Hoi,
Yeah I know: how did I paint so many figures so
fast?! Truth be told: I didn't, these figures I finished shortly after
painting the Crisis Protocol figures early on in the Challenge but kept
for this particular location.
My
oldest gaming buddy in town Mark has bought the huge Gloomhaven game
together with some other people. If you haven't heard of this game it is
an immensely immersive dungencrawler with a enormous amount of
background and depth to it. The box and it's contents are very high
quality and make for an enticing story. The players fight, puzzle and
talk themselves through the campaign and while doing so "play new
characters free". The characters come as a miniature with it's own
cards, abilities and spells. Mark decided to keep all the figures in
their respective boxes and not have a peak up front.
So I painted the starting figures for them to play with along with some 3d printed terrain before the Challenge's start.
A
while further on, one of the other guys of their gaming group came
over and asked if I could paint up the remaining figures as a surprise
for Mark as well. So when he'd open up the little box for a newly
released figure, it would be already painted. I have no idea what
characters or function they're supposed to be so sorry for that.
So I set to work.
Now I said all game content was high quality right? Yeah well there's
one exception: the figures! They are basically made in the cheap
warping plastic also used for the first Reaper Bones series and I do not
like them. The poses are strange and the level of detail and the
crispness of the sculpts is horrible. That said they do look rather nice
when done even saying so myself.
That's 45 points for 9 figures in 28mm and 30 for the Gulch bonus ergo 75 points for the tally.
On to Benito's Brook we go!
So the figures are weird but interesting and the paint job is fab, Hope Mark loves them
Martin
Welcome to the Painting Challenge. Here you will find the fabulous, fevered work of miniature painters from around the world. While participants come from every every possible demographic, they have three things in common: they love miniatures, they enjoy a supportive community, and they want to set themselves against the Challenge. This site features the current year's event along with the archives of past Painting Challenges. Enjoy your visit and remember to come back soon.
Showing posts with label Gloomhaven. Show all posts
Showing posts with label Gloomhaven. Show all posts
Thursday, 12 March 2020
Saturday, 6 January 2018
From JamieM: Six Gloomhaven Characters (30 points)
Last year I bought into the hype and backed the second printing of Gloomhaven on Kickstarter. It looked like a great fun game from all I'd read and looked like just the sort of dungeon bashing games my gaming group were looking for - a persistent co-operative campaign fantasy boardgame. We've worked our way through zombiecide and Massive Darkness and this looked like the next step....
.... and how right I was. I haven't played anything else in the couple of months since I got it and we're hooked! These are the first 6 characters that players can choose.
I say first 6 as there are another 12 or so characters, but you don't get to play them until you "unlock" them within the game. Indeed, they all come in sealed boxes so I don't even know what they look like!
The premise of the game is that you're all mercenaries wondering around the Gloomhaven world, uncovering plotlines and new locations. You then go to the new locations, batter whatever is there to death (or get to the exit, or close extra-dimensional portals) and that gives you XP, gold and whatever else you may need to advance.
There's no GM, the whole game is run by a very clever set of 95 scenarios which you follow and choose from the list of available scenarios (those you've uncovered) and go from there. Given the branching nature of the storylines, I suspect you can play anywhere from 30-60 of them in one play through, as some of the scenarios you'll only play if you make certain choices.
Fairly quick paintjob and I'm happy with the figures but not the bases.... thought I'd be clever and freehand flagstones, but they look about as rubbish as my school artwork always did despite multiple layers and cursing, so I'll pinch Curt's idea and move them onto clear bases if they look bad when we play.
6 28mm figures, so 30 points if my calculations are correct.
.... and how right I was. I haven't played anything else in the couple of months since I got it and we're hooked! These are the first 6 characters that players can choose.
I say first 6 as there are another 12 or so characters, but you don't get to play them until you "unlock" them within the game. Indeed, they all come in sealed boxes so I don't even know what they look like!
The premise of the game is that you're all mercenaries wondering around the Gloomhaven world, uncovering plotlines and new locations. You then go to the new locations, batter whatever is there to death (or get to the exit, or close extra-dimensional portals) and that gives you XP, gold and whatever else you may need to advance.
There's no GM, the whole game is run by a very clever set of 95 scenarios which you follow and choose from the list of available scenarios (those you've uncovered) and go from there. Given the branching nature of the storylines, I suspect you can play anywhere from 30-60 of them in one play through, as some of the scenarios you'll only play if you make certain choices.
Fairly quick paintjob and I'm happy with the figures but not the bases.... thought I'd be clever and freehand flagstones, but they look about as rubbish as my school artwork always did despite multiple layers and cursing, so I'll pinch Curt's idea and move them onto clear bases if they look bad when we play.
6 28mm figures, so 30 points if my calculations are correct.
___________________________________
This sounds like a very cool game Jamie. I think one of the guys in our group backed the Kickstarter as well, so based on your description I'm going to bug him to bring it out to try sometime soon.
You've done a very nice job on these figures. I particularly like that little catlike character and the heavy plate armour on the big guy.
Hmm, I dunno, I actually quite like your bases. The brown and moss green mortar work nicely with the blue slate. Nonetheless I will admit I'm a big fan of the clear acrylic bases for tile-terrain games as they are clean and easy peasy to do.
30 point for you sir!
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