I've been overthinking this pile of GW plastic scenery for some time. Magnetizing, pigment powders, basing- in the end I decided to smash it out for the end of the Challenge. I rattle-can-sprayed everything black, then brown, then gunmetal; then sponged on a bright orange; then slathered everything in watered down brown craft paint; then drybrushed metal; then got lost in the weeds of the details. I could go back to it and add more- I'd like a buildup of dust on the lower surfaces, and maybe some decals- but I'm more than happy with them for now.
There are plenty of thematic pieces which are great for scenarios and objectives. Let's go on a tour with Halo Jones for scale.
Is it a secret facility? Forward base? Childcare centre?* |
First, the stockade wall pieces. They don't physically connect together, unfortunately. I took a while trying to work out which were the inside and outside- I decided the lights go on the outside, despite the armoured shutters opening that way. I'm not a huge fan of these as gaming scenery- they're too constraining, and the gates don't open.
The hab-bunker has a wild west vibe with the false front board. I put armoured shutters in all the windows. The roof is removable, but I didn't detail the inside.
I tried a mild glow and some verdigris on the furnace. |
It's so hard to avoid going to town on all the details! |
This comms tower is a great vertical piece. Also, festooned with skullz.
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That is an awesome bunch of tech terrain, Barks. I really like the Mechanicum turbine-type-thingy with the black and white Machine God sigil. I totally agree, your sand coloured fuel tanks look MUCH better than the initial orange effort. I also fancy those red marker lights on the surface. Such a great schwack of GrimDark architectural goodness (grimness?). Well done!
- Curt
A very nice and useful collection of terrain, Barks, I think you hit on the right level of detail here. An adornment to any grimdark table!
ReplyDeleteThank you; I hope to get to get to use them!
DeleteThese look brilliant, really effective set of techniques to get them on the tabletop.
ReplyDeleteThank you; I do think they should complement the figures without detracting.
DeleteBrilliant Barks, the metallic effect is superb
ReplyDeleteLighting really alters the seen effect.
DeleteAn excellent grim dark table of terrain
ReplyDeleteThanks, Tom!
DeleteSplendid work
ReplyDeleteThanks very much!
DeleteGood work, I like the OSL on red lights especially. The GW scenery is nightmare to paint, one can always find something more to paint in the details...
ReplyDeleteI have to draw a line somewhere...
DeleteFantastic Barks!
ReplyDeleteCheers, Peter!
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