Tuesday, 21 January 2025

From NickY: The Daughters of Har Ganeth [75 points]



The year was 1995 and I was until then a pure elven son from the ten kingdoms of Ulthuan. My soul was unscarred by the allure of dark seduction, and never had I tasted the bitter spite of our dread cousins. But that was to change when a book was placed in my hands, a book whose cover was devilishly designed to tempt the unwary with images that were 'da bomb'. A dope lizard riding elven dreadlord and a scantily clad vixen warrior and sorceress looked at me accusingly. 

11 x 25mm Dark Elf Witch Elves from Games Workshop

11 x 25mm foot @ 5 points = 55 points

Limbo bonus = 20 points

Total = 75 points

"Why had I allowed my pitiful mind to be deceived by the treacherous lies of false Kings?"

Had I? Was it all a lie? Had the true Phoenix King been betrayed and denied his rightful claim to the throne? How could a dinosaur, I mean lizard, riding elf and his oh so attractive entourage be wrong? 

I had not the courage or the time back then to sate my desires. Well, it is 'high' time I find out the 'dark' truth for myself.


With the hope that maybe I can play some fantasy battles in the Old World or in another fantasy setting, I am endeavouring to fulfill that promise I made to that dreadlord and his seductive retainers. 





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Nice work Nick - always so satisfying to finish off an old project and realise it. Feels like some kind of redemption from the unrealised pile of partial potential They certainly are a collection of dynamic ladies - I trust get to see some table top action soon!
-Paul


From SteveA:Frostgrave 28mm , Greed (40 points)

For the theme of Greed I dug into my pile of grey and dusty minis to find what I could paint up to hint at a moment from a story telling of those who crave the gleam of gold, those who Greedily  hoard treasure and those who wish to permanently borrow that same hoard.

A mini of a Beholder looming over a couple treasure chests sparked my inspiration for the theme of Greed, and 4 gold chest objective markers and a couple of loot topped tables I felt would help support convey the sense of "mine all mine" to go along with the beholder's Mohahaha face, as it encountered the two wandering adventures who had been vacuuming up loose loot and gear on their way down into the dungeon depths.

I used a combination of Army Painter speed paints and regular paints for these minis. I am a pleased with how the Army Painter's 'Blood Red' speed paint over a grey/white dry brush quickly established satisfactory slap-chopped  red flesh tones for the beholder flesh.  I find the Army Painter 'Hardened Leather'  speed paint also serves well for dark wood tones, perhaps more so than for leather.  After stocking up on more Army Painter speed paints this year, I now find myself using their 'Pallid Bone', 'Sand Golem' or 'Boney Matter' where in past I would have typically relied on GW's Agrax Earth shade for liquid talent.


The Beholder is a 3D print ByronM provided, yet again a case of me having a few too many spare moments on a game night to poke thru his works in progress and backlog of minis on deck, resulting in me asking him "how much $ to print me a copy of this mini you have here".  While FrostGrave does not actually have a Beholder with the game's Bestiary,  I think as a "Major Demon" old one and ten-eyes here is fit for purpose.

The other minis are from the mists of time when Mordheim was new and in its prime.  The chests of gold if I recall correctly are from a sprue of Mordhiem minis, the tables are from a blister pack of scatter terrain impulsively bought from my favorite 90's local hobbyshop.   

The two loot laden 'Men At Arms' I will use for Frostgrave, are conversions I crafted about 20 years ago -  both to use when playing Morhiem, and also for use in a Warhammer Fantasy Role-Play campaign I was game mastering back then  (where I wanted some minis that could somewhat represent the loot laden players). The loot and gear on these minis was a combination of some crude green stuff sculpting and a raid on my bits box.


Total 40 Points

x1 Beholder (28mm Artillery) = 10 pts

x2 Man At Arms ( 28mm Foot Figure)  = (2x5) =10 Pts

x2 Tables scatter terrain, x4 Gold Chest Markers = 0pts

Theme GREED  = 20 pts 

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ahhhh, who doesn't love the iconic Beholder? And using one in Frostgrave is an inspired idea Steve!

Nice collection of terrain and Men at Arms too - 40 points well earned

- Paul

David B - Warcry- more skullz for the skull throne (60points)

I could have used this for lust, but I will save that for another entry. My wargaming buddies have been trying to get me in AoS by using the underworld game and WarCry. of the two Warcry is a great skirmish game, but the Sig marine knights were too strong and did not need a lot of effort to pilot in game. They are a great warband for new players to figure out the game though. The skirmish game is supposed to be small scale skirmish in the chaos wastes of competing warbands. The smaller chaos tribes sending out champions to build the next army under a new champion.
I bought a used box on ebay minus the starter warbands, but it came with books, compediums, extra cards, dice, and all the terrain. I did not care for the starter warbands so it was a good deal for me. The terrain was primed in a terracotta and in rough shape. it was also assembled a bit incorrect from recommended assembly which makes a little bother for setting up games.
I have been using up my version one army painter speedpaints and a boatload of craft paints as i worked shadows and highlights over these. Entirely brushwork with no airbrush and the bigger and sloppier the brush the better!

I spent a bit of time working the blues and greens on the terrain to match the included game board so that the terrain matched up to be more immersive.

I think I did get it close, but I still think I may use some black and grey on the tree timbers as the sculpt seems to lend to fire damaged timbers. for now I am happy with the effect.

The Corvus Cabal with a leader, a hero, and two champions with 4 standard cultists.

They are a lot more fun than the knight warband I have since there is only 4 heroes and even they can be eliminated quick if put in bad places.

This fellow is my favorite and has proved deadly with the right combos. A ninja that is quick and can fly from heights. In my game group he has a high price on his head.

All of them have feathers and bird skulls. I zenthial highlighted them over black then fully painted the feathers in blue with highlights and the cloth in purple with highlights. I then covered the areas in black legion contrast paint with gave them the blackened hue I wanted for evil ninjas. The feathers a cold black and clothing a warm one.

They were Primed since summer, but the leader needed repair and rebasing as she has been smashed in a truck door and later was stepped on.I fixed her many times and her bird now has a beak made from a plastic spear tip as the door or foot flattened the beak. 

She is a very capable hero and only has died twice...not including the two smashing incidents. but i had to use a slap chop to get the zenithal highlights after I based her again. I hope that she won't be smashed again now that she is painted. As a veteran of susch smashings, I made her skull mask nore aged than her underlings

A couple of champions to lead the rabble. one male and one female with a bit of red warpaint to seperate them from the others

I quite like them as some glass cannons.

some of the chaff cultists, they work best as pairs and with one of the four heroes. Sometimes as ablative armor, but quite capable in dealing damage with pile on attacks.


of this pair the one with the raven is a tracker that can aid in improving attacks.

I used the army painter deep skin tones which run from a cold umber to a very pale flesh tone. i wanted them to look like pasty skinned ninjas who work most in the night. I picked this bunch of cultists because of their dynamic look and they do remind me more of animated Naruto Ninjas than chaos cultists.I kept their basing simple to also tie in with the battle board 

I think  I spent a little too much time on the terrain than I should have.

it is some wonderful terrain though and will be used in other games as well

It was a lot of fun leaning into the damaged terrain theme with the weathering


I spent way too much time painting the damaged bell tower
with all the oxidation and rust and dust, the grime streaks. really nice terrain for such a small game and worth the price paid. I have found some 3d print terrain that can be added to it to make the card setup of the game closer. except for the barricade terrain only the bell had skulls. With the bricks, metal, timbers, and improvised repair, really evocative terrain with lots of different textures to paint.
so that is 8 chaos cultists for 40 points
a full set of game terrain for 0 points...but there was 49 skulls
add the avian skulls if allowed for another 25 skulls  plus the seven already in and I have a new total of 81 skulls in the skull duel! that makes one more skull than the points earned for this post!


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I feel that Warcry is an underrated game. Sure its got some shortcomings but I really like the fast paced, almost elegant way it compresses and speeds up the GW system from which it came.
 
I really like your Corvus Cabal warband and what you've done with the terrain, upon which the whole game relies. I'm awarding you bonus points for that on top of the figs - enjoy David!

- Paul

Tuesday


Its Tuesday again - Awesome!


On this Tuesday in History:

President Nixon went to China - 1972
The Battle of Verdun commenced - 1916
The Communist Manifesto was published (thanks Karl!) - 1848
British forces surrender Inverness to Jacobite forces led by Bonnie Prince Charlie - 1746
Joan of Arc's trial for Heresy began in Rouen - 1431

All of which is inconsequential compared to what the Tuesday team have in store for us: Crusading Knights, Soviets, Tall Ships, Oldhammer Regiments of Renown and more!