He is a huge model and I decided to paint him as all real metallic paint in various shades (gun metal, natural steel, oily steel, and silver) of vallejo metallic and then apply washes and then re-highlight it. I was not going to even attempt to do NMM on something this big, I may be insane, but not that insane! I think the real metallic look good on him and turned out well, so its all good. Once the metallic was done I went back with some vallejo rust colours (brown, orange, red rust) that were very thinned down (like 1 part paint, 10 parts water) and just slopped some into recessed around panel seams where rust would accumulate. This is my normal rust method and I think it works well enough.
With that all done, it was onto the glow areas. I look at the model and see a glowing furnace grate at the front and several exhaust ports and vents around the model. I wanted to show the heat on him and have it escaping these areas. I tried several ways and had to repaint the metal around these areas a few times as I tried different methods. In the end I used an airbrush to get the glow in with a soft fade. However, after 3 different attempts with the airbrush this was the best I could get, and while I am still not happy with the glow, it as as good as I can make it right now. I guess I have to do some more reading and learning on how to go about it to make it look like I want. I have the right colours, but to me it still just doesn't look right. If anyone has any tips, I am more than happy to listen!
Oh and one more shot with the rest of the Chinese Rail Crew so far, just so you can see how big he is!
Secondly, is a figure I started way back on week one which then got shoved aside, the Butcher from Kingdom Death.
The story of the Butcher is that he is a lone warrior that wanders the horror lands that are Kingdom Death. A place with no sun and no light, other than what the lanterns give off. He hunts down the various survivors in the land to slaughter and eat. He then takes souvenirs from them to attach to his great cloak, as well as their lanterns for light so he can find more victims. Yeah, it's a pleasant kinda place where this is one of the less evil monsters that exist...
Being that there is no external light, I kept everything very dark on him, with lots of shadow and very little highlighting. While maybe too limited a palette, I figured that once I added the light from the lanterns it would work ok.
This model was another I wanted some OSL lighting on, like the golem above. Here I tried a completely different method as the light was from much smaller areas. I used wet dotting to try and get the effect. While it has some of the OSL look I am trying to get, I am not really happy with it either, to me it looks to impressionist in appearance, and while I know that some people may like impressionist art, I have always felt it was just a way for artists that couldn't really paint to still sell paintings by giving it a fancy label (kind of like Modern """art""" (three quotes because even three times removed from the word art, it may still not be removed enough to associate it with art).
Either way you feel about the impressionist look, it kinda' works with the figure, but still looking for a better way, it was just a trial at another painting method. Again, open to ideas, but he may just stay like this as I have a second I can try different things on.
Oh, and don't get me wrong on either model. I like my painting on them for the base colours, I am not saying they are crap or bad or anything, I know they look OK. It's just that the lighting effects didn't turn out how I pictured them in my mind and that frustrates me. I am sure everyone runs into that with certain things.