Invictor War Suit for my Raven Guard Space Marines. Plastic model from GW. |
Back to my 40k Raven Guard project for this week. Here we have some sort of bonkers contraption known as an "Invictor War Suit". This is a multi-part plastic kit from GW, one of the newer releases for the newer Primaris Space Marine range of figures for their Warhammer 40,000 setting. It's a big walking thing with guns.
Guns solve problems, right? |
The grim darkness of the far future is in fact overrun with big walking things with guns. Some are big. Many are bigger. Some are quite huge. But they walk, and they have guns, and thus this "newer" design takes its place in an august lineup. But it is also a little different, at least for Space Marines...
A view of the carbon-neutral power system... |
That is because the pilot of the machine is, well, a Space Marine. Makes sense. But this is still different. You see, usually, Space Marine machines of this sort, called "Dreadnoughts", are 'crewed' by a near-dead Marine, who is essentially entombed in the machine, allowing them to fight for the Emperor for, like, nearly eternity. Lucky them. You don't see the 'pilot', because his remaining bits are plugged into arcane machinery, hidden under slabs of armour.
So. Many. Guns. |
But this thing...well, it just has a roll-cage, and the pilot can hop in and hop back out. Like a kind of regular machine. I mean, still a whacky, far-future, gun-festooned machine...but a pilot that can hop out, check things over, compare notes with fellow pilots...that seems borderline heretical! This design brings to mind the sort of "war-jack" type walker units seen in other sci-fi settings. It also made me think of the "APU Defense Sentinels" from the otherwise un-watchable "Matrix: Revolutions" film.
This kit was certainly a challenge to put together...GW made some heroic assumptions about what bits you might glue, and others you might not, and how the whole thing would work. I had major issues sorting out the cockpit, and a lot of trouble with the legs. Enough trouble that I am confident this will be the only such machine that will be joining my 40k Raven Guard forces...give me a normal dreadnought over this thing any day...
Some unsolicited feedback for the design of this model... |
But for all the issues, more guns is more guns, and when you are defending The Emperor, it seems you can never have quite enough guns. This thing delivers - and for added fun, it can punch recalcitrant unbelievers into dust for sport.
The cage doesn't exactly close, like it says it will in the instructions...but close enough. All aboard for fun! |
Points-wise, we have 20 points for the machine, and five points for the fellow driving the thing, making for 25 points. In terms of skullz, there are very few to report on this machine - only three, in fact. Thanks for reading, hope to have more to share next week.
Nice walker, Greg! :)
ReplyDeleteThanks Tamsin!
DeleteBuilding issues aside, this is a terrific looking beast!
ReplyDeleteCheers Natasha!
DeleteNice work on this Wally shooty thing Greg. I’m sure GW will appreciate your feedback…..
ReplyDeleteThanks Peter! GW have not taken my feedback yet, but I can always dream...
DeleteDreadnought or not, it's great looking walker. I'd like to see it piloted by something other than a space marine though.
ReplyDeleteThanks very much!
DeleteAnother great entry Greg - I really look forward to seeing what you produce each week
ReplyDeleteCheers Kerry - much appreciated.
DeleteClassic stumpy dreadnought ftw! Needs moar skullz.
ReplyDeleteThanks Barks! It IS a touch light on skullz...a bit disappointing in that respect...
DeleteKind of strange design, the driver is quite exposed to enemy fire. I'd prefer some armour plates in front of me, if I'd be in. Yes, there are armour plates to protect pretty much everything except the driver. Lorewise this is kind of nice, since dreadnoughts are very rare and valued constructs and they are used only in extreme cases - 3 for every matched play skirmish size battle for example - so now the Chapters are able to field more walkers and gamers can field more of them without having a bad feeling about it. Or am I the only one?
ReplyDeleteGood job painting this Greg, lots of guns, but I'm not sure if Cawl was sane when designing this - I believe this is designed by Cawl?
I have no idea "who" designed it...it does make some sense lorewise, but I have not paid much attention to the lore aspects of the newer Marines. I thought I would give this one a try...and I can report that one is enough :)
DeleteNice work! All looks very complicated to me?
ReplyDeleteThanks Ray! Yes, this was a pain in the @ss to assemble for sure, and a bit tricky to paint (lots of sub-assemblies).
DeleteFantastic painting, I am impressed with how your black carries over onto vehicles, really nicely done. With regards the vehicle itself, I think Curt hit the nail on the head - dreadnoughts are soooo 40k, whereas this is a bit…. Weird. Having an open roll cage is the equivalent of a marine taking his helmet off?!?!?
ReplyDeleteThanks Jamie! Yes..it is a more...generic sort of sci-fi intent on this vehicle. The roll cage is light protection, but then the pilot also counts on the protection from his faith in The Emperor! Also, if he gets seriously injured, they can just swap him into a regular dreadnought, right? :)
DeleteGreat looking 40k walker, not dreadnought space marine thing!
ReplyDeleteBest Iain
Thanks Iain! It's a contraption with lotz of gunz. Sometimes that is enough!
DeleteI don’t have a dog in the “ Is GW staying true to its heritage” fight but this model looks a bit off, though it’s painted well. I made some GW 40k models with my teenage son a decade ago and remember them being well engineered and easy to assemble, sorry that’s no longer the case but good for you for sticking with it.
ReplyDeleteCheers, MikeP