Tuesday, 14 January 2020

From MattK - More Necromunda for Mudry's Mesa (80 Points)

Next up on my agenda was the Goliath Gang for Necromunda. (I swear I do historicals too!)
These figures were interesting. Much like the Delaque gang, I thought I'd be able to crack these out in an evening but again, it took the better part of a day to finish them up. Truth be told they're one of the factions I was the least interested in and a big part of the reason I skipped the original Underhive box set. I was worried they wouldn't turn out great while I was painting them but in the end I'm pretty happy with them.


I think I initially wrote them off as "the melee faction in a gun game" but as I was painting them I found I absolutely these couple of odd guns. One appears to be a rivet gun type thing which is pretty cool and I just love that giant hammer.


The faction appears to be pretty melee focused which I imagine will work wonders on the new table I'm working on. The "improvised weapon" feel of the rivet gun and the wrenches did finally win me over and I'm admittedly looking forward to trying them out.


So these figures we're not only purchased after the challenge was announced but they were even purchased after the challenge started.
10 x 28mm infantry = 50 points
Mudry's Mesa = 30 Points
For a total of 80
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By Paul
Its amazing how quickly you can progress a project when thoroughly motivated! 
The new Goliath sculpts are indeed very pretty and who doesnt want to fire rivets at one's foes?

Very nicely done Matt - a haul of 80 points

From AlexandroL: 28mm Panzer IV H Foliage (42Points)

My second entry are two panzer IV. from Warlord Games. They are plastic models and are relatively easy to assemble. I personally like plastic models. The paint adheres better, many times isn’t necessary to varnish because the paint holds up very well. Most of the time it’s not necessary to wash the matrices before starting. The great handicap of plastic is that it must be mounted. But brands like Warlord and Rubicon have managed to make models easy and quick to assemble and for me almost more important, robust so that when we play we don't disassemble or you are afraid to take it and break it.




These two PZ IV-H are to play Coc in one of the many campaigns in Normandy. My favorites are Operation Marlet and Scottish corridor . A fun and balanced campaigns.






I wanted to make one of the two models with foliage camouflage.
In Normandy, in almost all theaters of operations it was very common to use branches or elements of nature such as mud or sand to improve the camouflage of the tanks.




These branches are made with seafoam three. I bought many years ago on the website of www.antenocitisworkshop.com(I think they are currently not available, but in war world scenics they sell them). The big problem with these trees is that they are very fragile, but it’s relatively easy to fix it by adding more twigs and more foliage.




The method is simple, first we stick (I use cyanocrate) the branches to the tank, and once we have achieved the density of branches you want. Then with an old brush you gradually add PVA glue and the foliage or stuff that you prefer. It is a slow operation and I needed several layers of PVA and foliage until I got the density I wanted.
 



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By Paul
I love your dedication to recreating an iconic vehicle type and matching them to historical photos.
Your 2 tanks plus commander net you a total of 42 points - nicely done!

From PaulSS - El Cid Almoravid command stand for Docherty's Dock (66 points)


Oooh camels, I'm sure I have some of unknown provenance in the bit's box, but what to do with them?

It's been an absolute age since I added anything new to my Almoravid horde - checks, blog, nearly 3 years - but a scouring of the lead mountain revealed not only ten camels, but some left over Gripping Beast minis, including a mounted drummer who could be bodged onto one of the camels, although is pose is a little awkward, having ridden a camel though I think sitting awkwardly on them is the default.


Of the two rather splendid commanders the one on the right is Abid al-Docherty, ex of the Black Guard and now serving as leader of this merry bunch, on the left is loyal bodyguard Jaysh al-Millsy.

The ensemble is completed with a spearman and standard bearer.


All are done in the white/blue/gold scheme that is the theme throughout my Berber horde. It's quite propitious as I think I needed to do a few more command stands anyways.


I think that this lot should be worth:
4 x 28mm foot - 20pts
1 x 28mm camel and rider - 10pts
1 x Standard - 1pt
1 x Docherty's Dock completion - 30pts
1 x tenuous insertion of Abid al-Docherty and Jaysh al-Millsy - 5pts

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By Paul

Lovely Command stand Paul, nice work! 
 Those colours and hand painted details really pop.

I'm tempted to make all sorts of comments about the realism of the Jaysh al-Millsy figure but its late and he has been doing amazing Community Service work of late - so 66 points it is!

From NoelW: Negotiating Cooke’s Crevasse (36 points)


Camels not being the most reliable forms of transport, we break down almost as soon as we’ve left Docherty’s Dock. We park for the nineteenth time, while the camels consider whether this would be a good place to found a camelopolis. This time we're in a narrow crevasse filled with debris which threatens to drop unwanted weighty material on us at any moment.


Here we notice a twittering bird, dancing very excitedly in the rubble. Our resident expert (in just about everything), Lance Corporal Knowall, valiantly identifies it as a European Stonechat, that peculiar bird whose call sounds just like two stones being banged together*. This one is tweeting excitedly about a stone buried almost completely under other identical stones. It looks like a very ordinary stone amongst mile after mile of extraordinarily ordinary stones and we can’t see any reason why anyone, or anybird, in his right mind would be so excited about such a lump of debris. But his frenetic tweets are as pitiful as a fragment of progressive rock, so Sergeant Watson digs it out of the sand.

The bird goes wild, tweeting madly and pecking at it like a tiny little hammer, chipping off pieces of encrusted earth and shards of stone, inspecting each one as if it was a piece of amazing discovery. Chip after chip, it’s almost as if the bird is writing on the stone, row after row of peculiar signs appearing, like a paleolithic takeaway menu. It would probably make fascinating reading if only (a) we were at all interested in stones, (b) the developing text didn’t look suspiciously like an academic paper and (c) we had ever learned to read.





Lance Corporal Knowall heroically advances to the stone and gives it a hefty kick.

“That there stone’s been buried in this crevasse for tharsands of years,” he concludes, emphatically.

Sergeant Watson inspects the stone, and then the Lance Corporal, treating them both with the same enthusiastic disinterest.

“How on earth can you tell, Knowall?”

“Sedimentary, my dear Watson.”


We bury him under the stone, and spying the Snowlord’s peak in the vague distance, head west.

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*A real bird, actually. No, it really is. Go on, Google it.
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As part of my Napoleon in Egypt project I’m planning on skirmish games and maybe even some form of RPG (Napoleonic D&D?), because I’m interested in a bit more than just the military aspects of Napoleon’s invasion, and I’m also keen on slightly off-the-wall, even exotic, elements for games. So I’m finding models to use as Napoleon’s “savants” – scholars, engineers, scientists and artists whom Napoleon brought with him to investigate what Europeans tended to think of as “the mysterious east”. The Rosetta stone was one major, if accidental, discovery of the expedition so the stone’s importance could make it the focus of several possible scenarios.

I carved the model from blue insulation foam, in rough imitation of the original, but I didn’t try to reproduce any hieroglyphs or cuneiform, just made random graphic scratches in the surface. If you’ve every seen the original in the British Museum you’ll know that mine is overscaled, and a bit greyer than the original. I made it this way partly because the modelling was easier, and partly to give me a model which might plausibly be used in other game settings, such as Frostgrave.

The stone was discovered in 1799 whilst excavating a fort at Rosetta. The figure I’ve painted alongside might be one of the savants, or he might be Pierre-François Bouchard, who made the discovery. I’ve used a model from Perry Miniature’s ambulance set, which I take to be Baron Dominique Jean Larrey, He'll revert to that role when I've managed to paint up his ambulance-camels.

I’m not sure what might be a reasonable score for the stone. It’s about 1.5”x 1” x 0.5”. In terrain cubes, this would be approx 1/14th of a point, I think, so perhaps you can be generous and round that up to 1 point?

Scoring: 1 28mm fig 5pts, stone 1 pt, Cooke’s Crevasse 30 pts = 36 pts total.

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By Paul:
I'm going to have to defer to our resident Geologist to verify the classification of the rock in question.

The Rosetta stone was such a critical component to unlocking the Egyptian language that your homage to it will be awarded 2 points (and yes I have seen it in fact). Unfortunately, the French Expedition's use of the Sphynx's nose for target practice then reduces that back down to 1 point - so a total of 36 points it is!