The recruing office is proud to recruit these lads |
The Spider Kult's Artillery Division begins! |
These should net me 5x10 points for the Spiders + 1x10 points for the Doom Diver so 60 points all up. Happy Painting all!
Welcome to the Painting Challenge. Here you will find the fabulous, fevered work of miniature painters from around the world. While participants come from every ethnicity, gender, age and nationality, they have three things in common: they love miniatures, they enjoy a supportive community, and they want to set themselves against the Challenge. This site features the current year's event along with the archives of past Painting Challenges. Enjoy your visit and remember to come back soon.
The recruing office is proud to recruit these lads |
The Spider Kult's Artillery Division begins! |
These should net me 5x10 points for the Spiders + 1x10 points for the Doom Diver so 60 points all up. Happy Painting all!
Hello again. Having cleared the Gallery of Ancestors, we pass into the Guardroom, where we are looking to find some guards of some kind. Looking through the to-do piles, I came across the perfect security guard, an Adeptus Custodes from the Warhammer 40,000 setting. Genetically engineered to be faster, stronger and more deadly than any other being short of a Primarch, the Custodes are the personal bodyguards and palace wardens for the God-Emperor of Mankind.
Also of note is that they are huge, even when compared to regular marines. This figure is on a 40mm base and stands head and shoulder taller than the tiny Ultramarine by his side. As such, I have scored him as a 40mm mini. I have 9 more of these golden chaps somewhere in my stash, so this mini is my test piece for the colour scheme I want to use. I was a bit hesitant about painting the golden armour, but it came out okay I think.
Anyway, 7 points for the mini plus 20 for the chamber should add 27 to my overall total. It also adds to my GW side duel. Strangely this figure has ZERO skullz. I don't know what GW's sculptor was thinking when he made this mini.
My Running Duels Totals:I have no idea what they will be like on the tabletop but as long as they keep Reilly's Dwarf army distracted even for a little while they will be useful. The smaller beasts are plastic models while the big one is resin. The level of detail suited them to be painted with GW contrast paints and then highlighted in the traditional way.
For my first entry of AHPC11 I present my Spanish Line Infantry of 1809. This is the beginning of my Talavera project, I am hoping to build the 2nd Spanish Division. These chaps are the first of the Velez-Malaga Line Infantry Regt (2nd Battalion).
Just because I don't have enough issues getting miniatures painted (!!) I decided to try the new Warlord Resin miniatures and use GW Contrast paints. The minis were "challenging" to work with, I am not in love with the resin used. I found removing flash to be really difficult (took me back nearly 50 years to working with Airfix miniatures in soft plastic) and the crispness of the castings was inconsistent. Still, if you don't try new things...
Column attack! |
On the other hand, the Contrast Paints were really excellent for some things. The black I found to be be particularly useful as these miniatures represent a unit wearing their old uniform that is coming to the end of its usefulness. I wanted the bicormes to look shabby and worn and the Black Templar over a Grey Seer undercoat was just the ticket.
They're over that way |
Overall, an interesting and challenging project. I will be filling out the rest of the battalions using a variety of other metal miniatures including Offensive and Perrys. The Wargames Atlantic plastics may get a run too if they are released soon.
Unkind people will say that this is the most common view of Spanish troops! |
Hola - Dave D reporting in. I needed a proper rest over the festive season to get the creativity going again. I will catch up with the blog posts here too The brushes are twirling away now .I have had to set a lower than usual target this year as CV19 is making the day job challenging . So let’s what gets done .
First up is clearing off some paint table lurkers for the Cruel seas collection - a couple of larger 1/300th Fairmile D. MGB’s . I had started these earlier the year but I was not happy with the deck colour i had gone with, so decided to start over again. I got the colour I wanted right this time .
These were nice kits to work on and are a good size up (they are about 4 inches long ) from the other British Vospers I have . Hopefully they give the S Boats a bit more opposition .
Last year you may remember that I had a bunch of Bad Squiddo Games Women of WW2 that I used to transport myself about Challenge Island. Well I'll be racking up the frequent flyer miles this year using the same range as I got into Annie's Kickstarter. The figures arrived in the Spring and they were saved for the Challenge. They are all wonderful.
First up is a Lumberjill with an axe, and I love this figure. This is a girl that would be a lot of fun to hang to with. But a fella better not do her wrong. The Women's Lumber Corps or Lumberjills was part of the Land Army, see the link here for the history. I had a lot of fun researching this figure and there is some great social history available on the Corps.
Axes, shorts, big grins, seriously bad hair days. |
So here’s my first submission for the Trio of Sorceress, I hope that she meets with approval. If so that should be 25 points and a trip to the Hall of Traps please. I also need to ask if I can use another female figure on the same level without the extra 20 points, just like the balloon rides last year?
For the last chamber in Level 1, the Larder, I went with a farmer's wagon and horse carrying his produce to market. This 28mm plastic set is from Mantic Games and is from their Terrain Crate Market Set.
The first chamber to complete in the second level is the Hatchery. This requires the model to have an avian theme, so I painted a Bretonnian Lord on a Hippogryph. The selection alone should give you some idea of how long this model has sat idle, since it's been several years since Bretonnia has even been a thing! Age of Sigmar has created rules for them, though its far from being a competitive list.
This model does not have the original rider. I "converted" it a long time ago in order to place a different Bretonnian lord on it. This was mostly successful despite having far less skill than I have today or the appropriate tools. I'm pretty sure I used just a file and hobby knife. This is all the more impressive when one considers that the model is metal and the riders legs are fully molded to the body of the horsy-bird thing. Unfortunately the rider I chose to replace the original just won't sit up straight on the horsy-bird. The riders legs also weren't wide enough which resulted in the rider sitting too high off the horsey-bird's back. This meant that there were too few contact points to glue the rider to the mount without turning to green stuff. That caused further problems because I knew I needed to paint the rider and mount separately. My solution was to sink a small magnet into the back of the mount and then ram a metal screw right up between the riders lags (oh, the horror!). This created a strong enough bond that the rider would remain on the mount even if held upside down. Naturally, after all this work Warhammer Fantasy was blown up and Bretonnia was kicked to the dustbin. I threw the remaining models in a cardboard box and moved on to other things. Thankfully, this challenge inspired me to finish it because it was a fun model to paint and I think it turned out better than it would have if I had painted it all those years ago.
The cape on the back helps disguise the fact that only his knees and feet touch the mount. |
For scoring purposes this is a 28mm mounted model so normally 10 points. However, its slightly more substantial than a normal horse mount and I appeal to the minions for final ruling on point value. And of course 20 points for completing a chamber.
These are 28mm in scale on 25mm bases for a total of 20 points.
I'm continuing the trip through the Chamber with the same theme as my first entry, the pain of supporting a lower league football club.
Having been tied to the seat so you can't leave before the final whistle, you are destined to be tortured by the "football" for 90 minutes. The sparks will fly and your brain will be fried as your favourite football team with a 25,000 all seated stadium loose 3 nil to some nowhere town, usually housing a major railway junction, who have brought less fans than you have catering staff.
The figure comes from the same source as my previous entry, the Malifaux Jack Daw Crew set. I love the figures for this game, they are great. Its well outside my comfort zone, but great fun. The fig is 28mm so that 5 points for the fig and 20 for the room. There are another 4 figs in the box to fit into the chamber, sure I can manage 😉
Next up 1st unit of Hastati.
"First stop, lads, The Drowned Rat... followed by The Golden Spurs, then The Duke's Repose and we'll end up at The Harvest Goose for last orders. Willem - don't you dare wander off half-way through tonight's watch to visit Agnes de Blom, like you did last week. Johannes, keep your eyes open for those rowdy, drunken Livonian sellswords from Graf von Bek's brigade - I heard they're in town tonight. Good. Everyone ready? Let's get a move on ... the first round in The Drowned Rat is on Lord van Brueghel, God Bless 'im,,,"
Captain Joos van Voocht, Laarden Nacht Wacht, 1688
Darkness in the Flemish Free-City of Laarden is always a dangerous time. Alongside the industrious and God-fearing townsfolk there are visitors to the city with less than fair intentions. Foreign mercenaries arriving in the city to augment the Flemish forces can be troublesome drinking companions. Pickpockets and thieves lurk in the dark corners of the Grote Markt, or the adjacent alleyways, hoping for a drunken nobleman or a careless merchant to stagger off the beaten track. And, in the midst of the campaign against Le Roi Soleil, rumours of French spies are ever-present among the night-time revellers.
Yet all is not lost. Keeping order on the dangerous, frost-flecked winter cobbles of Laarden is the duty of the Laarden Night Watch. A small, but enthusiastic, company of former soldiers and city artisans, they patrol the streets and marketplaces, alleys and wynds of the city from dusk until dawn.
Eschewing the gaudy clothing, bright plumage and lavish uniforms of other Laarden militia companies, the Night Watch is dressed in deliberately sober, modest professional grey. The standard of the Night Watch matches their uniform, being a carefully embroidered black swan, on a field of expensive ash-grey, white and black silk.
To outward appearances, the Night Watch are the sober defenders of civic order in the chaos of the night. The truth, of course, is not quite as heroic...
*****
The Night Watch miniatures are from the Wargames Foundry Thirty Years War range, venerable figures first produced in the late 1980s. I seem to have kept these in the lead mountain for years, mainly because I plumped for the later seventeenth century (and not the Thirty Years War) with my Laarden project. However, for a Flemish city watch, I reasoned that their arms and uniforms might not have quite kept up to date with the latest military fashions. And while the Spanish lace collar on Captain van Voocht looks a little antiquated, I doubt it'll be noticed when his company of watchmen is deployed within the walls of my miniature Laarden.
I painted the greyscale in various Vallejo Model Colours - black, neutral grey, light grey, sky grey and white. I mixed the colours fairly freely, just trying to create interesting contrasts on the figures. The standard of the Night Watch is freehand painted. You might remember a few years back, one of the Laarden Militias I painted in Challenge VI had the standard of a voracious pelican. I thought it'd be fun to give the Night Watch a standard of a more serene black swan, watching over the city in a patrician fashion.
On to the points. Three 28mm figures, at 5 points each (15 points), plus the 20 points for "The Chamber of Darkness" makes an additional 35 points. And for those eagerly collecting my ridiculously whimsical Laarden "Character Cards", here's the card for Captain van Voocht and his Night Watch.