Hey everyone, I hope you all have had a good start to the new year! For my first post of the challenge I present four members of an elite kill team for Delta Green, here to battle the minions of Cthulhu.
For folks who may be unfamiliar with Delta Green, it is a spin off of the Call of Cthulhu Roleplaying Game. The key difference is that instead of focusing on the dilettantes, detectives, and hobos of the 20's and 30's, Delta Green tends to focus on the intense paranoia of the Cold War and modern era. Players take control of seasoned veterans in military and government agencies, in an effort to prevent humanity at large from discovering the horrible truth about the existence of the old gods. My RPG group and I have been playing Delta Green for two years now and I decided it was high time to finally paint up some minis to replace the scavenged D&D pawns we occasionally use for combat diagrams or maps. While I have no issue with elves and dwarves taking on the minions of Cthulhu, it feels much more genuine to have some actual agents in the field.
Each of the agents I have prepared are from the SAS line of minis from Empress Miniatures. I decided to give each character a different coloured kit to represent how Delta Green operatives often need to "reallocate" (read as: beg, borrow, steal) the necessary resources to combat the old gods and their minions. The result is often that DG teams assemble a hodgepodge of gear from various eras and manufacturers, but these operatives are lucky to be fully outfitted in night-vision goggles, silenced assault weaponry, and combat vests.
While I doubt that 5.56 NATO rounds would do much to dissuade the inevitable return of the ancient ones, it is probably comforting for the poor shmucks who have to go track down the deep one cults bent on summoning something unsavory. If I recall correctly, 4 of 28mm figs should round out to 20 points for a kickstart to put me on the board!
Very cool! But all the tactical gear in the world won't stop them from going insane...
ReplyDeleteAbsolutely, most DG agents tend to file for the 9mm retirement plan rather than the pension once they know what they are up against
DeleteNice modern team.
ReplyDeleteThanks!
DeleteWhat I can see looks great... maybe zoom in a little closer so we can truely apricate your work!
ReplyDeleteThanks! And noted, I will definitely see what kind of zoom my phone is capable of in the future!
DeleteGreat work Grant - and I am interested to learn of "Delta Green" - always something cool and new in the Painting Challenge...
ReplyDeleteThanks! Delta Green is definitely an interesting setting. I think my favourite era lore wise is the 60's since there are lots of exciting Cold War developments that are used to mask the "secret war". The Fall of Delta Green rule book also outlines a really interesting reimagining of the Hastur mythos that is a significant departure from the Lovecraft/Chambers mythos.
DeleteSounds like a cool setting. Nice work on these agents.
ReplyDeleteThanks! They will definitely be fun to use in future games!
DeleteGreat way to kick off your total Grant
ReplyDeleteSuper looking modern day special forces!
ReplyDeleteBest Iain
Welcome back to the Challenge, Grant! These are terrific figure for your Delta Green games. If you want to try another manufacture, take a look at Spectre Miniatures. Their Deniable Operatives range might interest you.
ReplyDeleteNice work Grant.
ReplyDeleteWelcome to the Challenge Grant, great first post
ReplyDeleteRegards KenR
A fine squad, in blissful ignorance of what they m ay be up to I suppose. For now they look as cool as a cucumber! Well done.
ReplyDelete