Showing posts with label weirdness. Show all posts
Showing posts with label weirdness. Show all posts

Friday, 20 March 2020

From SebastianR: Completing The Snowlords Challenge (136 Points)


I clambered down the Snowlord’s peak until I found an outcropping large and wide enough to support the phlebotimiser. I set up its tripod and mounted it, plugging in the ancillary widgets and booting up the compression engine.

Soon the air was humming with latent energy. The cold air that whipped around the mountaintop was warmed by unnerving currents and the occasional flurry of snowflakes became a roiling, pulsing blizzard. Arcs of energy violet suddenly began to rend the air surrounding the phlebotimiser, earthing themselves in the exposed rock, or vaporising snowdrifts. Hypercharged particle of whimsy slammed into each other releasing bursts of flim-flam. Ultimately, I knew I had very little control over the phlebotomiser in this state, but it didn’t stop me from throwing wide my arms and shouting, “Bring me a hero; a character of great depth and human interest!”

The unnecessary amount of scene setting began to approach 100 mili-Rowlings when, with a hum, the phlebotimiser stabilised and I knew that what I needed was about to step through.

My initial excitement quickly turned to puzzlement as the phlemotomiser disgorged a bizarre assortment of individuals. “Oh,” I muttered, “the Snowlord is not going to like this.”

***

The Snowlord lifted his head from his prize snowdrops as the laboured hum of overworked engines reached him on the wind. Steadily it grew stronger until a column of vehicles dragged itself, agonisingly slowly, up the final bend on the path to the peak.

Seeing who approached - dismounting from the lead vehicle - he crossed his arms skeptically and said, “I asked for a character, not a squadron of tanks and transports.”

The challenger looked sheepish, “Well… there were complications, but I did indeed fulfill your challenge."


“This is Sam. They’re an Afghan Cap.”

“A what.”

“An AFGNCAAP. An Ageless, Faceless, Gender-Neutral, Culturally Ambiguous Adventure Person. I think they’re an escapee from a defunct sci-fi third person shooter that they used to be the Player Character in. It doesn’t get more characterful than that.”

“But if they’re game was never made, they don’t have a backstory!”

“Ah, but we’ve gone meta you see. Because they’re a tabula rasa escaped from an EA game or whatever, their drive and further adventures all involve self-discovery and the formation of their own character. And probably melting corporate lawyers with a plasma pistol.”

“Now that’s a game I might play. So what’s with all the dated armoured vehicles?”


“Not sure. Sometime the phlebotimiser just likes to throw random stuff my way. But they were kind enough to give us a lift. My French isn’t great, but they said something about being left on the shelf for two years?”

“Well, you seem to have completed your challenge, now time for…”

“There is one more thing.”

“What’s that?”

“This guy.”


“Is that a bana…”

“Yes.”

“Why is there a bana…”

“I don’t know.”

The banana watched us impassively.

“Does it... have a name?”

“I don’t know. It can’t speak. It’s a banana.”

“Does it have a story?”

“Again, it... it can’t talk, it’s a banana.”

“I’m going to pretend this didn’t happen.”

“That seems fair.”

“Now come, claim your reward.”

I turned my back for the last time on the bizarre, ever changing view of Challenge Island that the peak afforded. Somehow, I knew that I would be back, if not here, then somewhere very much like it.

***

It had been a dramatic final sprint for the finish line. I’ve decided to include everything I’ve been painting, as the initial item, plus those I chose as backups, arrived in reverse order.

The French armour was left over from the challenge 2 years ago, and I negotiated with Curt to use it as a backup when my preferred beer based 3D printer person went dark. Most of the way into painting them, my backup beer based 3D printer person delivered the generic space adventurer and the banana knight (do doo do do do) and most of the way into painting them my original 3D printer person came through for me, but too late to be ready for the final deadline.






The Banana Knight (do do do do) really is indicative of the amount of restraint both showed when I gave them my brief, as beyond “a character” “not too complicated” “and preferably 28mm” I didn’t really give them much guidance. Not only were they very up for it, but they avoided the depraved excesses of the Thingyverses darker corners. The phrases “so many tits” and “Dickosaurus Rex” were bandied about.

In all honesty, I’m very happy with the way the generic space adventurer came out. The prints were quite rough (due to the quality of the printer being used) and I didn’t initially think that I would have enough skill or patience to salvage the figure.


I don’t know what to think about the French. I hate painting their three colour camo. It takes ages and somehow I don’t think I really capture the… je ne sais quoi of the actual design. Still, good enough for army work. For technical reasons (I lost my decal sheet) I will be decaling the figures and flocking the bases at a later date.

Meanwhile in international events:


With everything else I do – dance, fencing, general nerdery – being cancelled, it looks like I will be continuing my painting challenge for a bonus round. The expectation is that work will be sending us home any time soon (we’ll still have to work from home, booo!) so that’s another 40mins of commuting time a day saved. I’m planning to call it the COVID cup or something similar. I’m going to clear the rest of my paint queue and really get stuck into the led pile. I’ll start posting the progress on the blog again so please feel free to drop by.

Also I hope everyone is staying safe, and if they’re not in a risk group, looking out for those around them. It’s a real privilege to get to paint alongside you all, and I hope that I will see you all again in the years to come.

Sebastian

__________________________________

Haha! This is nothing what I ordered, but exactly what I wanted, if that makes any sense at all. Brilliant stuff, Sebastian. While 'so many tits' and Dickosaurus Rex' seem all very compelling (I will search for those on Thingiverse after I finish this), I have to say that 'Afghan Cap' and 'The Banana Knight' (do do do do) were the perfect choices to run with here. I also very much like your French armour which I think is not just comme ci, comme ça but magnifique, especially those whacky long-nosed tractor thingys. Very cool.

For your efforts, I present to you Simon's bespoke golden Dalek (with just a tantalising hint of Nuln Oil)


Sebastian, it was a delight having you with us again this year. Take care and be sure to be back for the next edition of the Challenge.

-Curt

Saturday, 18 March 2017

Sean M: Proxies! (167 points)

The sun is shining on our new fallen snow, so it's a great time... to stay inside an post some images to the Challenge! I think I have enough in me for one more post after this one, maybe.

Proxies. For when you want to try something new, without spending more money. A delve into the back pile of lead, some Bitz for the Bitz God, and there you go! A half arsed attempt to keep up with the cool kids. And as we've seen with the Electoral College, proxy systems never go wrong, amirite?

So Privateer Press has sent a new faction for Hordes into the world for beta testing, the Grymkin. This is a folktale faction, where avatars of the seven deadly sins, plus other sins, are brought to the table as a series of dad jokes in miniature (I cribbed that last part from Combo-Smite).

So here's the group shot:



First up are the Trapperkin. These guys are the boogey men who stalk you from the hidden places. They started out as some Malifaux dead babies, or something questionable like that. There a sizeable amount of Malifaux figs in this post. Some green stuff to sub in some glam rock hair, and there you go. Yes, my green stuff skills leave something to be desired. The bases without minis on them are their trapdoor markers, where they can be hidden away to be kept from being trivially removed by ranged attacks.


These are the some almost stock figures. The spectre on the left is a former Harlequin spectre who now a Lantern Man (really). He is the unit attachment for a unit called Hollow Men, which are made of magically enslaved deserters. I shaved off his crown and shield peg, and added watchman's lantern from the Mordhiem sprues. The two ladies next to him, stock Malifaux figures, represent a character unit of witches called the Twilight Sisters, one old, one young, measuring your fates, you know the trope. The lady in front is a Clan Wars Wu-Jen, a stock figure, and represents Lady Karianne, a hopelessly insane woman taken in by the Grymkin. If she is removed from play, all Grymkin on the board go into a frenzy.


 This is the one bald face "cheat", as this unit is already released. These are Gremlin Swarms, who love to play havoc with mechanical items, like Warjacks, Battle Engines and airplane engines. The are made from spare 'jack parts and GW Snotlings.


 The Warlock is a Defier called the Wanderer. None of the Grymkin warlocks have names, just titles that define their characteristics. He is all about movement and hiding magics, and smites people with his magic lantern. Maybe I should have used a Green Lantern as a proxy figure.


He started life as a Confrontation warrior priest, and his right arm has been bodged together with GW bitz, plus a spare raven from the Old Witch pack. Some extra ropes and stowage on the back cover up where I had to clip off a slung rifle. He comes with three markers which he places on the board within 5" of his position. At the start of his next turn, he can displace to one of the markers.


These are the warbeasts. The black one is a Gorehound. He started off as some sort of Malifaux Cerebus, but with only one head mounted. His extra long tongue is a Skaven tail. The two white guys are a rabbit/crab hybrid, imaginatively called Crabbits. They are two GW Squigs with Genestealer arms pasted on. The Big guy is called Skin and Moans, who gains power as he collects the skins of his foes. This started as a Confrontation Minotaur, with a Reaper Troll head, Privateer Satyr arms, Starship Trooper Bugs arms for evil skinning knives, GW Zombie face tambourines and a judicious use of Green Stuff to make the skin sash and hair.


Battle for Skull Pass Night Goblins have many uses. The Cask Imps are lower torsos attached to some spare barrels, including two from the kid's Lego collection. The two guys plucking bombs from their pouches are part of a mobile distillery team that creates Cask Imps in game.


These last guys are called Dread Rots. They are pumpkin headed nasties that harvest people to fuel the rest of the army. People being harvested by plants, get it? Yup, subtle like a smack on the head with a thumper, and i should know (see my "Home" entry). These are the current spamming option for the playtest. These are GW Zombies with cheap beads for their heads, painted like Jack-o-lanterns. I know, they look like a Scooby-Doo villian, but not from the good Scooby-Doo. The bad ones that they snookered Vincent Price into doing.


I'm going to throw myself on the judge Minions' mercy for scoring for the Dread Rots. Three were top to bottom new paints, one reused a set of legs, and the other six were merely head and right arm swaps. But I needed to display the entire unit in it's ridonculous, Saturday morning cartoon glory.

Until that one last post,

TTFN.


Tamsin - what a wonderful collection of weirdness! And lots of great conversion work (I'm sure we'll all keep schtum when your kids start asking where their Lego barrels have gone!).
For scoring, I'm going to count Skin and Moans as a 40mm figure, then there are 25 foot figures, two engines which I'll count as crew-served weapons and all the conversions (and figures which have been coverted after previous painting) which I'll give 15 points for. So, if I've got the sacrifices to the spreadsheet of doom right, that should come to 167 points :)