’s the sproing of a hidden crossbow string snapping, a disappointed creak of iron spikes retreating and a pit of boiling oil makes that particular sort of sound oil makes when it’s pretending that it’s tar, bubbling nonchalantly.

“Perhaps I should unpull this lever,” mutters Gnawbone, hauling it back into place.

“Look,” says Titchy, “there’s a crack in the wall. Behind that vaguely demonlike statue.”

“It’s a door. Undoubtedly leading into dark peril and almost certain depths. Come, Gerald, we’re saved!”

“Woof?”

(1)   With apologies to Ken.

(2)   “Fit”, of course, here is an ancient word meaning “verse” or “section”, and should not be read as a judgement on Bigginbottom’s suitability for the task, nor what he might have been experiencing at the time.

(3)   It seems that the author and protagonist of this fragment was too abbreviated to be regarded by his peers as a full halfling. Hence, “quarterling”. As evidence, it’s clear that his armoury was short-staffed. Not able to find him a suitable quarterstaff, he seems he was just about tall enough to manage an eighthstaff.

***

In case you haven’t guessed, or have been lucky enough to wipe all memory of my posts from last year, this is Post 1 of what will certainly not turn out to be a meandering and episodic narrative. Oh dear me, no. How could you even think such a thing?

In this rendition of what is soon to become known as the South Riding Christmas Rap, we’re introduced to our six adventurers who will progress fearlessly and logically through every challenging chamber of the Chambers of Challenge. Or die trying. (Place your bets...):

Miniadoc Titchlybritchington the Quarterling: Generally known as “Titchybritches” to his temporary acquaintances, who frequently find unexplained bitemarks in their knees; or simply as “Titch” to those keen on abbreviation, especially of their mortal existence.

The figure is Frodo from the 1985 original Citadel LOTR figures. I’ve a handful of these heritage models still awaiting paint, so maybe a couple more will surface during the Challenge.

Getrude von Wressletine: she’s a Northstar thaumaturge for Frostgrave. A really nice figure this one, but something of a mystery. Is she a cleric? Is she a mage? Why does she call her staff Gerald? What’s she doing in the Chambers of Challenge? Will she get anything out of it, including herself?

Scruff: a chihuahua thief who has the soul of a Rottweiler and the ripped trousers of a postman. One of the very characterful Steamforged Dungeons and Doggies first boxed set.

Gnawbone the Unclassified: of uncertain parentage (in fact, it’s uncertain if he ever had parents).  Another figure I’ve had for a very long time, but I’ve no idea who manufactured him.

Clerihew the Cleric: a Perrys’ figure, from their Crusades range. Being a Trappist, he is bound by a vow of silence, so I can’t tell you anything about him.

Lord Elfbow the Bowless: Properly speaking, he wouldn’t be muddying his shoes with a single moment of dungeoneering were it not for the palpable injustice that an elf of his station has yet to be rewarded with the infinite riches he’s so clearly entitled to. The 7th son of a 7th father (his mother was generous) at his birth several planets collided so he’s clearly marked for great and important things, if only lesser mortals (which is just about everybody) would recognise it.

This is a Mithril figure. I think it’s Glorfindel, but we’re keeping quiet about that.

The four traps are from Mantic Games Terrain Crates. These boxes of dungeon dressing are generally of excellent value, if sometimes a bit bendy, a timely Christmas present from my dear wife.

Possible Score: 6 x 28mm characters: 30 points, Hall of Traps: 20 points, 4 Traps: 1 point each, maybe?

Total: 54 points

And I think I can count this as my first Squirrel point.