Showing posts with label Saturday. Show all posts
Showing posts with label Saturday. Show all posts

Saturday, 1 March 2025

From RobH (HerrRobert/RobertH): Señor Oliverios' Retainers (50 points)

Señor Oliveros crouched down in the scrub, waiting. El Borracho sat nearby, drinking straight from a green bottle with one hand, checking the cylinder of his revolver with the other. In all the years he'd known El Borracho, Oliverios had never seen the man without either whiskey or weapons to hand. His pet iguana, El Guapo, crouched on his shoulder. Men from his hacienda dotted the rough ground nearby, ready for the signal.

Señor Oliverios' Retainers

So begins my second entry into the 15th Analogue Hobbies Painting Challenge. Señor Teodoro Oliveros leads the men from around his hacienda to confront someone, be they the French, the Yankees, banditos, Villistas, Federales or perhaps even Spaniards or Cuban revolutionaries:
  • Teodoro Guerra, Raúl Luna, Luis Aguirre and Loco Sanchez (remember him?) have armed themselves with machetes
  • Martin Reyes carries a large scattergun or blunderbuss
  • Octavio Montoya and Luciano Peña have muskets
  • Javier Solis carries a repeating rifle, perhaps a Winchester
  • El Borracho and El Guapo have a six gun
Señor Oliverios leads from the front

Eight of the ten figures (all but Solis and El Borracho) are Wargames Foundry figures from the Old West pack OW161 - Mexican Peons. I'd bought them years ago off ebay, and they'd been sitting cleaned, washed and ready to paint for at least two years now. After our last Legends of the Old West game of the exchange, they called out to paint.

El Borracho is a Reaper Chronoscape figure marketed as Lobo Sanchez, Bandito. My figure's package came with a smudged label which read more "Loco Sanchez." Since I already had Loco Sanchez, I needed a new name. Given that the figure is carrying a hefty bottle of something alcoholic, El Borracho, The Drunkard, seemed appropriate.


The figures weren't too bad to paint up, although the sandals and El Borracho's serape and inner thigh had some trouble spots, as did his hair and Señor Oliverios' cummerbund - the red kept bleeing onto his white shirt.

Three of the figures were painted to test a khaki color combination for the Spanish-American War: Delta Ceramcoat Terretorial Beige for shadow, Khaki for main, and then a wash down with Army Painter Soft Tone. It works for rough cloth, but is too dark for a khaki. I will probably try using a pale gray wash next time, and see if that is lighter.

Rear view of the party

The rest of the figures had the same white I did for Loco Sanchez as a prisoner in my previous entry. Señor Oliverios' pants and hat, along with El Borracho's hat and serape, were both done with Territorial Beige as main and Vallejo Cork Brown as a highlight, then washed down with Strong Tone. It makes for a good medium brown. I switched up my straw hat mixture, highlighting with Reaper Buckskin Pale after the Soft Tone wash, instead of before. It worked much better than doing the Soft Tone wash last, so I went back and touched up the prisoner's straw hat from my last entry.

Before and after capture, showing the touchup on the hat

I label all of my 19th Century colonial figures on the bases, with the yellow, green, blue, red or black of the label indicating skill. It's something I picked up playing a homebrew set of rules for gaming the Indian Wars in my teens/early twenties, and since I started basing my figures for that rule set, it has persisted. Figure names are written in with either white gel pen (0.3mm tip, brand new for the challenge) or 0.005mm artist marker.

The band from overhead, showing the labels

I'm a little more satisfied with the photos this go around. I got a slightly better camera app for my phone, which allows me to control the focus point, exposure and light balance better than the usual point and click of an iPhone. I also bought an attachment for my tripod, so I can use it with the phone. They're not as crisp as the black background photos Curt shoots, but they look better. I may switch to a white background though.

Springing the ambush on some French invaders (the French I bought at a con and need to rebase)

Scoring this entry is:
  • 10 28mm foot figures @ 5 points per figure = 50 points.
That's also my first Squirrel Point, and 50 more points in the Colonials duel.
 
 
Sylvain: Not only are your miniatures very colorful, the characters you depict are also very colorful. I like how you add stories to your post,as it makes looking at your figurines a lot more interesting. I also find inspiring the way you coded your bases. All in all a great entry. Excellent work!
 
 

Saturday, 11 January 2025

From Rob H (HerrRobert): The Border Exchange (5 points)

April 1898: The Trans-Pecos of Texas is a land of extremes, hot days, cold nights, desolate terrain, sparse population and barely suppressed lawlessness far from everywhere. American and Mexican garrisons soak in the beaching sun, attempting to maintain order as bandidos and Comanches cross the border as suits their own nefarious purposes. Those caught on the wrong, side of the border may yet still face what passed for justice in these parts - or be used as coin to trade for those caught on the other side. 

The prisoner waiting to be exchanged

So begins the setting for today's game of (heavily) modified Legends of the Old West. When I first began wargaming, about thirty years ago in the late 1990s, blogging was the province of self-created websites. Ian Croxhall's The Amazing Adventures of the Red Shadow was one of the sites I had bookmarked and routinely read through for new games featuring the Algerian Goumiere scout and the various misadventures of the French, Germans and Italians across the North African littoral. One of my favorite scenarios was The Red Shadow and the Salami Exchange, which featured the French and Italians attempting to exchange prisoners and the Mujahidine crash the party. Hilarity ensues, naturally.

Side profile, perhaps as a mug shot?

I've always wanted to adapt that to a setting that suits my collections, and the US/Mexico border was the best fit. However, the setting required an unarmed figure to serve as one of the prisoners being exchanged. Fortunately, I had just the figure, already mounted on the base and just needing primed, flocked and painted.


He's a 28mm Wargames Foundry figure from the Old West pack OW166 - Mexican Villagers (2nd from the right above), painted in about 2 hours Friday night after work. I went a bit lighter for his clothes, using Delta Ceramcoat Antique White and then Reaper Linen White, washed with grey and then rehighlighted. His straw hat was a Reaper triad (Chestnut Gold, Palomino Gold and Buckskin Pale), which I washed with Army Painter Soft Tone to bring out the details. He was the first figure I had painted since the last Challenge, and having caught Bargain Bob's Basement Bunker version of the various diseases circulating around California for Christmas and New Years, getting started painting anything was a real effort. It's not efficient by any means, but it was fun just working on a single figure.

I love how sullen his expression came out

Despite lint-rolling my photobooth to remove all stray flock and static grass and making sure my miniatures were well lit, the photos turned out rather disappointing, especially compared to shots from today's game. They have a yellow tone and colors are washed out, which does not usually happen when taking gaming photos using the exact same iPhone. The edge of the base in the photo above should be jet black, and so should his hair. Upon reflection, I suspect the problem may be that the black background and high lighting overwhelm the iPhone camera at standard settings and wash things out. 

F Troop, 7th Cavalry escorting the prisoner to the exchange on the bridge over the Rio Grande

For those interested in his fate, Loco Sanchez was duly handed over to the Mexicans, put in the prisoner wagon, and taken to the jail in El Paso del Norte. However, when negotiating the narrow streets, the wagon bucked dodging a small child. Gunfire from the Mexican garrison killed the wagon driver guarding the prisoner, probably by mistake. Sanchez jumped down from the wagon, made a run for it, and was then shot while attempting escape, bleeding out in a dark alley. 

He's making a run for it!
Life is cheap in the Trans-Pecos.

Scoring:

  • 1 28mm foot figure @ 5 points per figure = 5 points
And 5 points on my side for the Colonials duel with DaveD! Yes, Mexico and the Old West counts as colonial, especially Mexico because of the Maximillian Adventure.

On the plus side, this is probably the earliest I've posted anything for the Challenge, so every modest bit helps. And we had a wild, freewheeling 6-player, 5-sided game, which is always good!



Sylvain: Great figurine! White clothes are always tricky to paint and you nailed it. The background story adds a lot of character to a humble model, he's not just a villager, he's "Loco Sanchez who was shot during a prisoner exchange". Thanks for the pictures of your game, it looks great with the scenery and people typical of the old Far West.



Saturday, 9 March 2024

Saturday Night's Alright for Painting


Unless you want to go see DUNE 2 that is! I haven't decided yet what my Saturday night will involve but it will certainly be one or the other.

In the meantime we've got a bumper crop of hobbying to look at including:

  •  DavidB making up for lost time with
    • Age of Sigmar and classic GW terrain
    • Battletech and Infinity
    • Manga samurai
    • Space Marines and Necromunda
    • and several rides in the library cart
  • PaulSS with some awesome li'l armoured vehicles
  • SylvainR bringing diversity to D&D, and another tray of teeny-tinies
  • MattW's fallen Frenchmen (and fantastic Fallschirmjaeger?)
  • AaronH with some more droids and a farewell message
  • Section sweepstakes from ChrisW
So get those brushes going lads!


Dallas

Saturday, 2 March 2024

From ChrisW: A regular potpourri of stuff [172 points]

 

Fourth and final post for this week, it has been a good week. This week production was certainly helped by the missus being busy outside of the house thus allowing me to focus on a variety of projects. The down side of all this production is the pain in the neck that all this painting has caused. But hey, who really needs to be able to turn their neck, better to just move ones body.😫

Up first is a s scene from Chivalric romance story, a Dragon and a Knight fighting over a fair maiden, but who is the lady routing for? I ask because of the position of the lady and her expression she seems to be grinning while she watches the knight being attacked. I was given this vignette by a friend who found it in a second hand store. It sort of looks like a set from Thunderbolt Mountain, but it may just be some 'collectors' pewter set. When I got it they were all securely fastened to the base, but I was able to pry the knight off, which made painting all of them that much easier. 


Up next are 15 Pulp Figures Mud men. These are relatively new in the catalogue and to my mind are a welcome addition to my pulp collection. I have plans to do some Tales of the Gold Monkey island hopping adventures. From my very limited research of the real Mud men I tried to paint them as per images that I had found. I initially assumed that I would paint them in a mix of flesh and 'mud' but the pictures I found shows that the mud really seems to adhere to them. So I tried for a subtle approach with some shadowing and patches of flesh wash but mostly keeping the mud intact(except around the feet) The weapons were a challenge as I could not find many images of them with weapons beyond the bows and some clubs. I did find a nifty video that showed off the bows (palm trees) but any weapons that I saw were pretty rudimentary and with bark still on them, so I painted mine brown with green highlights.

Time to leave this section for now and journey to the True Crime section. In what might become the start of a new theme for me this year, I pulled out some primed Blue Moon Victorian figures and in particular one specific chap, Jack!




So, a good week that sees me reaching my target of 2000 points. Considering the rough start I had I am quite pleased to have achieved this so soon.


 So the totals

  •   17 points for Vignette of 2x 28mm foot figures + 40mm dragon?
  •   20 points for Romance section
  •   75 points for 15x Mud Men
  •   40 points for 8x Victorian foot
  •   20 points for True crime section

Total 172 points

 Squirrels this post +2

Squirrels to date [16]

  1. Hammers Slammers
  2. Ikwen alien infantry
  3. Hanuman (Alien) vehicles 
  4. New Swabian league armoured vehicles 
  5. Rats
  6. Scarabs 
  7. Mercenary Sci-fi vehicle
  8. NAC Sci-fi vehicles 
  9. Foo dog statues
  10. Terracotta warriors  
  11. NSL Bikes
  12. Generic sci fi vehicles
  13. Civilian sci-fi vehicles 
  14. Egyptian cultists  
  15. Mud Men 
  16. Ladies of the evening (and Jack)
Just loving your work in this post Chris and I apologize for the late editorial comments. First, the knight and dragon diorama is great, it has a real old-school Ral-Partha kind of vibe, I really like it. The Mud Men are also very cool, Bob Murch sculpts are always great and you've painted them really well, the masks are so bonkers and cool! The Blue Moon Victorians are awesome and obviously you've put plenty of effort into them - I always find it challenging to paint these one-off individuals and you've made them look great.

I'll concur in your points calculation!

Dallas

From ChrisW: Queen Victoria and some Egyptian cultists [135 points]

 


Up first is Queen Victoria and two companions, Abdul Karim and Muhammad Bakhsh (or at least my version of the trio) Not certain where the Queen figure came from (she was a slot based figure?) and she is a little simple with very subtle details. She is panted in many shades and highlights of black, black/grey and grey, with the overall outcome that she looks uniformly to be dressed in black...😑

For her two companions I sadly did not have any figures in proper uniform so I painted the two in somewhat fanciful outfits. One is from Pulp Figures (green) and I think the other is from Statuesque miniatures. I tried to make her look pale because she always looks so pale in pictures, but I think she may be a bit too corpse like.



Eureka Egyptian cultists

The red cloaked cultist were the easiest to paint as the colour scheme came to me very quickly. However the 9 other cultist took some experimentation and some thought before I was able to get them done. 

The Acolytes

The Anubis level

The inner order of Horus

The Great Leader 



That is it for this post, I may have one more left in me for this Saturday.

So the totals

  •   15 points for 3x 28mm figures Queen Victoria and companions
  • 100 points for 20x 28mm Egyptian cultists
  •   20 points for Famous Person bonus

Total 135 points

 Squirrels this post +1

Squirrels to date [14]

  1. Hammers Slammers
  2. Ikwen alien infantry
  3. Hanuman (Alien) vehicles 
  4. New Swabian league armoured vehicles 
  5. Rats
  6. Scarabs 
  7. Mercenary Sci-fi vehicle
  8. NAC Sci-fi vehicles 
  9. Foo dog statues
  10. Terracotta warriors  
  11. NSL Bikes
  12. Generic sci fi vehicles
  13. Civilian sci-fi vehicles 
  14. Egyptian cultists 
Third post of the day for you Chris and a nifty change of pace with some Victorian peeps and cultists! I like the cultists too, they'll come in handy for everything from Pulp gaming to Indiana Jones or even fantasy. Great work on these.

135 big points for you!

Dallas

From ChrisW: Even more 15mm Sci-fi stuff - Civilian and military [108 points]

So, time for some generic vehicles, some civilian vehicles and some NSL hover bikes.

Up first are the generic military. They are painted in a neutral camo green colour, so theoretically I can use them for any army. The jeeps, trailers and ATV are all from GZG, while the communications vehicle is a matchbox toy. 


The civilian vehicles are also from GZG 

The Mule from the Serenity movie!

Note the dollar store 'gem' for a light

These really were fun to paint. The 'mule' was primed white then painted with a new Vallejo yellow Xpress paint that covered the vehicle very nicely. For the orange vehicles I used an old GW foundation paint for the orange base, then a mix of orange paints and a wash of GW Carroburg crimson and some final dry brushing highlights.

Finally here are some New Swabian League (NSL) hover bikes. It seems I have bought rather a lot of GZG bikes, at least 1/2 dozen per faction (six factions) so I have plenty left to paint. Here are 8 NSL bikes.

The base colour is the same that I used for the main NSL fighting vehicles, minus the brown camo.


So the totals

  •   40 points for 5 ish 15mm vehicles (8 points each) (counting the trailers at 4 each)
  •     4 points for 2x 15mm generic drivers
  •   32 points for 4x 15mm civilian vehicles
  •   32 points for 8x 15mm mounted figures (4 points each)

Total 108 points

 Squirrels this post +3

Squirrels to date [13]

  • Hammers Slammers
  • Ikwen alien infantry
  • Hanuman (Alien) vehicles 
  • New Swabian league armoured vehicles 
  • Rats
  • Scarabs 
  • Mercenary Sci-fi vehicle
  • NAC Sci-fi vehicles 
  • Foo dog statues
  • Terracotta warriors  
  • NSL Bikes
  • Generic sci fi vehicles
  • Civilian sci-fi vehicles
I like the variety here Chris! Every tabletop needs some civvy scatter vehicles and these ones look great. The not-Flying Mule from Firefly is super. Good idea to paint some "generic" drab vehicles that can fit into any faction as well. Your 15mm motor pool continues to expand!

108 for you :-)

Dallas