First up we have Six Norman Knights from Conquest Games. First time I've used their miniatures they came together nicely. They aren't as good as the Fireforged knight but probably more accurate for Dark Age or Early knights.
I decided to mix in some round shields but I used more of the "kite" type normal shields.
The Sculpts are pretty basic one big difference is the "lances" are held more like spear or javelins.
The Bayeaux Tapestry supports this usage which is one of the reason I went with these rather than the some what better Fireforge mode's.
As usual I painted the shields myself. I could have gotten a crisper look with decals but I feel they should be hand painted. I'm particularly pleased with the one nearest the camera while the one in the middle is probably the one I would like to do over.
I should mention I love playing cavalry but hate painting horses. I think part of it is that having been around real horses I think we sculpt them(and lots of other animals) wrong. They have fur all over but we sculpt their bodies smooth. I don't have any suggestions but I'm always dissatisfied with how my horses look. The fault is probably in the painter not the sculptor. These will make a nice unit of men at arms for Lion Rampant (6 Points) or a point and half of Heartgards for Saga (I've got more in the Queue)
Next we have 12 Cross bow men and 2 Spear men(representing a Pavises upgrade in Lion Rampant)
I opted to do a desert type basing on these figures, I like how it came out though I feel it give the army a very specific regional look and flexibility is my normal mantra when it comes to miniatures. I've I already decided not to use this look on my cavalry but might use it on other infantry.
The Livery is inspired by that used in the movie Kingdom of Heaven but with out the crusader crosses. Fire Forge has some of the best plastic in this scale. I added some secondary weapons and belt pouches to these guys since this is the one area the Fireforge sergeants box is lacking in.
This makes a 6 point unit of Crossbowmen for Lion Rampant (4 for the crossbowmen +2 for the Pavises upgrade). It will also make a nice unit for Saga wither warriors or Levies depending on the army and situation.
We'll now shift gears and centuries with 6 Pulp Miniatures from the Reaper Bones line (Kick Starter 3 specifically) I had wanted to practice painting African skin tones which was the motivation for the race assigned to the first three miniatures.
First up we have this very interesting fellow. Clearly a modern "magic user" of some sort though one can't quite be sure if the magic is slight of hand, some odd tech or something form a darker source.
I love the figure because he just seems to ooze a combination of refinement and menace. You'll be so charmed you'll never notice the poison in the cup of tea (a dagger would be too crude)
The Tech man of the group with is large gun... is it a ray gun? a flame thrower or just something lights up and goes "PEW" I'm not sure. This fellow would make a fine Technomance for the old White Wolf Game "Mage" that I played in college.
I love this guys jacket and think it came out really well. There are some great details on the gun and its power pack, fuel pod too.
The Gun man. Clearly some sort of detective or maybe a hit man. He has a "badge" on his lapel but hat could be a secret society pin rather than an agency badge.
The trench coat came our well but the guns need another layer of wash or something. They don't have a lot of detail. Bones miniatures can be really uneven some times they have very sharp details but other times the details are very soft hard to pick out..
Another Private Eye type with his 38 special snub nose gun. The last time I painted this fellow he was in metal. He translated pretty well to Bones and I'm pleased with the out come.
Reaper call him a "paranormal investigator" so the book must be one of arcane lore or even spells.
Our Femme fatale . . . every pulp adventure needs one right. I got to play with some color here though I didn't go crazy, I considered blue and white in homage to Tamsin's stewardess "Minion" image, but opted for jewel tone green.
Clearly she's in charge of the situation and any man who says other wise will probably get a bullet or a stiletto heal in the eye.
Unlike the rest of the bunch this man has no obvious weapon (mundane or magical) I suspect he's the hand to hand specialist of the bunch. He doesn't look especially strong but maybe he's a skilled martial artist. He could also be a scientist and not a fighter at all. I really like how his clothing came out in any event he looks well dressed but a bit dirty like he got caught up in an adventure when he thought he was heading out to meet his girl.
OK its time to figure out points.
6 Norman Knights =60 Points
14 Crossbowmen =70 points
6 Pulp heroes (or villains)= 30 points
Total point would be 160 Points.
I should have 12 points toward my 24 Point war band in the Rampant Duel.
I should also have two "Squirrel" points for Dark Ages and Pulp for that duel.
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And yes, more French! Normans are French, yes? And Outremer, definitely French. I am detecting a bit of a theme here on the Friday Follies, despite our avowed squirreldom.
And no, I am not sure that giving flight attendants handguns is a good idea. Though I do wonder if that might speed up disembarkation and result in fewer people with rollaboards. And I'm getting a distinct Newt Scamander vibe with that last fellow there.
Ah, yes, the soft plastic of Reaper Bones. Ever so fun.
And you're up, with 160 points and notations in the Duels Book for Lion Rampant and SQVIRREL!