We sighted land in the early morning, the island rising out of the sea mist on the horizon and rapidly growing closer.
In the shelter of the the large bay I could see a number of larger ships, cruise liners, tall ships, ironclads, junks, hydrofoils, even an aircraft carrier. I was late.
"How do I get ashore?" I asked the captain of the ramshackle craft I had called home for the past week.
"We can't get into the shallows, you'll need to contract one of them." He indicated a number of smaller boats ferrying adventurers and their gear ashore.
Getting the attention of one of these ferrymen proved more difficult than expected. Many of them had already filled their boots with fees from other adventurers, or saw my solo expedition to be just to small to be worth their while.
It was getting dark, and we had been riding at anchor for hours when the fox pulled up.
A veteran of a long forgotten war and a person of few words, his sampan seemed unsuitable for the choppy waters of the bay, but I wasn't in a position to argue. With the help of the crew I lowered my sparse equipment into the boat - the maguffin magnet, the phlebotimiser, the badger repellent - and we set off towards The Island, my heart in my mouth and breakfast in the sea.
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I'm actually quite proud of the paint job on this one. This is the first mini I've completed in a year.
The fur/flesh was my biggest worry, but I seem to have pulled it off.
The figure wasn't originally going to be for anything - beyond getting me a beach head, but now I think he's going to form the gunner for a new post apocalyptic gang.
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Points wise, I think that's 5 points for the model and 30 points for landing at Douglas' Shallows for a total of 35. I'm not counting the Sampan as I haven't actually painted it, just constructed it. I quite like the aesthetic of unpainted foreground-esque models.
Welcome to the Challenge, Sebastian! That's a great paintjob on a truly bonkers miniature - he certainly looks like he means business. He'd certainly fit in nicely as an NPC-type (or even as a PC) for a bonkers Vietnam/sci./fant mashup game. Or maybe for a modernised version of Burrows & Badgers? If you're including humans, this cunning fellow could be a "Kitsune" (a Japanese shapeshifter - think werefox).
TamsinP
Welcome to the Challenge, Sebastian! That's a great paintjob on a truly bonkers miniature - he certainly looks like he means business. He'd certainly fit in nicely as an NPC-type (or even as a PC) for a bonkers Vietnam/sci./fant mashup game. Or maybe for a modernised version of Burrows & Badgers? If you're including humans, this cunning fellow could be a "Kitsune" (a Japanese shapeshifter - think werefox).
TamsinP