Wednesday 3 February 2021

From NoelW: Gallery of Ancestors (45 points)

 Merlissa hesitates at the door. She says: “I’ve been scrying with my ball.”

“As you do.”

“And I don’t think we should go any further. Through there is The Gallery. Nothing to see in there. You definitely don’t want to go in. I’m turning back.”

“Back towards that beach of invading hordes? Rather than following safely on the trail of berserking orcs who are destroying every opponent they encounter, through this Gallery?”

“Look,” says Merlissa. “The Gallery is fine. Perfectly safe. But there’s an Armoury on the other side. Where do you think those wretched invaders are going to gather?”

“An armoury? Full of golden swords, silver helmets, mithril socks and diamond encrusted nunchucks? Treasures undreamt of?”

“Probably. And lots of sharp edges, so an ideal gathering spot for any passing invading hordes. I’m sure they’ve lured those orcs in there. Soon to be ex-orc-cised. Suit yourselves. I’m off.”

Merlissa turns on her heels and leaves the way they’ve just come, slamming the door behind her.

“I don’t trust that twitchy-fingered witch,” Getrude says. “We’re better off without her.”

“She didn’t seem keen on us exploring anywhere at all, did she?”

“I’m not worried about her. Let her go. On the other hand, those figures I can dimly perceive on the far side of the chamber are a different matter.”

“They’re motionless. They look like statues. They appear totally harmless.”

“Exactly. What’s more dangerous than the totally harmless? Maybe we should do as Merlissa says..”

“I think,” says Elfbow, “I’m prepared to brave the perils of six – no, there’s only five now – motionless statues if there’s a promise of diamond encrusted nunchucks.”

With cautious valiance the five stalwart adventurers draw their weapons and creep up on the statues, taking them completely by surprise. They don’t react.

The first they come across is a dandy, hat doffed, a rascally smile upon his face.

“Look at that!” Titchy says. “Spitting image of Clerihew!”

The cleric shakes his head and shrugs.

“There’s a plaque by the statue,” Getrude says. “Here see the likeliness of Casablanca the rapscallion

Casablanca was a charmer who loved gambling, drink, fraud, women and peculation.
Which of them he preferred remains speculation.
When compelled by the magistrate to own up to his many sins by ranking what he confessed.
He said “Sins? What you talking ‘bout? I’ve never once transgressed.”

“I know what kind of verse that is,” boasts Elfbow. “The elves of Idle Bottomley make them up all the time. It’s a clerihew.”

The cleric begins frantically miming.

“Two words. First word: ‘Pour’. Second word. Four syllables. First syllable. ‘Moo’. No. ‘Cow’. Second syllable. Little word. ‘In.’ Third syllable. ‘Rib’. No. ‘Side’. Fourth syllable. Sounds like ‘Gnawbone.’ Thick? Dense? Sounds like ‘Dense’.”

“Pour cowinsidedense. Pure coincidence?”

“Obviously. Now, what’s Scruff barking at?”

“It’s that heroic statue of an elf. Seems a bit like you, Elfbow, though he’s tall, somewhat stately, incredibly handsome, way fit and undoubtedly brave.”

“Exactly like me then.”

Titchy reads the plaque by the elf statue: “Sureshot de Elvenbough – who, even blindfolded and riding an agitated springbok whilst whistling The Pixies’ Lament, could shoot out the nosehairs of a fleeing badger at 200 yards. No-one ever discovered why. Righter of wrongs, singer of songs, banger of gongs, quite fond of thongs.”

“Clearly my ancestor, though equally clearly I far surpass him.”

“Then I’m guessing that this wild woman is one of your ancestors, Getrude,” says Titchy. “Looks like a lowly kitchen maid to me, though clearly she’s eaten rather too much of her own cooking.”

She’s an angry looking woman waving a rolling pin in one hand, a burning torch in the other, her apron covered in stains of jam, ketchup and various indeterminate shades of green and brown.

Getrude is red of face: “I’ve no idea who she is. Nothing to do with me. I’ve no truck with modern art, in any case. Let’s move on.”

Next is a werewolf.

“No need to guess whose ancestor this is, eh, Scruff?”

The little dog raises his hind head against the statue.

“I suppose you mean that with the greatest respect, eh, Scruff? What does the werewolf’s plaque say?”

“Woof!” reads Getrude.

“Here’s a very peculiar one,” says Elfbow. “This podium’s completely empty. No, wait! There’s something on it. Oh look, how cute! It’s quite the tiniest little halfling you ever did see!”

“Don’t read the plaque,” exclaims Titchy, racing across the chamber to throw Elfbow to the ground.

“Woof!”

“What’s that, Scruff? Titchy’s not too well?” Getrude scans the plaque. “Here almost stands – yes he is standing, honest – Titchybritchington the Almost Invisible, the first of that name. Famous circus freak, performing seal (they’d put hot wax on his nether regions), and spider-wrangler, he disappeared under strange circumstances involving a basket of kittens and some candy-floss(1).”

“Never heard of him,” mumbles Titchy, sitting on Elfbow’s face. “Obviously no relation of mine!”

“From my perspective,” splutters Elfbow, “there’s a strong resemblance. Obviously.”

“Well, what have we learned?” summarises Getrude. “Clerihew’s probably descended from the wrong side of a reprobate’s blanket. Scruff might transform into a violent, naked adolescent at the first whiff of moonlight. If we’re lucky. Elfbow is the degenerate descendant of a decadent dullard, whilst Titchy is the giant of his clan. And Gerald says how surprised he is that there’s no statue of my ancestors and anyone who thinks otherwise will get some stick!”

“But how can such statues be here? Of anyone’s ancestors? How could anyone know we were coming?”

“One person did. Merlissa. “I’ve not said it for ages: It’s a trap.”

“Did that statue move?”

“Time to get out of here.”

“The door to the Guardroom is locked! We can’t go back.”

“Surely Merlissa can’t have misled us?”

“Only one thing for it,” says Getrude, “and Gerald agrees. Time for a very rapid exploration of the Armoury.”

“Let’s go for it,” says Titchy, “and repatriate the Greatest Treasure the World has Never Seen!”

***

(1) Or cotton candy. 

The five “ancestors” of my adventuring party are a GW LOTR elf, a North Star Frostgrave werewolf, a Mithril hobbit child, a Reaper bones cook (I guess) and a Wargames Foundry SYW personality.

Scoring: These are all 28mm scale figs, but the halfling child is very small, whilst the werewolf stands over 40mm, so perhaps they cancel each other out.

25 points for 5 x 28mm figures, 20 points for the Gallery of Ancestors.
Total: 45 points

From TomM: The Tomb: Mausoleum (25 pts)

 For the entry of the next room in this epic quest through the Chambers of Challenge, I literally went for what the quest says: a tomb.



A perfect chamber to get some scenery piece done, I printed up a small mausoleum and accompanying graves to build a piece of CD terrain (am I a year late here?).



The model has been scaled to fit the Shire games I`m planning, because unfortunatly Hobbits don`t live for ever either, even though they have long lifespans.



For points calculation, as it is nowhere near 6 cubic inches, I thought 5 points would be suited, together with the 20 bonus points for the room.

And now onwards to the third level!

From Dallas: Midlam Ghost in the Graveyard Beach (25 points)

Fresh off the teleporter at the Graveyard Beach... gotta say this entry is much more "graveyard" than "beach".

It's a Ghost from Midlam Miniatures! I painted him in essentially greyscale, but did use GW Leadbelcher and Nuln Oil for the steel bits on his helmet, chainmail and sword. The rest was worked up from a base of Mechanicus Standard Grey with different tones on the different bits of him.

Casting Room cleric attempts to turn the Ghost... hope that cleric's a high enough level to give him a chance!

Next I'm off to the Adventurer's Landing to actually paint a (gasp) boat!!!

Stay safe all!
 

From Mike W - [Graveyard Beach] 37 Egyptian Skeletons and Mummy (205 Points)

Third and final post for the day, a couple of units of Undead Egyptian Skeletons accompanied by anoter couple of  character models to lead the rapidly growing army.

I'm taking a liberty here as I'm claiming that the Sahara Desert is in fact a very wide beach! Fact is Egypt does have beaches and I'm sure you can find skeletons there!

The units are from old Games Workshop Skelton figures in my plastic pile, that has been in th eloft since we moved here 14 years ago, some are undercoated (black or white and even a few in grey), some are bare plastic, all very old and increasingly fragile! 

I know there is such a thing as plastic rot and some of these guys are suffering from it - noticeablely - I guess - due to the thin limbs that these models have. they snap off very easily!

Unit of 10 Egyptian Skeleton Archers

The first unit is of 10 archers, all where given a new white undercoat and then washed in a watered down Army Painter Strong Wash. I then dry brushed these with Light Sand and then Skull white to get the effect I was looking for.

Bows and quivers were painted light blue and straps and any head / arm bands dark blue. All metal work including jewellery was painted 'Greedy Gold' and then highlighted where needed with Brass.


Slightly different view, I've added a hint of green to the bases
here to acknowledge that here was water in Egypt!

Another  light brown wash and figures were based with fine sand and dried grass tufts. I maintained the light blue shield theme, used on my previous submission and ensured shield backs were an aged wood effect.

What I forgot was that the spear shafts on the first unit were black, on these I have gone for light blue...

The second unit of 15 Skeletons was painted in exactly the same manner, the first two ranks wee mostly spearmen and the third rank was made of axemen. I concentrated on the musician, standard bearer and champion to give the unit some focus


15 figure unit of Spearmen and Axe men. Highlighting the Standard Bearer

And from the front
The Command row from the unit
Second Rank Spearmen
Third rank Axemen, I'm not sure own historically accurate it is for
Egyptians to have axes, but its what I had to hand.

The down side is that I'm now down to my last 10 or so plastic Egyptian shields, these Games Workshop items ae very distinctive looking and help tie all three of the units together.

Unit Champion

I have dozens of plastic skeleton figures waiting to be painted but all with the Old World / Vampire themed shields - I need to source a supply of ancient Egyptian shields from somewhere - if anyone has any ideas on where I can get these relatively cheaply please let me know.

Standard Bearer

One thought I've had is to use these units as the Guard units and then simply get hold of metal or plastic shields from non GW sources and call these future units the Rank & File Units in the Army...

Unit Musician

The two Character figures are also old Warhammer metal figures, one is a skeleton, the other another Mummy. I gave these two a splash of red, the skeleton on his loin cloth, the mummy on the staff that he carries...

Skeleton Lord, I forgot to matt varnish this guy - now done!

From behind...

... just to be a little different but still with the underlying dark / light blue themes. I'm happy wit the loin cloth but I might go back and change the staff to dark blue if I find time.

Mummy Figure, looking suitably dynamic

And again form behind...


POINTS

37 x 28mm Foot Figures @ 5 Pts ea   = 185 Points

Graveyard beach Bonus                      = 20 Points

TOTAL                                                = 205 Points

From JasperO - Winter Americans (30 points)

When the Chambers of Challenge were first revealed, I really tried to mentally go through them (or at least the ones I thought I was likely to get to!) and figure out what could fit where. It's a simple fact that not everything I wanted to paint would fit. I'll just have to work harder to reach my puny goals.


So here's part of a cold-weather-ready section of American infantry for WW2. They're wonderful Artizan Designs figures. Quite different from the Empress engineers I finished last week, but very satisfying to paint. For the rest of the squad, I plan to try a browner hue to the OD overcoats. We'll see if I can manage that.


Points-wise, I think this is very straightforward with six 28mm figures for 30 points. When I complete the section, I'll give myself a pat on the back and will be able to field a Chain of Command platoon in varying weather (or just have an extra section handy as a support choice). 


From PaulSS: [Curtgeld] Fervent Mullah (25pts)

I was going to enter this figure for "The Shrine" but instead decided to submit the Druids for that entry so this chap is probably my "smallest points entry" ever.


The figure was included in a give-away bag at a recent show and was from Badger Games and is part of the Afghanistan Personalities pack.


I do have some lovely Empress Miniatures insurgents buried in the lead mountain, maybe they will be painted to join him one day.


A 28mm figure will add 5 points to my total.


Edited by TamsinP on 08 March:
Paul has now made this his Curtgeld entry, so that's +20 points for him.

From Mike W - [Lady Sarah] Ancient Egyptian Priestess (25 Points)

This is my second post of the day and is a submission to move me from Level Two of the dungeon to Level Three, at the grace of Lady Sarah! If this works I'll be placed at the Graveyard Beach. 

Now, I've never really got my head around the traditional logic that when the Egyptian undead rise the guys are grim looking all Mummies and Skeletons but the women remain beautiful princesses or priestesses! Still I can only work with the figures that are available!


The Egyptian Priestess

This is a Reaper Miniatures, Egyptian Priestess with he pet Baboon, mounted on a 2p piece.

I undercoated then figure in white and then applied a basic flesh colour, after drying I gave it a Flesh Wash and again when dry, I applied a lighter flesh colour as a highlight. The robe and bandage on the staff were done in a 'Linen' colour before applying a watered down brown wash and dry brushing linen again to give highlights.

I hesitate to say it, but here's the rear view...

The staff was painted blue and the Baboon 'Monster Brown', these were again given appropriate washes and then highlighted again. 

Final view, a slightly different angle

Gold jewellery was added and dark & light blue features added to finish off the figure.


POINTS

28mm Figure    5 Points

Bonus               20 Points

TOTAL             25 Points

From Mike W - [The Orc's Pit] The Red Gobbo and his Crew (100 Points)

Many, many years ago when I played Warhammer 40K, a lot more than I do now, I remember a theme that was developed by the Games Workshop team, where a semi legendary Goblin, known as 'The Red Gobbo'  fought to free his Goblin brethren from Orc persecution and domination....


Completed unit with Champion out front

Another view of the unit, highlighting the Champion's Bow Bearer,
a freed Snotling that has grown after getting better rations

Since then I had thought it would be fun to transpose this theme into the Warhammer Fantasy / Oldhammer Realm, so here I present The Red Gobbo and his raggerty band of Goblin followers.

This motley crew of goblins have been saved from various Orc bands, no two are dressed alike (are any Goblins?) but they follow the Red Star Flag and most wear a red star badge to show their allegiance to The Red Gobbo.

The reality is that these figures are from the dregs of my plastic pile and all have seen better days, but that is likely to be a good start to represent this band of Greenskin reprobates.

Five of the rebellious 'Free' Goblins

So most of these were undercoated in black, although a number of limbs and other parts had to be added / replaced by unpainted parts, I went over everything with a grey undercoat.

The command line, Standard Bearer, Champion and his Bow Bearer
and a heavy with an Orc's head trophy

Then I blocked in the green skin and decided to have weapons coloured a flat red, mostly bows but a few spears etc to give the unit some cohesive look. I added leather colouration where needed and then when all was dry I started with ink washes to give definition and highlights.

Three more of the unit's Gobbos.

I used trusty old 'Nuln Oil' to put a black wash over the clothing and this made the roles and cloth look like a shaded black, Army Painter Strong wash was used over everything else except the skin which was washed in green ink.

Three more! 

I then went back to add details such as a red mouth and white teeth, gold ear-rings and bangles etc. To add the Red Gobbo feel the models wee given a red star on most of the robes, hand painted but this adds to feel of the goblin crudity .

Two feature highlights were the hand painted Red Star banner, carried by all of Red Gobbo's troops and the prize orc's head held aloft by one of the goblins.

A final view of the unit

I like to think of the Red Gobbo organisation being as badly organised as the 'Peoples Front of Judea' in the Life of Bran film! 

The downside of doing this unit is that he figure I had earmarked as 'The Red Gobbo' is now not dramatic enough for my liking, he's been relegated to being a unit Champion. I will need to find and paint a suitable Red Gobbo figure sometime.


POINTS

16 x 28mm figures @ 5 Pts ea   = 80 Points

Orc's Pit Bonus                           = 20 Points

TOTAL                                        = 100 Points

From PaulSS: [Shrine] Druids doing unspeakable things to goats (40pts)

I've been a bit slack on the painting front of late, so I thought that a religious ceremony may help me get my mojo back.

Shrine: Dearly beloved Challengers, let us bow our heads, and create … a religious-themed entry in this chamber. A model which is worshipping, praying, genuflecting, preaching, pilgrimaging, scourging, crusading, venerating … or maybe just visiting parishioners for tea. Clerics welcome!



As Terry Pratchett said, "you can tell it's for religious purposes as there is a channel to carry the blood away."


I picked up this piece in the sale at my local game store and think that it will fit nicely into my Age of Arthur collection that has been long neglected.

The figures are from Westwind and are from the "Druids Making a Sacrifice (SHS) with rock & goat" set.


This year, I managed to sneak in to my challenge entries ducks, chickens, dogs, horses and now a goat is added to the ensemble, maybe a side duel for next year could be undertaken.


If we count the goat on a rock as the same as a 28mm figure then with the location bonus this will add 40 points to my total.

From DrQ: Stormcast Eternals in the Knights Solar (40 points)

For the Knights Solar I've painted up the most knightly and solar models I can find. Here are a few Stormcast Sequitors and a gryph-hound from the Storm Strike box. 


These are push-to-fit models with no modularity. But the Sequitor Prime is pretty good regardless.



I tried to paint these all with a makeshift nonmetallic scheme using contrast paints for the heavy lifting of the gradients. My Kharadron Overlords have a true metallic scheme, and I want these models to look distinct. I also used Citadel's Nighthaunt Gloom Technical on the base. I'm not sure if the scheme worked entirely, but they're good enough for tabletop. 



Apparently, the gryph-hound is supposed to go with the other Stormcast unit in the box—the Castigators. However, I just felt like painting him (her? them?) up right now.  


As far as points, four 28mm models is 20 points plus the challenge are bonus of 20 points is 40 points total. Oh, and two more skulls for my meager skull throne.