Sunday 28 January 2024

From SidneyR: "Nobody Likes the Chaya" - Overdues and Returns (50 points)


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"Nobody likes the House of Chaya. Their nobility is bought through wealth and their signature is greed.

They are wealthy, proud and ambitious. Their sharp-elbowed advance along the coast of northern Honshu, gathering lands and castles, has created many enemies. One clan, the Akiyama, has become the most recent victim of Lord Chaya Ichiro’s schemes of aggrandisement. But now, Lord Akiyama is dead.

Two days ago, Lord Akiyama was dishonourably killed by Chaya no Irosuke, a notorious samurai of the House of Chaya. Worst of all, Lord Akiyama’s legendary sword was taken from his dead hands and was brought to the Chaya’s ancestral temple to be re-consecrated as a trophy of the Chaya’s conquests."

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Everyone loves a villain. And, as one famous actor has said, “Every villain is a hero in their own mind.”

In creating tabletop miniatures games at games days and wargame shows, I always find it helps to try and set the theme. Part of that is describing what the players are fighting for. What are the stakes? Which side are you on? It’s easy with history. Everyone, and I mean everyone, knows it’s OK to punch a Nazi.

But with games which involve a more alt-history, or a down-right fantasy feel, it’s harder. Of course, sometimes its made easy by the bad guys wearing black, or carrying a red light-sabre. Other times, it helps for me to tell the players, in as few words as possible, which side they’re fighting on.

And so to The House of Chaya. 

Put simply, they’re villains. Nobles, for sure.  Wealthy, of course.  Darkly handsome in a Kylo Ren kind of way? - well, maybe you can make your mind up on that one. But they’re the bad guys?  Yes, they are.   Because every story needs a villain.




More seriously, I’ve found that wargames with a smaller footprint (in terms of game size and playing time) need a helping hand. You can have an attractive table, and thematic rules. But the importance of the background story, or the “skinny” as American TV writers might call it, increases as the table shrinks. The figures and the terrain can’t do it all on their own.

And in that environment, it helps for there to be a villain. Someone you can point to as the bad guys. Maybe they “killed our ‘Pa”. Maybe they burned your farm. Maybe they took your sacred sword.

Or maybe they did all three.

It short-circuits the long-background of where you are and why you’re fighting. Because as Indiana Jones says, its always OK to punch a Nazi. 

Or clash swords with the Chaya.





I've been carrying the representatives of the House of Chaya up and down the United Kingdom for the past year and a half to serve as the bad guys in our games of "When the Last Sword is Drawn" for a year and a half. These are the latest additions to the usual suspects. Including the heart-throb* of the House of Chaya - Chaya no Irosuke.


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These are some more of the figures from the glorious samurai- and Japan-fixated 1980s. The two fallen fighters are from Dixon Miniatures’ early samurai range. The mounted samurai is from the same range. He’s advertised as a famous samurai commander from the 13th Century.

But he’s such a lovely figure that it’s a shame to limit him to that period. I strung his bowstring with fine wire, and pinned the bow to his hand at the start of painting. I also glued him to his horse. It would, however, have been easier to paint horse, rider and bow separately, and assemble afterwards. It was a hard choice, and I might do it differently next time.

The remaining figure is a Games Workshop samurai retainer from the 1984 “Oriental Heroes” range. He’s a lovely, flexible, figure who could serve as a retainer, or a samurai without armour. I love the confident pose, the larger than normal (almost comic-book) katana, and the wicker rain cape. He’s got a swagger about him, which the mounted samurai shares. And, after all, who doesn't love a villain with a little bit of sass?




I also felt the Chaya needed a uniting theme. I chose a colour for their House. Green, the colour of confidence, green tea, lush (almost-certainly stolen) farmland, and jealousy. I tried to make it a signature of the House of Chaya. Almost so that you know when to boo when they enter the stage.


And because all the factions in our rules have some traits and attributes (not all of which are helpful), here's the ones we've been using for the Chaya on the tabletop, updated for some of the new members of the household.  And, of course, a ludicrously indulgent character-card for Chaya no Irosuke himself:




I’d count these as being a long-overdue project - so please can I add them in the "Overdue and Returns" shelve in the Challenge XIV Library? The figures were prepped for Challenge XIII. But at last they’ve come good. Turning up now, just like a bad penny.

For the points:

Two prime 28mm figures counting half points:    5 points
One standing 28mm figure:                                 5 points
One mounted 28mm figure:                                10 points
And 20 points for "Overdue and Returns", giving a total of 40 points for the submission. Hopefully, enough to break my first hundred points.


* If anyone knows the Japanese for "heart-throb" and villain (you know the type), I'd just love to know.


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Wow Sidney.. so much to unpack on this post here! Amazing paintwork. Great storytelling. Historical references. And some bits designed to make them ready for gaming through gaming aids! I love having such items on hand for gaming, as it makes life so much easier to have that quick reference guide.


40 points for the painting and the Library section, plus 10 points for the extra work on the gaming aid and storytelling! Wonderful!


Thanks for sharing
Kyle

24 comments:

  1. Wow - stunning work on some super-characterful models. Well done Mr Roundwood!

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    1. Thanks very much, Dallas! The models were a joy to paint (especially the Dixon Miniatures models, which unlike the GW model, are still available.

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  2. Fantastic figures and a great backstory, Sidney!

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    1. Thanks Martin. it's strange....these Japanese are about the first figures I've ever done when I feel I can do the colour green justice. I should have done some Wood Elves, back in the day, but I didn't get chance!

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  4. Great looking minis.

    I think villain is 'Akuyaku' (悪役 - Aku=evil, Yaku=role)
    Kare ha akuyaku da. (彼は悪役だ! - He is a villain!)
    You could also use Akunin (悪人 - Nin=person).

    Heart-throb is more difficult, I couldn't find a direct translation.
    You could try Kare ha totemo kakkoii desu. (彼はとてもかっこいいです。-He is very cool)
    or
    Kare ha totemo ikemen desu. (彼はとてもイケメンです。- He is a hunk/good-looking guy)

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    1. Stuart!! Thank you so much!! That's super-helpful. Thank you very much for taking the time to set these out. I can now sprinkle these into the games and watch my players' eyes rolling again. Thanks again!

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  5. what a great story and the figures look amazing, love the green very cool

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  6. Boooo! What a cad and bounder.

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    1. They're ALL cads. And bounders. Without exception ;)

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  7. Lots of character in those figures and I’m sure lots of character in your games too. I’m with Martin on the green. I’m sure their mamas love them very much.

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    1. Thanks Peter! I should really seek a suitable matriarch of the House of Chaya....

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  8. Great work Sid! I always enjoy the story and supporting material that goes along with your subs

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    1. Thanks very much, Millsy! The background compensates for the fact I'm a very slow painter!

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  9. Wonderful entry, Sid! The green armour is stunning. Your game cards are compelling as well. Can't wait to play against the House of Chaya!

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    1. That's very kind, Curt - Hopefully we can get them on the table when you're next over!

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  10. A brilliant entry as usual Sidney, the green works so well

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  11. Wonderful post, Sidney. The background story is great as usual and the paint palette is so elegant... looking forward to seeing your game published

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    1. Thanks Benito....it might be some time before publication.... but hopefully its getting nearer. Thanks very much for the kind comment! Gracias!!

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  12. Excellent post Sidney and superb painting as usual.

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