Monday 2 January 2023

Side Duels Update One!


Happy New Year everyone!

Duels Wallah Millsy here with an update on all though Side Duels. We've had a slow start but thing have started ramping up in the last few days. Before we get into the update, a short administrative note...

PLEASE submit each update separately. If an entry qualifies for two or more Side Duels, that's two plus Side Duels forms to submit too. It makes it much easier for me to accurately tabulate your scores as I can filter the sheet by the selected Side Duel question. Thanks!

UPDATE. Please don't submit your Side Duels form until your submission is live!

And now, the stuff you've been waiting for...

A Squirrel a Day

StuartL and KyleC have raced into an early lead, currently sharing the yellow squirrel hat at 4 points each. BenitoV is following up on 2 points, with ChrisW also on the board with 1 point. The rest of you are tardy laggards with nothing to your names. Disgraceful! Edit 04/01 StuartL is on 6 points and AdamC has 1 point also.

Ask and ye shall receive Peter!

Carausius Emperor of Britain

PeterD is the only duellist to score so far with 40 points. With so little competition Britain and all it's treasures are his for the taking.

SPQR

Doing double duty with his entry PeterD is also on the board here with 40 points. Again, all on his own with a score it seems it really is lonely at the top.

Turnip28

AlanD is a turnip-lover second only to Baldric as things stand, racing into the lead on 109 points. Curt's making a showing on 40 points but nobody else has been down to the root cellar as yet.

Neverending Cold War

DaveD would likely be happy if the cold war DID end today with his score of 90 points. As the only duellist to score so far he'd walk away with the chocolates as things stand.

Airbrushes at Dawn

KyleC has a cool 3 points to his name so far, pursued at a leisurely gait by Curt on 1 point. Everyone else is still doing up their laces and looking for the compressor hose apparently.


And that's it. No other Side Duel has been scored thus far! Crazy I know and yours truly is just as guilty as everyone else. Please let me know if I have made an error or missed something. Stay tuned for another update a week or so from now.

Millsy Actual Out

From Curt: Jean de Vallette, Grand Marshal of the Order of Saint John, Defender of Malta 1565 (50 Points)

 

Here is another small addition to my Great Siege of Malta collection. Since I have a command stand for Turgut Reis 'The Drawn Sword of Islam', I thought it only fitting to do-up his arch-adversary, Jean Parisot de Vallette, the Grand Marshal of the Order of Saint John and of the Knights of Malta.

Jean de Vallette was 70 years old at the time of the great siege, and while positively ancient in 16th century terms, there are numerous reports of him in the thick of the fighting at the walls - definitely a tough old bird. His command of the defence of the island is considered today as masterful, but also draconian and merciless. He felt he did what he needed to hold out for reinforcements. He and his Order survived the siege and was instrumental in overseeing the reconstruction of the city and its defences after the battle. The capital Valletta, is named after him.

Sarah and I had the pleasure of visiting Malta a few years ago and were delighted to visit many of the sights of the siege around Valletta. The new military museum is absolutely amazing and I highly recommend it to anyone considering a visit to the island. Sarah even visited the Co-Cathedral of St. John where Vallette's crypt resides (being a lazy bugger on holiday, I slept in). 

This is a set from Warlord Games. I'm not 100% sure of the sculptor, but I'm fairly certain it's from the talented hands of Paul Hicks. A lovely trio of models and a wonderful to work on. 


For the brown horses I decided to try something new and did an oil wash of W&N 'VanDyke Brown' with a touch of 'Lamp Black'. It worked fairly well, though I did make a few rookie mistakes here and there. I'd definitely try it again, though with odourless thinner next time - my hobby room still a bit malodorous from this little experiment.


Jean de Vallette, his trumpeter and banner bearer will give me a base of 30 points, with another 20 for the Historical Drama studio location. 

Thanks for dropping in for a look!

- Curt

As promised, we have some of the Snowlord's work to make us feel unworthy.

Stunning work Curt, really fine.  I'm looking forward to seeing some of your Malta forces on table for a game.  Your new technique on the horseflesh did the trick nicely and I really like the flag.  I've added 5 points for the flag and because I'm sucking up.


SkullWatch XIII 1

The paints are hitting the miniatures and the skullz are beginning to pile up! We have a late supplicant: ChrisW, who admits "I did not plan to paint anything with skulls, I was wrong..." Chris has rocketed to the top of the leaderboard with his Harryhausenesque skellies!

ChrisW's skellies

The Skull Tally:

  • ChrisW 10
  • MikeW 2
  • PeteF 1
  • StuartL 1
  • CurtC 1
  • Barks 0
  • DavidB 0
  • TeemuL 0
  • GregB 0
StuartL's magnificent handpainted skull banner

CurtC combines root vegetables and bones

MikeW's orks

Other notable skullz:


ScottC (also had skullz on his yetis!)

SteveK also has gobbos and skullz

Skull of the Week

LeeH's Hogfather

Late entrants are welcome! Don't forget to:

a) tag your post 'Skull duel'

b) state the number of skullz and your cumulative skullz

c) notify Millsy via the Side Duel Spreadsheet (in the right sidebar)

From AdamC Tora Tora Tora World Theater (26 points).

My offering today is some Japanese warships including two of the Aircraft Carriers that Raided Pearl Harbor.  These are GHQ models I was gifted by a friend. 

The First is the Akagi (Red Castle) which was laid down as Battlecruiser but was converted to an Aircraft Carrier.  
Akagi played a key roll in development of the Japanese fleet air arm. Yamamoto served as her Captain and felt a strong connection to her.
Akagi was the flagship of Kido Butai throughout the war until it was destroyed at Midway. Yamamoto attempted to have her rescued but she was scuttled in the end.
The second is the Hyru a pure aircraft carrier and a very compact one carrying only one fewer active aircraft in much smaller target. 
Hyru(Flying Dragon) had the same combat history as Akagi.

I want to comment on the size of the air groups the Akagi carried 66 air craft and Hyru carried 65.  Akagi carried 25 spare air while Hyru carried 9 spare aircraft (I assume these where air craft carried in boxes to be assembled if necessary.)

Next up is the Kongo one of four British built Battle cruiser sold to the Japanese.  Editor's note Kongo was built in the UK, but her three sisters were built to the same design in Japan.
She supported the invasion of British Malaysia then escorted the carriers at the battle of Midway and then took part in the Bombardment of Guadalcanal.
In 1944 Kongo ran into the Lionfish and was sunk. 

Points if I am recalling the points for 1/2400 scale ships I believe each of these is 2 points and the studio (editor's note it's World Theatre, I had to scroll all the way up to find it) should give me 20 so 26 points all together I believe. 

Wow very nice work on these Japanese ships Adam!  I am familiar with the GHQ 1/2400 scale ships and they can be a challenge.  Lots of fiddly bits on assembly and then tons of details to catch you and your paintbrushes up.  The flight decks on your carriers look really good, are they decals?  I am also impressed with the clean demarcations between the deck and superstructure on Kongo.

Yes it is 2 points for a 1/2400 scale ship be she torpedo boat or mighty battlewagon.

From SylvainR: Tray 3 - D.A.K. Panzer Grenadier Battalion (179 points)

 

 


This week, I finished a battalion of Panzer Grenadiers for my desert project. About 10 months ago, I bought from Heroics and Ros some infantry minis (not knowing I would get a bunch more from my friend RobertR a few weeks later) and today they are finally painted and ready for battle!

The units are organized for the "O Group" rules system, which I have read but not played yet. The rules require all infantry battalions to be about the same (3 companies of 3 platoons each with 3 squads/sections), with some rule adjustments for historical "square" companies (with 4 platoons) instead of actually fielding a 4th platoon. We'll see how it goes.

 

Before I show the miniatures in the tray, I just want to explain briefly a few choices I made. We played once a desert scenario with the Italian vs the British and the players commented that it was difficult to distinguish the units apart. In the photo above, from left to right, upper to lower row, there is a British section, an Italian section, a unit with just a base coat and a German section. All the desert stands start with the same base coat. To distinguish the belligerent nations, you can see that the edge of the bases are painted in different colors (beige, green, grey), but when looking at the units from above, the edges are not that evident. Thus, the British and Italian units don't seem that different, despite an additional color on the bases for the Italian. On the British bases, there is one dry brush of "yellow ochre" to represent the yellowish tone of the Sahara desert, while on the Italian bases, there is an additional dry brush layer of "bone" color. But this is still not enough. So I decided to enhance the contrast of the German units with their British and Italian counterparts in two ways:

1. First, the documentation I consulted show a wide variety of colors for D.A.K. uniforms, from light beige to medium khaki, all from reliable sources. I decided to go with the darker tones, to make the German infantry units contrast more with the British infantry.

2. Instead of a uniform texture for the bases, I added small "fields" of rocks and dry brushed the sand parts "yellow ochre" while the rocks were dry brushed with a "bone" color. The result is a bi-color pattern that you can see in the tray. I also put more vegetation on the German bases, hoping that these additional features will help better distinguish the belligerent nations.


As usual, in the tray, there is a lot of the same, so I am going to highlight only one element of each type of units. Above is a Company HQ for the 3rd company (Green). I decided to adopt a color code with dots to identify the units. The guy in the Kubelwagen (from GHQ) looks charred (napping for too long under the North African sun?), I don't know what happened with the picture, because in reality the colors are fine. The vehicle was painted by my friends before the challenge, so will not count in the points tally.


Since I had a good variety of figures, for the first platoon of each company, I chose all crouching or kneeling soldiers, suggesting the proximity of the enemy. That would be the stand on the right side in the picture. For the other two platoons, I used a combination of positions that includes standing soldiers, but made sure there were at least two LMG crew and one squad leader. There is also a mix of helmets and caps. When seeing a close up, I always remark so many imperfections in the paint job, but 6mm scale is about the general effect.


For support, here is an MG34 on its stand, and a 81 mm mortar. The support weapon base feels less crowded that the infantry base. They look like little dioramas.



 Here is a view of the battalion commander stand. I made it before the start of the challenge since all the vehicles were already painted. The commander rides a Horch staff car and has at his disposal a radio truck and a Kubelwagen to send his aide-de-camp deliver urgent orders. All vehicles are from GHQ. The coding colors refers to the 3 regular companies plus a support/weapon company (yellow) that I hope to paint by next Monday.

 For points, we have:

27 infantry bases with 9 figures = 243 (121.5 points)

3 command bases with 4 figures = 12 (6 points)

18 support weapon bases with 3 figures = 54 (27 points for the figures +18 for the weapons=45 points)

Three vehicles (6 points)

Total = 309 figures, good for 155 179 points.

I did not count the MGs and mortars as "support weapons" because they do not compare in size to, let's say, a 105mm howitzer.

Thanks for reading!

 First post of the year for me to minion and mon ami Sylvain.  Your DAK bases are wonderful, each one it's own little diorama.  Don't worry about close up inspections, use the two foot rule - Minnies are to be viewed on able from 2 feet away.  They look bloody awesome in your photos but more pictures of individual bases would be nice.

I look forward to playing O Group with you.  Neither the figure scale nor the rule scale is something I'm interested in doing my self but I am more than willing to indulge other gamers' wishes.  I'm also interested in testing out your unit identification schemes with my elderly eyes.

Now for the fine details (always the rub).  I gave you points for the 18 support weapon bases based on 3 crew @1/2 point and 1 crew served weapon @1 point.  The points apply no matter how big or small the weapon.  Also you didn't include the three vehicles on your command base.


Monday Minion Reporting for Duty

 


I hope everyone has had a good Holidays and is resigned to the impending horrors of the new year.  We have my daughter home for the first time in three years, although on an abbreviated schedule as her flights on the 26th were cancelled and she finally arrived on the 30th.  Three games of Killer Bunnies so far and chalk up two wins for me

It's the first Monday of 2023 and boy does it feel it!  Our Monday crew assures me that they are working away at their brushes but most will not have anything ready before the 9th.  Too much time spent enjoying themselves over the Holidays I say.

We do look to have three posts at press time.

  • Sylvain brings us 6mm delights and tests my patience, eye sight and calculation skills.
  • AdamC stays at sea but in a new scale and era.
  • The Snowlord threatens us with his presence.