I recently acquired these plastic terrain pieces which can be used as scatter or narrative game objectives in Necromunda/ 40K. They're over 40mm across, and almost 3" tall.*
I'm still refining my rust technique, which involves brown, a stippling of orange, a wash of craft paint, then a metallic drybrush. Then I enjoy getting lost in the weeds of painting the lights, dials, plaques, wires, etc. Not to mention the skullz.
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Note these electric fence pieces from the 2004 Battle for Macragge. |
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| This is a Necromundan Horologium, which shows the time, season, cycle, workshift, industrial output, level of malcontentedness, etc. |
All up, 15 pieces and 40 skullz.
*Wargamers love mixing units!
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Great work Barks. These pieces really capture a rusty old look and will fit in with the 40k universe very well, or really any sci-fi game. While there are a lot of them, I imagine doing the rust and weathering is pretty quick in batches, and then painting up the little details taking most of the time, hence a few more points than I would have given without all that detail work.
I really like them, and it makes me think that I should get to the set of something very similar looking that has been sitting in my pile of shame for years as well.
- Byron





Terrific, bits of rusted tech-arcanery, Barks. Well done.
ReplyDeleteThanks, Curt!
DeleteWonderfully grimy work on this old weather-beaten terrain. The Horologium is my favorite.
ReplyDeleteYeah, I've got another one somewhere. I can really hear it striking thirteen.
DeleteGrand bit of scatter there Barks
ReplyDeleteThanks, Dave!
DeleteExcellent scatter terrain that will really bring your games to life - nicely realised Barks!
ReplyDeleteCheers, Peter!
DeleteNice work on your scatter
ReplyDeleteThanks, Matt!
DeleteSome awesome terrain bits, and a handful of skulls for your tally too, nice!
ReplyDelete