As promised, today I submit something that is not a single model, but rather a passel of wee little figures. This entry will see me leaving the Outer Ring and travelling to my first planet in the Middle Orbit - 'Arrakis, desert planet.'
I've been on a big fantasy kick this past year, and one of the things I wanted to do is resurrect my old 10mm Warmaster models for use in 'Magic & Monsters' (M2), a fantasy variant of Simon Miller's excellent 'To The Strongest' rules.
I really like the basing scheme for these rules for a variety of reasons. They allow for single bases with loads of figures, there is no casualty removal (something I've always disliked from the earliest editions of WHFB) and the larger base size offers the opportunity to create little vignettes. All great reasons to jump right in! So, after a bit of hand-wringing, I decided on a 130mm x 60mm common base size for most units. This would allow for three 40mm strips of figures formed abreast, with four ranks deep, thereby giving a nice beefy aspect to the units.
I have a modest existing collection of old GW Warmaster models, so I thought I'd start with the Tomb Kings (anticipating the expected Skullz Challenge from Barks), and simply do an eBay sweep to beef up the forces to M2 requirements. Nonetheless, once I saw the nosebleed prices that these now OOP figures now command, I quickly started looking for 3D print alternatives to mix with my existing unpainted GW stock. Lucky enough I discovered that there are scads of options available on the web, and I quickly began to amass a good sized host to work with.
So here is my first contingent for my new Tomb Kings army!
First are the rank and file undead warriors. I'll need a heap of these as these are pretty grotty troops (and you need a few units for the ubiquitous 'raise dead' spells), but this group will provide a good basis to build from.
To be clear two of these units (the rearmost bases) are present merely as scene dressing as they are rebased GW metal figures from my old collection. The front two bases are new 3D models from Onimioji. I really like the variation in poses, with even some of the front ranks seem emerging from the desert sands. Fun!
Next is a unit of archers. These are GW metals that I still had in blister packs. I snipped them apart so they could be positioned in a more loose formation.
Then we have a unit of undead Chariots. Again these are old GW metal models.
We have a undead Giant with a huge kopesh. He'll be good to inspire a bit of fear and serve as a missile magnet. Again, I added some Egyptian obelisks for a bit of fun.
I decided I needed to start on some commanders, so what better than a Tomb King prince on an undead dragon! Again, a venerable GW model with some scene setting masonry.
Finally, for the Tomb King 'camp' (in these rules, each force needs at least one camp on the field) I mocked up this temple on a double depth base. It's sort of an amalgamation of a few things, but I thought it turned out okay and gives the right kind of vibe for the force.
So there you have it! I'm going to move on to another race for a future entry, but I may add onto this force during the Challenge if time allows.
As to points. There are 72 10mm figures per undead warrior base, but 10 are only half figures, being that they are emerging from the sand, so 67 points each and 134 for the pair.
The archers are 28 points.
The three chariots will give me 9 points each, so 27 total.
The undead Giant is a 40mm figure, so 7 points.
The undead Tomb King prince with his pet? Hmm. Let's say 10 points?
For the Temple 'camp' I'd say 10 points as its around 1/2 the volume of a 6" cube.
All total, that should give me 216 base points, plus the Arakkis desert theme for a grand total of 236. Whew! That's as much of a points bomb as I can manage.
Now! On to the Skull Count. The two warrior bases, noggins plus iconography gives me 260 skullz. The archers, another 28. The charioteers, steeds and icons: 22. The Giant: 8 skullz. And the Temple has one 'uge one. Grand total of Skullz: 319
Yep, that's a lot of bony noggins.
I'll count this at 'T' for Tomb Kings in my Alphabet Soup Challenge (7 total)
It will also count for my 3rd Squirrel!
Aaannd, it will take care of one of my 12 projects
1. French Indochina2. 10mm Fantasy
3. Moonstone
4. Malta
5. Italian Wars
6. Sisters of Battle
7. 28mm Napoleonics
8. Spanish Civil War
9. 28mm Modern
10. 20mm WWII11. Retreat from Moscow
12. Dungeon Crawl
Thanks for dropping in! Have a great Friday everyone!
- Curt
Screaming in sideways on fire at the last minute, Curt! This is a great entry, and not just for the skullicious skullyness of all the skullz. I like the generous bases and the scenery on them. I'm impressed by the painted shadow on the giant, you don't see that often. I'm keen to see more of your 10mm fantasy, but don't let that distract you from the squirrel-quest!
Barks
That’s some brilliant work my friend! Very well done on all the figures, but the basing itself is the real king here. Sets the scene nicely without becoming too dominant.
ReplyDeleteThank you mon ami. I had fun trying to figure out a way to do a stylised version of desert. Still not sure about it, but I'm just going to run with it.
Deletefantastic work, makes me want to get out my warmaster imperial army and paint it
ReplyDeleteThanks Martin. I have a bunch of Empire stuff in the wings (probably my favourite army), but next will be Wood Elves.
DeleteHoley moley! That is one heck of a submission! You did an amazing job customizing the tomb. I also really like your shadow work. It is such a subtle touch, but it adds dimension I’ve not seen before.
ReplyDeleteThanks Natasha. The tomb was a lot of fun to work on. The shadow effect was a last minute thing, but I kinda like it.
DeleteWOW! Simply WOW, Curt. This is a most outstanding work. Reading your post, an idea struck me: might be here potential to make a fantasy battle version of Mark's incoming rules "Strength and Honour" considering the armies scale he will be using? I leave it there
ReplyDeleteThanks Benito! You know, I bet Mark's S&O would work quite well for fantasy stuff as well. I'll have to ask him.
DeleteStunning and superb
ReplyDeleteThanks Kerry!
DeleteThat is a lot of skulls (I didn't count them)! in this scale the individuals get lost in the huge force and this huge force looks great. The basing is excellent.
ReplyDeleteAnd the shadow. A few weeks (months?) ago I was thinking about OSL and lightning in general and I was wondering, if there should be some shadows on the ground. Especially when the figure is clearly out there, there is probably just one light source (sun), so there should be a shadow - unless it is cloudy.
DeleteThank you Teemu. It was a fun little experiment. I painted in shadows for all the force, but the effect with the Bone Giant base stands out the most.
DeleteSkull tastic post dude. Love the basing!
ReplyDeleteThanks Pete!
DeleteFantastic painting Curt, inspiring stuff! And I LOVE that Bone Giant. Just out for a walk in the desert, always nice to get some sun...
ReplyDeleteThanks dude. Yes, he has a wonderfully relaxed, plodding aspect to him.
DeleteAbsolutely brilliant stuff, Curt! :)
ReplyDeleteThank you Tamsin! I look forward to seeing your Orks sometime in the future. :)
Delete*makes note - must get Orcs printed*
DeleteLet me know if you have any issues as I can send you out some.
DeleteReally nice looking tiny skeletons Curt! How did the Onimioji skeletons print out? I've tried some of his other sculpts and while they look nice they are not the best for printability. At least the Chaos ones are pretty horrid at times and require a ridiculous amount of supports for such small models
ReplyDeleteThanks Samuli. I've had no issues with these. I just use the presupported models and hit print. There is a bit of support cleanup involved, but no big deal. Have you tried the stuff from Forest Dragon? Beautiful models.
DeleteYeah the models I had from Onimioji were not presupported and honestly partly unsupportable as they seemed more scaled down 28mm than something designed for 10mm straight away.
DeleteAnd yes Forest Dragon are lovely. I've got one army done with his sculpts and I've actually printed of multiple armies for clubmates from Forest Dragon sculpts as well.
Yeah, I pretty much steer clear of anything that doesn't have a presupported option. Not worth the time and energy with doing post-failure cleanup.
DeleteGreat looking Tomb Kings there dood!
ReplyDeleteThanks Dal!
DeleteSplendid looking tiny skeleton army with lovely terrain!
ReplyDeleteBest Iain
Cheers Iain!
DeleteLovely stuff! I always thought that the benefit of this scale is the ability to little vignettes and scenery on the bases and you’ve smashed it with these chaps. I love the thought of the chariots handbrake turning around the half submerged ruins :)
ReplyDeleteHaha, Yes!! That's the image I had when I was positioning the chariots. 'Fast & Furious 1300 BC' :)
DeleteSuperb!
ReplyDeleteCheers Ray!
DeleteOoh! I love them! The contrast of the figures with your base colour helps them really pop, and the shadow is very clever.
DeleteThanks Alan!
DeleteThats fantastic Curt - 3d printing is really changing the hobby, but painting shadows for your monster models is next level madness. Awesome!
ReplyDeleteThank you Cormac, much appreciated. The shadow thing was just a bit of last minute madness to spice up the bases.
DeleteWhat a great entry Curt. I love the look of the massed units and that Tomb is something else !
ReplyDeleteRegards KenR
Thank you Ken!
DeleteAwesome work as usual Curt. I like the giant and the colours on him a lot, looks awesome.
ReplyDeleteThanks Byron, much appreciated!
DeleteFantastic brushwork Curt. Kudos for digging into the details of those very small little ones!
ReplyDeleteThank you Darrell, they were a lot of fun to work on.
DeleteThat looks superb Curt!
ReplyDeleteChristopher
Thank you Christopher!
Deletebeautiful entry Curt, well done
ReplyDeletecheers
matt
Thank you Matt!
Delete