Moving from the Shrine the party enters the Adventurers Landing. Here the party returns to the FIW with Rangers Hal and Will moving through still water looking for the supply island. As they approach what they think is the correct spot they see movement and Hal drops his paddle and sights his musket in case the Huron or some Frenchie has stumbled upon their supplies. The figures and canoe are AW and will work great as a Sharp Practice 2 moveable deployment point. I used a 60mm base and painted it green. Next I used Vallejo Still Water, a product I had, yet never used. After pouring over the painted surface I dropped a couple of tufts in the goop.
5 pts for the 28mm figures = 10 pts
Canoe I took 5 points as well, adjust if too much = 5 pts
Adventurers Landing Challenge = 20 pts
Total 35 pts
Stay safe and sane. Tomorrow the weatherman says
it will break above zero.
it will break above zero.
BruceR
Great looking canoe. The tufts are a nice touch on the base.
ReplyDeleteGreat work on the canoe. Love the green water with the tufts, very evocative of shallows.
ReplyDeleteBeautiful vignette! I would like to see a fish swimming on it :)
ReplyDeleteCame up a treat; the tufts work surprisingly well.
ReplyDeleteBoth the water effects as well as the leather of the canoe really look the part!
ReplyDeleteLovely looking rangers and canoe vignette !
ReplyDeleteBest Iain