Showing posts with label Antenositi's workshop. Show all posts
Showing posts with label Antenositi's workshop. Show all posts

Friday, 30 December 2022

From MikeF - Gamma Wolves - Ghosts of Tiamat - 28mm - Under Construction (110 points)

First post of the Challenge and first completed faction for a new project - Gamma Wolves by Ash Barker. I picked up his new rule book last year. It's published by Osprey Games and is meant to represent Mech combat set in a post-apocalyptic future. Most sci-fi games seem to be set in some form of a post-apocalypse or dystopia. We're so pessimistic these days!

The game can me played in a few different scales. The easiest would have been 15mm or whatever Battle Tech and Heavy Gear are, but those scales already have games attached, so what's the point? What I really wanted to do was 28mm! There's much less selection at this scale though, so I had to scour the internet and my own pile of shame to make 4 factions for the game. Some of these were very lucky and/or timely purchases. I managed to purchase from a couple of companies that have since gone belly up and one order even managed to beat international sanctions to my mail box (stay tuned for that one)!

In the game, each faction represents an arcology. Arcologies are the only habitable places on earth and their populations have to scavenge from the wasteland to survive. Since outside is so deadly, you need a vehicle for protection. This inevitably brings arcologies into conflict with one another and the arcologies warriors battle it out in mech suite or "frames". Frames come in 3 sizes: heavy, medium and light. Each frame can carry an assortment of weapons with larger frames able to carry more weapon systems than lighter ones. Lighter frames are also more maneuverable.

 The Ghosts of Tiamat are one of the games factions, but they are a bit different than the standard arcology. They are evolved artificially intelligent nanobots that were originally designed to rebuild the atmosphere and save the planet. They ended getting overwhelmed by the sheer amount of damage humans could cause and began to multiply and grow out of control. They've since returned to the surface and continue self replicating from the planets salvage piles. Occasionally they cobble together some frames of their own to defend against the other arcologies.

I wanted this faction to look the most high-tech with a sleek design and shiny paint job. The models are from Antenocitis Workshop (out of business) and Ravenstar Studios (still around - check em out!). The force consists of 3 light frames and 3 medium frames. I painted them using mostly metallics. Vallejo's Gunmetal and GW's Ironbreaker are used primarily.

3 Light Frames from Ravenstar






3 Medium Frames from Antenocitis Workshop






For points, each medium frame is a 28mm vehicle for 20 points each = 60 points.

The 3 light frames are a bit trickier. They are technically 15mm, but they're larger than most 15mm vehicles. I put them at 10 points each = 30 points.

Plus 20 points for the studio, under construction.

110 points total.

Thanks for visiting!

______________________________

Oh man, I think I need to pick up this ruleset as the setting sounds very cool. I like the whole 'frames' concept and can see how you've worked with these to fit the look and feel of a particular faction. I'm looking forward to seeing the 'frames' from the other 'arcologies' over the coming months. Very inspiring. Great work Mike!

Curt 

Sunday, 20 March 2022

From TamsinP: Operation Rescue Oscar Part 4 [Vast array of photos!](194 points)

 Extract from the Journal of TamsinP: Time Traveler, Society Girl and Adventuress


"Nice driving - you seem to have parked us on a pedestrian plaza!"

"You can hardly blame me - you're the one who set the device!"

"Fair comment! OK, let's get out and take a look around."

"Ahhh! We seem to be in those Gerry Anderson outfits still. You may be right about this being a fictional future."

"Our ride's changed though - look at the lines on this baby!"

"Wow! That is sweet!" OK, let's look around - Oscar might still be here."


"Are they...?"


"Judges! And they don't look happy to see us!"


"They definitely do not look happy to see us. Scarper?"

"Most assuredly!"



"Quick - get it started while I sort the device!"



"That was definitely a time-travel device!" 
"No, no, no! It was definitely a Psionic event!"

We return to the starship wreckage.

"That was definitely a close call. You were right about it being Mega City One."

"Yes, so the devices are taking us, and Oscar, into fictional futures. Maybe that explains how a dog was able to write a message here."

"That is rather disappointing if true - maybe he'll be able to write when we get him back home?"

I allow Curt to entertain such thoughts while I scan the instruments. 

"Hmmm, another new event, more recent. We must be closing in on him."

"Really? You mean we might finally find him and be able to take him back home?"

"Hopefully!"

I check the time and location and spit with disbelief. It can't be. Not there and then. Please not there and then! My mind drifts back to my previous time traveling foray...

"Well, where and when is this new event?"

"OK. Now, I really hope this isn't where I think it is. It's saying 'Cross Plains, Texas(?) 1933(?)'."

"What's so bad about that? And why the parenthesised question marks?"

"I think the parentheses indicate 'not quite what you think'. As for what's bad about it, you recall my previous excursion a couple of years back?"

"Why, yes, I think so."

"When I ended up in Robert E Howard's homoerotic dreams* of half-naked barbarians?"

"Oh! Yes, well, I see why you might be reluctant to go back there."

"Nonetheless, go there we must."

I program the device and hit the button. The rift opens and Curt drives through...


*for reference see:

Link 1

Link 2



Silliness over for this post.


There are a lot of photos coming up. Grab yourself a cuppa!


The Rescue Team's New Wheels





This is a 28mm resin model from the Antenociti's Workshop "Cyberpunk" range. 



The Judges


Mechanismo





Psi Judge and Judge in Rad-Cloak





Med Judge and Tek Judge






SJS (Special Judicial Squad) Judge Alex Gerhart




I also painted the biker version of him:

Drat - should have gone in closer so Barks could see the skull on the helmet!



Cadet Judge




I didn't paint the biker version of the cadet because somewhere along the way I lost his right arm.

I also had three "Wally Squad" Judges prepped but ran out of time for painting them. I also didn't have time to paint the two Lawmaster bikes:

Jack Point, Aimee Nixon, Dirty Frank


The figures are all from Warlord Games "Judge Dredd" range. They are 35mm, which has been counted as 40mm for scoring in the past. The Cadet is smaller, so I'll claim him as 28mm.


The Terrain


You may recall that several weeks ago I included a photo of a pile of assembled MDF terrain. Well, most of it has been painted.

In case you're wondering about the lighting I used for the photos in this post and the previous one, it was done with some of these:



The Plaza



I really wish I'd just left the benches as plain red, rather than adding the metal detailing - that took about two hours work to do!


The Shopping Centre











Pre-Fab Hab Pods






Pre-Fab Chem Lab





Oops! Forgot to paint the wall-mounted thingies on the inside!


Pre-Fab Hab Blocks


I really wish I hadn't added the  red/silver pieces - they were a right royal paint to paint!







Accessories







The Various Roof Pieces



This terrain was a "White Box Bundle" from TT Combat which I bought at last year's SELWG show. I have my suspicions that some of the kits were early prototypes as there were parts missing from the sprues, parts included which don't seem to belong to anything, one base piece that was the wrong size (easily fixed with a bit of filing and sanding) and some etching which seemed to be misaligned. I might buy some more of the pre-fab units at some point.

Here's a photo of everything stacked:


The stack measures 22" x 7.5" x 8" = 1320 cubic inches, which comes our at 6.111111 terrain cubes. Call it 6 cubes for scoring. I think I spent 2 days priming, 2 days airbrushing the main colours and three days painting the details.




For Scoring

6 x terrain cube @ 20 = 120 points
1 x 28mm vehicle @ 20 = 20 points
7 x 40mm foot @ 7 = 49 points
1 x 28mm foot @ 5 = 5 points

Total = 194 points

...and that should see me sail past my upgraded target of 1700 points!

ps - I do not, repeat *not* apologise for the very garish colour scheme on these buildings!


Drokking nice judges! They look like they mean business. And justice. The car is wonderful as well, with the colour, panel lines, and especially the glass. The standout is your terrain- no apology required! The colours are vibrant and yet oppressive, and the LEDs are a pro touch. If you touch up the interior detail, I wonder if painting the windowsills will make a difference as well.

Barks

PS the skull has been noted!