Wednesday 8 March 2023

From JamesM: Necromunda Slave Ogryn Gang (42 points)

Hi folks,

Having sated my urges to paint 15mm trucks green, I returned to painting Necromunda figures this week. This time round aiming to complete my 'Slave Ogryn' gang, These abhumans, who come from high gravity worlds and are tolerated by the imperium as a stable strain of humanity, are used as labour throughout Necromunda. Given their loyalty and low levels of intelligence, these poor sods often ended up working as slaves - some of them, however, manage to break free and escape into the underhive. 



These six models have an average of 1.5 arms each (confusing, when several of the weapons options are technically two handed weapons). I decided they were big enough to warrant having two handed weapons in one hand, and I'll worry about game rule issues if they arise (like issues with injuries, etc). 

Stats wise in game, these figures are pretty strong and tough, decent in close combat and have practically no ranged weapons. The single one shown in the gang is a scratch built 'las cutter' with a very short range (2 inches). However, given their resilience the gangers are pretty expensive points wise, so at a push these 6 figures would form a 1000pt gang. Some of the gangers will have grenades, given the high strength throwing distance. 


4N0Y, equipped with a Club and an Arc Welding gauntlet. Shown here with an unpainted Escher to show how big these lads are. The Arc Welder can set victims on fire (tee hee). 


R08, with a two handed Hammer (and one arm...). He's a Lobo-slave, so immune to pinning as the bits of his brain that are left are too dumb to decide to take cover. 


8RUC3, with a converted Rock Saw. Another Lobo-slave, who only came about this predicament following the grafting of a cutting device into one hand. Rumour has it he had an itchy shoulder, and after his arm fell off he scratched his head in confusion. Hence one arm and half a brain. 


3MM4, with an Augmetic Fist and Spud-Jacker. 


N02, the Underboss (champion) with a Las Cutter and Spud-Jacker. 


OGRR, the Boss. With Paired Augmetic Fists. 

I used the new Vallejo Xpress paints for these guys, and was impressed. The yellows, oranges and reds were brilliant - although I hit the models with a thin black wash just to grub them up a bit. I tried to keep an industrial theme, and kept to a limited pallet, selection of colours. This included keeping the Lobo-slaves similar. 

These figures are over 40mm tall, so I will count them as 40mm infantry. Six of these will net me 42 points. 

Minion Miles: Necromunda looks like so much fun!

15 comments:

  1. Great stuff and necromunda looks like a great game. Reminds me of mordheim in 40k. Well done.

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  2. Lovely work, I like the grimy look

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  3. Grim, grimy and tough looking. Can we confirm if by arms you mean weapons or body parts?

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  4. These guys look great, living their best lives

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  5. Augmetic fists and spud-jackets, what is the world coming to? But the paintings absolutely great, well done James!

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  6. Splendid looking ogryns!
    Best Iain

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  7. Wonderful work James. Love these guys. Just about to pick up a set of the Xpress Paints, so am glad to hear some positive feedback.

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  8. Nice work on the Ogryns, James! I like the colors you used for them and the distressed weathering of the metals!

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