Wednesday, 6 January 2021

From Matt T, Entering the Chambers of Challenge

Thought I would start the year by entering the Chambers of Challenge. I don't do a lot of fantasy gaming but I love painting up fantasy minis. It is always a blast of nostalgia, and the challenge is the perfect excuse to paint some up.

Level 1 -  Hall of Traps

Our poor brave heroes forever trapped as stone statues - 

Or poor Medusa, trapped and portrayed as a monster for all time by cruel and jealous gods.

3 x 28mm models + bonus = 35pts

Level 1 - Pit of the Pendulum

SWOOSH goes the headsmans axe-

1 x 28mm model + bonus = 25pts

60 pts total, not a bad start. Stay safe out there.

Matt Todd

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Cap'n Wednesday likes a feisty wench, there be no doubt. But one who can turn him to stone with a look is a Harridan to avoid, thats to be sure! A fantastic little vignette Matt, and I love the bright colours too.

The Headsman is also a wonderfully thematic fig - you can almost hear him yelling "Next!" to his henchmen.

60 points it is!

Cap'n Wednesday

12 comments:

  1. Really nice brushwork Matt...I know these are supporting characters, but I was most impressed with the "statues" - they look great. On the rare occasion where I have tried to paint one of my soldier-figures to be a statue, I can't get it right...well done all around.

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  2. Oh wow, great work Matt, that medusa vignette is superb. I'm with Greg, those poor 'statues' look excellent.

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  3. Excellent work Matt, I don’t wanna meet either one. I’ll add my voice to the great statues chorus.

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  4. Lovely vignettes and great finish on the stone chaps!
    Best Iain

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  5. Cool dioramas bro! Cheers Jez T.

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  6. Thanks, the statues took me longer to paint than medusa.

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  7. Great work, and yes, those statues! But the fairely gruesome executioner is very well done too, and I love the plinth.

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  8. Great work, I love it.
    The executioners bowl is suitably gruesome.

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  9. Lovely work on both counts. Well done.

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  10. Super start, love both of these, some great little details
    Regards KenR

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