Just the one entry from me this week - some more additions for my Choson Korean army. This time I have 36 "irregular cavalry" for your pleasure.
These guys represent, I would guess, squires, merchants and the provincial minor aristocracy - basically those who could afford a horse but had little or no military training.
In FoG:AM they are classed as [Cavalry, Poor, Unprotected, Undrilled, Light Spear]. You certainly wouldn't want to throw them into combat against anyone, but they can be used to slow down enemy flanking manoeuvres or to provide rear support for other "Poor" troops.
In FoG:R they are classed as [Cavalry, Poor, Unarmoured, Bow/-/-], so cheap crap again. However, in FoG:R they are able to provide rear support to "Average" as well as "Poor" troops which makes them a little more useful. And they have bows which does give them some (very slim) chance of damaging enemies before they get turned into red mist in melee combat.
In both sets of rules you can take 0-6 bases of them, with a battle group size of 4-6 bases. For the "Righteous Army" list I'm working up for FoG:R, I'd be upgrading them to 0-12 bases classed as [Cavalry, Poor, Unarmoured, Bow*/Light Lance/-]. Same cost as the standard version, but at least they might have a chance at impact.
Painting these was a bit of a pain, mostly of my own creation. The horses were easy - it was the riders where things got complicated. Nine different over-robe colours with 4 different trim colours; 4 different saddle cloth colours and 3 cape colours. All mixed up using matrices.
Why, oh why do I keep picking irregular/non-uniform troops to paint?
The figures are all from Old Glory 15s (the Ming range rather than the Korean).
Rounding up, there are 36 15mm cavalry figures here @ 4 points each = 144 points overall.
That will put me over my original target of 1000 points (for some reason I'd been thinking I'd said 1500 points) with 6 weeks to go to the finishing line. I'm going to ease off a bit now so that I can get one gaming night a week and avoid crazy all-nighters to get stuff finished before the Saturday deadlines.
Lovely work on this mob, Tamsin. I know the various robes and trim were a bit of a hassle, but they paid off in spades in the end as the units have a wonderful motley appearance to them. May they meet a glorious end because by the looks of their stats it seems they'd get curb-stomped by a pair of octogenarian rug-sellers riding donkeys. :)
Also, congratulations on meeting your initial Challenge target! A thousand points in under seven weeks is no small achievement, well done. I'll re-sight you in for 1300 points for your final finishing flourish.