Showing posts with label Robotech. Show all posts
Showing posts with label Robotech. Show all posts

Sunday, 19 March 2023

From BartekR: Free-fire squirrelly dash for cover – 1980s, Superhero, Casting Couch and Arthouse Studios [187 points]

Okay, with the clock ticking down, a last dash through some studios, compiled in the one post. Apologies in advance for the length and the photos (the IT curse continues - managed to CTRL-Z the folder with all photos into non-existence, prompting a late night redo)

The 1980s

I grew up in the 80s so it’s a rich topic for me: playing on plinthed T-34s back in the old country pre-emigration to Australia, the Vic-20 (we couldn’t affort a C-64), my first sets of Airfix, Esci, Matchbox and Tamiya, discovering D&D then Call of Cthulhu, purchase of my first ever Citadel minis set (1985)….then later being sucked into the worlds of Warhammer through Rogue Trader and 3rd ed Fantasy Battle. Among other stories. But how to capture the zeitgeist in miniature?

Alas, I don’t have many miniatures from back then. And still wonder what happened to the 40K Rogue Trader Imperial guard army I had (and sold): shiny helmets, gang tattoos, imperial beastmen, commissar training squad and – problematically – ‘human bombs’. I do have a box of ex-Citadel Foundry Miniatures which are of the period (I assume) but it didn’t feel ‘just right’.

Then I got onto the TV of the period – in the halcyon days before interactive screens.  the various miniatures inspired by shows like The A-Team, V, Dr Who. I almost got a box of CMON’s He-Man miniatures game. But what I really wanted was The Equalizer (also having discovered Callan in the 1980s). Or maybe Buck Rogers, Battle of the Planets, Star Blazers*, or Danger Mouse. That took me down to the thinking journey to this triptych: the 1980s through screen, game and page. Enjoy.    

1980s - Screen: Saturday ‘toons: Robotech

Being a kid of the 80s I can point to so many shows - some listed above (nd many the vanilla-ised version of their Japanese originals). But Robotech nee Macross was a standout – the tales of plucky UN Spacy pilots in space jets slash mech armour battling the Zentraedi invaders. Happy days.  So, courtesy of Kids Logic 1/285 licensed Harmony Gold range, here we have: a VF-1S Skull Squadron Super Veritech in Battloid Mode; Zentraedi Officer’s Glaug (Battlepod); and one of the undervalued workhorses of the UN world government’s space defence force – a Destroid Tomahawk.

 
These miniatures are high detail, to an annoying point (missed so many fine but deep panel lines and with the undercoat!) and the resin can be brittle but they are really nice also. Painted using Citadel, Vallejo and with some Ammo of Mig crystal acrylics and filters. The VF-1S intentionally left looking mostly dirty. There is an ongoing debate in the scale model community as to how clean modern jets on ops are and I wanted to tap into that…and because dry brushing became a pain! The Tomahawk could do with some decals but is otherwise stock, and not much to add about the Battlepod. 


 1980s - Game: Second sci-fi fiddle: Battletech

Of course, the Macross mechs (and other anime designs) would see another life in Battletech, at least for a while.

Though it didn’t hook my friends and I in like 40K Rogue trader, Battletech was the backup game (circa 1988). It was easy to throw the box – with all the card minis and maps – in a backpack, jump on the bike and ride over to a friend’s house. we never expanded with City Tech and Aerotech), I liked the art and the story was almost as gripping (though I was also attracted by FASA’s other offering – Renegade Legion). 

 


The Destroid Tomahawk, renamed the Warhammer in Battletech, was the mech of the game for me. This one – same Kids Logic as the one above – has been painted in black with red accents as a mount of (Battletech sex symbol/poster gal), the notorious and enigmatic mercenary sub-unit commander Natasha Kerensky, aka the Black Widow. The one regret I have of this is that the Wolf Dragoon’s decal on the lower right leg is lost – I didn’t underpaint a light colour effectively enough. 


 ***INTERMISSION***

Armed with my fresh Blue pass, jumping in to...

The Superheroes Studio.

In the dedicated peak of my comic book reading (pre- through later teens), there were three ‘heros’ I followed diligently, going down to the newsagent each week and buying the latest releases: Judge Dredd, Batman and The Punisher. (now I think about it, might say something about my mindset in those years). If I was to add a fourth, it would The Nam. So, for this entry, 2000AD’s iconic and ironic (anti-)hero Judge Dredd. 


 And what superhero would be complete without a nemesis, in this case Judge Death (although I wonder if Death isn’t really the nemesis for PSI Judge Anderson?). 


 Sing along moment…


Both figures are Warlord releases from their Judge Dredd game, in Warlord resin (which I understand has been improved, thankfully). Death was mostly slapchop and kept to a faded tone – in keeping with his not-alive and not entirely corporeal state. Dredd was  a slapchop/traditional hybrid (clearly, having kicked off a few minis with it, slapchop is not the ‘last technique you’ll ever use’ in my book).

Meanwhile, back in the 1980s Studio

1980s - Page: There is only war: Rogue Trooper

Genetic Infantry, Souther trooper and Nort trooper

 


Mongoose Publishing Rogue Trooper, Nort Trooper, and Southern Trooper. The sharp-eyed will see the Nort and ask ‘what the hell? He’s in black” (rather than brown). Although Rogue Trooper has a long history, I didn’t come to it until the 1989 ‘War Machine’ re-boot which, for all its faults, struck a chord with 14-year old me through its grimdark art and, since I was running them as my 40K army, the Imperial Guard-like look of the Southers and GIs (the helmets and flak armour – a look continued in some mainstream 40K imperial guard to this day!). So, the black rubber chem-bio suited Nort is a nod to that – the shine achieved with Ammo acrylic filter. 

With source material

 

Onto...

The Casting Couch….

The Director leaned back to look up at the casting manager, the now empty whiskey glass deposited on the oversized desk. It had been a long day, he had a headache which the whiskey was barely medicating.

The casting manager leaned in, plucked the cigarette from his lips and exhaled smoke over his notes before speaking.

‘So, Herr Director, I understand you wanted to sign someone versatile. Make them a star and use them through a number of movies on a tight deadline. Dare I say, I feel you need someone with a thousand forms for all the roles you have planned. And, I think I have got the actor you need…’

The Director sighed. His planned release schedule was hectic, and costs needed to be kept down. Signing one actor who could do a variety of roles would save a lot of headaches.

‘Mr N – hmmm, no first name given, seems to just go by the initial - l’Hoptep. A new find. Yet to meet him in person you understand but comes recommended. Has been doing some off broadway and avante garde work, but apparently very impressive. Well, beyond avante garde…if there is such a thing. His solo play ‘The Tick Tock Man’ was something of an underground hit although marred by some drama and scandal at the end. Apparently, the audience went wild. Literally. Tore each other up, some had guns so there was shooting. A bloody mess’.

‘Hmmmm. That’s the avante garde crowd for you. What kind of name is that anyway. L’Hotep – French?”

“I don’t rightly know. Probably made up. His background is…well, you know how these actors like to create an air of mystery. Nevertheless, maybe this is one you should take a look at’.

‘Fine, fine Rudy, get in contact. And find a time to summon him in’.

Nyarlathotep, the Crawling Chaos, Messenger of the Outer Gods, God of a Thousand forms and so on. For those not into ‘all that tentacle stuff’ of the Lovecraftian/Cthulhu Mythos, Nyarlathotep is…actually hard to describe…an entity that promotes chaos and destruction, and has a myriad human-like and monstrous forms (‘masks’). And is the main big bad in the Chaosium’s epic (in several senses of the word) Call of Cthulhu RPG campaign, The Masks of Nyarlathotep. Given the many masks, you could not ask for better for versatility in a lead role.

I managed to get two avatars painted up – The Haunter of the Dark and The Bloated Woman. Both miniatures are from the Nyarlathotep expansion to the Cthulhu Wars boardgame (a kickstarter I sold years ago) so boardgames figures, with all the problems that come with those. 


 The Haunter of the Dark is taken from the eponymous short story by Lovecraft

“I see it—coming here—hell-wind—titan blur—black wings—Yog-Sothoth save me—the three-lobed burning eye. . . .”

A large partly corporeal batlike entity that detests light, with its most obvious feature being a tri-lobed eye, it doesn’t lend itself to a lot of use of colour. The eyes are the obvious focal point. Minis was black undercoat highlighted grey, with the eyes painted red then orange. To finish off I used the Ammo of Mig acrylic crystal paint red on the eyes, and Ammo’s acrylic filter ‘Night Black’ to smoothing out the dry brushed greys and get a sheen. 


 

The Bloated Woman - Pure body horror that appears first in Chaosium’s The Masks of Nyarlathotep. I’ll draw on that for the description of this avatar (all rights reserved etc Chaosium Publishing):

This particularly disgusting form of Nyarlathotep is known on Earth only among the Order of the Bloated Woman. The avatar crudely resembles a human woman, even though she appears as a 600-pound (270 kg), 7-feet (2 m) tall horror, with tentacles in place of arms, and more tentacles sprouting from rolls of sickly yellow-gray flesh. Below her eyes waves another tentacle, and below and beside that are four lumpy chins, each sporting a mouth; all a perfect bow made hideous by clusters of fangs. Multiple smaller tentacles sprout from the rest of her body…tucked into the belt is the Black Fan which, when held just under her eyes, permits her to take on the appearance of a slim and beautiful Chinese maiden. The fan pulls all attention to her gaze and somehow conceals the avatars bulk and her true formeverything but those lovely eyes. When the fan is removed, her full monstrousness is gruesomely apparent. Assisted by the Black Fan, the Bloated Woman may seduce men and women alike, giving her victims unearthly and degenerate pleasure before smothering them in her flabby bulk.

 


 

The miniature is different to this description but still, not something you want to run into. Ever.  



Arthouse

I was struggling what to do for Arthouse until the conversation on the back of one of Curt’s posts about Mork Borg and then Cy-Borg. The cover of Cy-Borg, Stockholm Kartell’s Mork Borg-esque rules light take on cyberpunk. Johan Nohr’s cover art prompting this neon flouro-tastic arthouse entry, painted in a new technique which I am sure will create as much a buzz on the socials as ‘slapchop’ did: I like to call it slapdash’. 

 


(Ok, I’m taking the micky here).

The miniature started as a GW 40K chaos cultist but was wantonly Borg’ed with green stuff until it looked suitably chaotic, undercoated black and then…well the technique literally involved: remind self it is the last night before the end of the challenge, simultaneously accept that one has had one or two too many adult beverages to paint with much degree of skilled coordination, defiantly declare ‘f it, we’ll do it live’, get a bit Jackson Pollack with flouro paints, wake up the next morning and redo some sections being a bit more deliberate.


 If I was to redo I’d use less colours and starker white (there is a few bits of art in the Cy-Borg rules in which Nohr uses just black, white and one other colour – normally yellow – with good effect, in keeping with the ‘Borg aesthetic and also on black (which helps).


  So, do I think it works? Yeah, kinda. Placing the mini on the rulebook cover  – the palette is ballpark, the figure has the offbeat look that could be Borgian? Borgish? Ultimately there is nothing (I’m gonna use the term again) avante garde about the figure…until the UV light goes on 😊


 

Conclusion (and points)

With my with my lower back about to write a letter of complaint over some longer-than-usual days in the office and late nights at the bench, I am drawing a line under my entries for AHPC XIII. But obviously not before calculating the points:

  •  Robotech Zentraedi Officers Battlepod (60mm) – 1x 54mm miniature: 10 points
  • Robotech/Battletech mechs – 3 x 40mm miniatures @7pts ea: 21 points
  • 2000AD and Cy-Borg – 6 x 28mm minis @5pts ea: 30 pts 
  • Lovercraftian nasties – this is where it gets awkward since there is no ‘monster’ category I’m going to pitch for 15 points each: 30 pts (welcome adjucation on this)
  • Studios Bonuses x4 (1980s, Superhero; Casting Couch and Arthouse) @20pts ea: 80pts
  • Total: 187 pts

 


Challenge wrap-up post to follow some time. 

________________________________


Bartek, from my reading of your post I think you and I would get along just fine. We are of the same vintage and have many of the same hobby recollections. It was nice going down memory lane with your last submission. So much to like here, from the Battletech to the Cy-Borg, Robotech to Call of Cthulhu, it's all wonderful stuff. Thanks for pitching in with us this year, Bartek, I hope to see you in the ranks for Challenge XIV.

- Curt

Tuesday, 12 March 2019

Form ArthurS - Archer Battlemech (20 points)

Hoi,

Arthur decided to try and gain 100 points this year, will it work out? Let's find out shall we? For some time the lad has been eyeing my collection of Battlemechs in the showcase, he's been asking questions and looking at pictures and books. Painting the mechs (even the cheap plastic ones) is a bit too fidly and I wanted him to have a positive result so when I found a big Robotech "Archer" mech I gave it to him to try out.





It's a plastic model kit which I bought to go along with my 25mm Battletroop figures but it is the wrong scale so I never painted it.

 In the middle of the picture is the figure he has painted,
to the left is a true Battletech Archer mech in 1:285 scale
and to the right a 28mm Imperial Guardsmen.

Arthur tried to paint on some hazard stripes (hence the yellow spots on the base) and has had a lot of fun coming up with the red and green scheme.

So with this 54mm-ish figure he should be getting another 10 points.

Cheers Sander and Arthur



Very nice Mech Arthur, I think you should be very happy with that. I like the colour scheme, in some ways, it looks like a modern camo scheme. The SAS famously employed a rosy pink colour on their Jeeps as it worked well in dawn raids...maybe this Mech is geared up for a dawn attack too? 

So points... I can see why your dad scored it as a 54mm infantry figure, but really its a vehicle. Looking at the comparison figures in the last photo (and given that the 'scale'of this model isn't clear) I'm going to class it as a 28mm Vehicle and award 20 points.
Lee

Monday, 22 December 2014

From ByronM - 15mm WWII Germans and Robotech Zentraedi (164 Points)

Hello again, here is my second submission for this years painting challenge and it is a mixed submission.

First up I have some great castings from Peter Pig to expand my 15mm WWII German force for Chain of Command.


The figures are based in our groups normal way, which was initially planned out by Greg and Curt I believe.  Senior leaders are on hex's, heavy weapons are on large rounds, specialists (in this case sniper teams) are on ovals or pills, and most normal troops are on rounds.


Three new senior leaders for some additional options in my force, and just because I could not resist a few of them.


Two heavy tripod mounted HMG teams.  One of them has 3 men on the base, the other just 2 but the third is separated off.  I already had extra riflemen previously painted so that I can field them as teams of 5 men as they should be for CoC.  Obviously the extra men are not shown here as they were painted before the challenge.


A lot of heavy support to help out against vehicles and tanks.  Here are 5 panzerfäuste armed troopers and 2 panzerschreck teams.  Probably way more than I actually need, but hey they are 15mm and easy to paint up.


Lastly 2 sniper teams for my Germans, for reaching out and touching someone.

All of these are painted up quickly, using a pretty basic 15mm methodology.  Base coat, block in colours, wash the whole model with devlan mud, then highlight with base colour again.  Simple, fast, and table ready in no time at all.  They won't win any painting awards, but they are solid tabletop quality.

Next up is a unit of Zentraedi from the Kickstarter shipment that just came in for the Robotech RPG Tactics game.  The unit is made up of 9 Regault tactical battle pods and 1 Glaug officers battle pod.



I tried to keep the paint jobs simple and fast, since I need to do a whole lot of these and don't want to get too tied up spending too much time on each. Also I wanted them to be very cartoony and match the simplistic look from the show.  Therefore they are done with base coats of white, paint on the other colours, line them with black ink, then touch up / clean up, decal, and then clear coat with a satin coat for some shine rather than my normal dullcoat.  


They are left on the basic plain bases with the fire arcs marked on them with painted arrows, at least until I figure out how important those are.  I am not sure what kind of table or board I am going to setup to play Robotech on so did not want to base anything with either urban or rural themed bases yet.  I realize that may mean a point hit, but the bases are done for the "game" right now, just not as our normal display bases.


The miniatures are actually pretty nice once assembled, BUT whomever designed the sprues and instructions learned model making way back in the 40's or 50's and never bothered to learn how things have improved since then.  Each battle pod is 15 parts and there are 3 of them on a sprue.  The sprues have no part numbers or labels and the instruction sheet can therefore not reference anything.  Each foot and leg has a different angle and go together best with only 1 or 2 of the other foot or leg parts of the 6 on the sprue, however this is not identified or labeled anywhere.  Very frustrating and very fiddly, and something that just a little bit of extra time and effort could have prevented.

Again, the figures, once together are very nice though, and having picked them up through the kickstarter, CHEAP!  I think the final model count was right around 100 models for $140, so you I can not complain too loudly at that price.  


Scale is a bit odd, as while the official scale is really small, as these things are supposed to be almost 5 stories tall, the physical size is actually pretty big.  Therefore I am including a picture with a standard 28mm space marine to help Curt figure out what they should count as.

They are a lot of fun to paint, but I am only doing this squad and 1 squad of the human forces during the painting challenge.  More will have to come later, or I won't be able to get the items I wanted to get done finished this year.

Hope you all enjoy.

From Curt:Great work Byron! Those 15mm Germans look the business, nice and neat work for the tabletop. As for the Robotech battle pods, though they are not really my cup of tea, you've done a brilliant job with them. I really like your approach of using primary colour block-painting as it reminds me of the dynamic cell shading seen in the animated series - very cool.  I'm going to count the pods at 12 points each so 164 point total. Well done!