Showing posts with label O’Grady’s Gulch. Show all posts
Showing posts with label O’Grady’s Gulch. Show all posts

Monday, 9 March 2020

From DaveD - Mk1 “Ronson” - O’Grady’s Gulch - 38 points

Today’s submission takes me to my challenge target with a couple of weeks to spare. Huzzah! And what better way to do that than by doing something for a friend. This is for JamesM to use in our WW2 games to show a knocked out Sherman tank. They were of course known for catching fire - earning them the nicknames of “Ronsons’ after the ligher, or the more macabre “Tommy Cookers’.

I have a few of the 15mm Battlefront kits left to build that are surplus to main requirements. As such I am going to turn more of these into markers. I have used the 5mm Flashing LED liberated from a tea light candle in the commanders hatch . This is then wired and soldered  to a DIP switch connected to a two cell 3v LR44 battery case that’s been added under the hull . This gives access to the switch and cell changes.




Batteries and switch . All needs a bit of tidy up in the Mk2 , but I know what I want to do





This will be a MK1 version , which was just about solving the problems . The MK2 will be neater in terms of connections , access etc. Then Mk3 should see lights in the crew hatch area too.

I have left the vehicle pretty clean so James can match it in with his existing stuff and also add any British specific markings . 

Points 
15mm vehicle - 8 points
X marks spot - 30 points 

Right - let’s see what else is on the table , and perhaps a pop over to Hawkins Hill 

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By Paul:
What a great contraption! I'm sure James will be thrilled to add this to his outstanding Normandy collection. I have been watching people mess about with these tea lights for years thinking I should also do something like this. Sign me up for a couple of Mk IIIs ! :-)

Wednesday, 4 March 2020

From NoelW: From Dusk Till Dawn : O’Grady’s Gulch: (25 points)


I suppose many things might be unexpectedly concealed deep in O’Grady’s Gulch, and it might not be polite to enquire about the possibilities too fully. On this occasion, as dusk creeps over our shoulders like a grey cloak, we’re surprised to come across a building. I don’t know how we missed it when we came through here before. An actual building! I didn’t realise the inhabitants of this island believed in buildings. After all, the Lord of the island lives in a cave – and a rather retro cave, at that. We were beginning to believe that no-one had yet evolved the roof-building gene.

And not only have we found a building, it’s a diner, in the middle of nowhere. What the deuce? 

A diner! The absolute height of luxury – doner kebab, hot approximations to dogs, banana-leaf burgers, and full-cholesterol breakfasts complete with blackened scraps of bread that some might generously refer to as “toast”.


 If only we had some cash….

Maybe my sergeant could clear tables or wash dishes?

“I’m not sure about this place,” he says.

“Nonsense! It looks clean and quiet. What could be wrong with it?”

“Too quiet, if you ask me. I can’t hear a single sound or see anyone, or anything, 
moving. Moreover, sir, I’m not a particularly superstitious man, but look at the colours. Red. Black. What does that suggest to you? Sir?”

“You’re being silly, Sergeant. There’s nothing sinister about red and black. And the vampire that chased us a few days ago was in a completely different part of the island. And quite obviously the reason there’s no sound is because they’re short of staff. As that notice in the window makes clear.”

I point to the notice advertising jobs.

“So,” I continue, “stop being so standoffish, get in there and earn us enough for a couple of burgers. Each.”

Carefully, cautiously my sergeant crosses the sidewalk, pushing the door open with the barrel of his gun, and steps inside. The door swings shut. There’s absolute silence in the shadowy interior. To pass the time, I read the job advert on the door:

“New blood needed. Why not stick your neck out and apply within?”

---

I couldn’t find any vignette I should be painting for a friend, so I settled for a piece of terrain instead. This diner is made by Warbases. My friend wants it for the Fallout setting, but perhaps also Future Wars, and maybe zombie games, too. In general I like models such as this to look pristine, “toy”, I suppose, rather than “realistic” just like I generally prefer troops in full dress to campaign dress. So although the diner is intended essentially for games after the world has been consumed in apocalyptinastiness of some kind or other, I’ve painted it as a neat and tidy 50s-ish diner. John, whose model it is, may decide he’d like it weathered somewhat – which would be fine – but I rather like it like this. Perhaps he’ll use it as the centre piece for some Pulp Fiction, instead.




I think the photographs don’t do it justice, in the sense that it looks rather better here than in reality! The floor which looks pretty even, and the script that looks so well defined actually have a little more shakiness in their lines than the photos show. Even so, I’m pleased with the end result.

The model was completely assembled before painting, which turns out to be an error in this case, as it was almost impossible to paint that enclosed space of the foyer. I designed a double deuce motif on paper to decorate the foyer instead, though I’ve not sized it correctly, so some remedial work will be needed.

The Double Deuce sign over the door is painted with neon colours, which I wasn’t too pleased with, as they don’t cover very well, requiring several applications, and you can see that the colour on the dice is rather uneven, even though undercoated white. 



The sign and borders on the rear wall were simply painted with a very small brush and Army Painter colours, which cover well. I thought about using pens for this, but they don't draw too well on the paint surface.


Frankly, I’m surprised how clean a job I was able to make of all these elements, as both eyesight and brush control are a bit of a problem these days.

As for scoring – the model itself is 10” x 7” x 3” = 210 cu ins, excluding the elevated sign and the external pavement. Using these extremities would give 9 x 12 x 6, or 648 cu ins, which means the model is somewhere between 1 terrain cube and 3! (No idea how you reconcile this - but, of course, I rely on our beloved minions to make a fair, reasonable and not at all ad hoc judgement).

I realised also, during painting, that there’s no point (literally) in painting internal detail, despite the amount of work getting those squares looking even and despite the fact that the inside of the piece is (obviously) almost the same volume as the outside. However, I am going to assert that the internal chequerboard is not made of tiles, but of flags, and as there's usually bonus points for flags…



Trying to claim the floor tiles as flags for bonus points? You're really sticking your neck out with that one, you cheeky beggar!

That's a great looking diner Noel. I don't think I'd seen that range from Warbases before, but they'd fit in quite well for my own Judge Dredd project (have the figures but they're not ready for painting yet), so fangs, I mean thanks for making me aware of them.

I'm going to score this as 1.25 terrain cubes to account for the sign and pavement.

TamsinP

Sunday, 9 February 2020

From StuartL - Challenge Island Safari Tour - 9th February (40 points)

Greetings brave C.I.S.T.ers,

Today we head for that wondrous celebration of generosity, O'Grady's Gulch. It is traditional upon visiting the gulch to gift friends and family with presents and souvenirs from your travels. For any of you wanting to reward your guide, Challenge Island Safari Tour staff accept all known credit cards, Paypal and cash. Please ensure that all payments are made in your home currency and not Snow Lord Bucks, which are not even legal tender here on the island.

The exact history of O'Grady's Gulch isn't entirely clear, but visitors to the location often leave behind their own offerings, and it is one of these that we will be visiting today. As part of their efforts to ensure that every planet in the known galaxy has exactly the same type of architecture and design, the Adeptus Mechanicus (or cog-heads as they are called when out of ear shot), frequently deploy Imperial structures and defenses in seemingly random and illogical locations. They say that it is all down to the Omnissiah's will, but personally I think that they are running an older version of Google Maps and got a bit lost.


Should there ever be a need to defend the island from attackers deep striking from orbit, this handy-dandy lascannon will ensure that only burning fragments of wreckage reach the ground. Oh, at this stage I would like to remind you all to wear your C.I.S.T approved hard hat and that only those of you with our platinum insurance package are covered for injuries caused by burning fragments of wreckage.


Feel free to take pictures of the weapon system, but please refrain from climbing on it or pushing any of the buttons. To comply with all Imperium regulations, the lascannon features a simple on/off switch that can be activated by any designated member of Imperial Personnel, Heretics, Xenos or, as we have found out several times, curious tourists. We don't want a repeat of last year and the incident with the cruise ship. They said you could see the explosion from miles away. Ahem.


To give you some idea of the scale of the device, Battle Brother Proportionis Comparicus of the Ultramarines is here to help. Hmm, it seems that the cannon has locked on to a large spherical object traversing the airspace above the island. If you'll excuse me for a second, I need to enter the abort code to preserve the Island's public transport network from imminent blasting.

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At my local club we have a few new players who all have armies for 40K but little to no scenery. With that in mind, I intend to donate the lascannon to the group as a combined objective/terrain/weapon system for them to use how they see fit. The gun comes from one of GW's old Planet Strike kits that they released back when 40K was in it's 5th edition. I'm not sure how to score it, as it represents a very small volume of terrain (roughly 2" x 2" x 4" or 1.48 points), so I will leave it up to the Minion on duty to decide. The marine was painted in last years challenge and is just for scale.
So, whatever gets added to my score for the weapon, plus 30 points for the location should give me a grand total of something or other.  



I rather surprised to hear that anyone has survived this adventure tour, but always appreciate Stuart's  Travel Blog.  A fine submission for the Gulch, I hope that the cog-heads appreciate it.  This weapon vaguely reminds me of cheap toys I played with in my younger days (no I never got into GW stuff, I mean real toys back in the 1960s).  I like the red highlights and the bronze symbol on the plinth.

I'm scoring this as a 28mm gun plus the 30 points for the location.  

Saturday, 1 February 2020

Mark B’s - 1/300 Islands (50 Points)

Hi all,
The campaign continues over the island to O’Grady’s Gulch.
I am preparing for a Lard Day I am organising in Southampton next month called ‘Come and have a go if you think you’re LARD enough!’ There are 16 games in it and one of them is a 1/300 Kiss Me Hardy game based around a Danish archipelago with smaller brigs and gunboats. My mate Bob has a very nice sea mat but no islands - so I offered to make him some. I might add some more if I get the time? The islands are off cuts of MDF with insulation foam on them. I’ve then covered them in PVA glue and sharp sand. This was then painted brown and dry brushed along the coastal bits and a darker green on the central areas. It was then all dry brushed with shades of cream. Various scatter materials have then been glued on plus 1/300 home made trees made from florists wire and clump foliage.


At the end I sealed them in with scenic spray. I hope Bob likes them when he gives the scenario a playtest next week. Annoyingly I won’t get to play the game as I have a parents evening! Size wise these don’t really fit a cube shape. Width and length wise they are a total of 18 x 12” roughly but are fairly low - only an inch or so because of the 1/300 trees. So I’ll only claim 15 points for them.

Islands = 15 points
Completing O’Grady’s Gulch = 30 points
Grand total = 45 points
I think I might need to wet the brushes and go for a balloon ride next?😜

***
Hello Mark, as a terrain guy myself I have a great appreciation for having nice terrain on the table.  These islands look awesome and will surely make the game a whole lot better.  While they are technically small I can see the effort that went into scratch building these and am going to round it up to 20 points for them.  

Keep up the great work!

- ByronM

Friday, 17 January 2020

From NoelW: O’Grady’s Gulch: Fallout on the Pelennor Fields (200 points)

We keep seeing a balloon flying over our heads, and try to flag it down, but for some reason they don't see us. So we plod further westwards, with the Snowlord's Peak temptingly taunting the horizon to the South - but no roads lead there.



We find ourselves following a small stream. On both sides of us sheer cliffs gradually rise till we're travelling a canyon, the perfect place for an unexpected ambush. 

But we're expecting an ambush, so it can't work, can it? 


Well, it wouldn't've if we'd remembered we weren't traversing a Canyon but that completely different geographical entity, a Gulch. Gulchs, of course, are renowned as sites of treachery, deceit, trickery, rattlesnakes and men in black hats with variable ethical standards. So the last thing we expect is a little man with a patch over one eye, a steely glint in the other, a cigar dipped in paint behind his ear and a smouldering paintbrush in his mouth, who stumbles from behind a cactus and demands we explain why we're tresspassing in the Brady Bunch. (I believe that's what he said). He waves a loaded paintspray menacingly in our direction.

Thinking quickly, I said: "We were told this is the home of an expert master-painter. We're looking to commission some difficult painting. There could be a few euros/roubles/dollars in it, if so. Do you know any brilliant painters?"

A subtle gleam appeared in the gentleman's eye, if I may call him a gentleman.

“I may do,” he said. “What’s the job? Napoleonics? Space armour? Awkward Orcs from Auckland? Armoured space trolls from the Fallout universe (second edition)?”

“The inside of a Lady Sarah’s balloon basket,” I said. “It’s got dusty, so she wants it redecorated.” He squinted suspiciously. “By a professional.” I added. “For real money.”

“Real money?”

“The realest. Absolutely real. Couldn't be realer.”

At that moment, the balloon appears in the narrow sky above the canyon, almost as if blown on the winds of narrative expedience. Dropping his paintgun, his stogie and his attitude, the man waves frantically, chasing the balloon as it heads down the valley and screams excitedly as he runs. His cries are shredded by the wind, but I'm pretty sure he's invoking a personal divinity of some puissance: “bargain rates”, “three colour highlights” and “secret varnish recipe” were all I can hear, before he disappears in the distance.


---

My submission has two, unconnected, parts. The first, for O'Grady's Gulch, consists of two Fallout figures. I've a friend who is too ill to paint figures any more, but still likes collecting, and will game with them when he's able to. His most recent passion is Fallout, so here are two of his figures.





The rest of my offering this time come from Middle Earth. They're Gondor cavalry and bolt throwers from GW's Lord of the Rings range. LOTR has been a passion of mine ever since I first found the trilogy in my school library, around 55 years ago, and I've a long history of buying LOTR figures, then doing nothing with them. I could name at least 7 different ranges bought at various times, and any number of half-stupid plans around them that never came to anything. I bought the GW figures almost the moment they were released (was that 2003?), undercoated them and left them. 

I’ve never really liked these figures – in fact, was not too keen on the 
Weta conceptualisation, though it’s not too far from Tolkien’s description. But it’s mainly that they don’t seem an interesting prospect to paint. They’ve perpetually languished in the back of the cupboard, whilst other LOTR figures jumped the queue. Then, in Challenge IX I painted up most of my orcs, meaning that Pelennor Fields looked like an actual possibility, so I’ve decided this time round I’ll finish as many Gondorians as I can, and at last get that spectacular game on the table.

Firstly, eight cavalry:





And three repeating crossbows:




Finally, the lot together:




I’ve still left the infantry out, though! Hopefully they’ll be in a later post. 

Scoring: the two Fallout figs are 40mm tall, so I guess that's 14 pts. 8x 28mm cav = 80, 9x 28mm foot = 45, 3 crewed weapons = 30, O'Grady's Gulch = 30. Total: 199 pts, I think.



Magnificent! For some reason, 200 points sounds much better than 199 points, so I'm going to add a point to your total.

TamsinP