Sequoia scouts from earlier in the competition to show how much fun I've been having with DG kit. |
This will be an experience, as I am not currently home. I WAS supposed to be on vacation, but some details due to weather and employment has me elsewhere this evening. Since everyone else who had vacation did huge point bombs...I had to at least get one in for the week!
I took these Wed when we were getting pasted with snow and they seemed to be yellowed a touch. But since home is across the state, they will do for now! ;)
These fellows are a security force from the water logged world Aleutia. It is mostly water and boggy land with a climate similar to the Pacific Northwest. With volcanic activity and an otter-like indigenous population, it has little value save for rare earth minerals. The fellows above are charged with protecting employees and equipment of the mining corporation exploiting the mineral rights. With the native population, environmental radicals, foreign intrigue, shoddy equipment, and substandard wages...it gets a little rough at times.
These are the latest fireteam for the Scifi skirmish I play with my kids. I used Games Workshop, Warlord Games and other bits to alter the original Defiance Games kit. I rather like the hard hat vibe of the Bretonian helmets to reinforce they are miners...we'll at least the security for!
I also painted up my modest collection of the Tanith "First and Only"! I don't read much beyond current affairs and history anymore, but I still make time for Dan Abnett and his scifi military fiction. The Tanith were being raised as their first Imperial Guard Regiment when Chaos forces destroyed their forest world.
Col-Commissar Gaunt was only able to save the light infantry and the rest perished with their world. They are expert light infantry and never quit. The are filled with sneaky stalkers and crack marksman who are always ready to go to " Straight Silver" as last resort.
Doctor Dorden fills the command squad and will have a better bedside manner than the Catachan medic!
Colm Corbec is the XO of the Tanith Ghosts. He helped Gaunt find his way with the men, most of whom blamed him for the fall of Tanith.
Milo is the troops mascot and survived Tanith by being assigned to play the Tanith Pipes for Gaunt. The men think of him as a good luck token. Besides the plasma gunner, Mad Larkin the sniper fills the squad. Larkin is quite mad and only believes what he can see through his rifle scope. He has ended many enemies with his long-Las rifle.
I like the mixture of troops, but GW didn't see fit to include a flamer nor tread fether with the Tanith. Feth and Gakking are two favorite epitaphs of the Tanith. I also can't seem to find Gaunt anywhere...perhaps he is lurking with the rest of Tanith someplace.
PS: The Grass Snakes are presently 1-0 as Orks didn't really do that good in the jungle. It went pretty bad for the Orks. The Badger, the Lurker, and Lt Millsy all survived, with Lt Millsy being responsibile for the new clearing left by a vortex grenade which took out a mega-nobz squad. I'm told they must now defend an Urban Jungle from Orks next...
Well David, even with travel and weather, you still find another 105 points to toss on the pile! Very impressive. Again, your conversions are entertaining and very well done. A wide variety of parts that I would have never considered combining myself. I can imagine them unloading all available ordnance on the radicals and foreign trouble-makers. Well done!And it's very neat to see some Tanith First and Only painted up. I have never read those particular books, but I am a huge fan of Dan Abnett and the way he brings the 40k setting alive. Very cool to see these Tanith troops, and I hope they can join the Catachans in their purging efforts against the Orks!