Friday, 5 February 2021

from Paul O'G: Ungor Raiders (100 points)

Despite another busy week in Man Cave central, I have managed to finished these 20 Ungor Raiders for my Beastman Army.

Ungors are the lowest class in Beastman society, brutalised (an often eaten) by the larger Gors. Nevertheless, they are used in scouting and raiding roles in the army. They form the skirmisher elements (though not very good ones) and provide some (though poor) bow units. 
So why bother taking them? They are useful in an ambushing role to take out enemy warmachines from behind, as well as screening the main Gor warrior units.
Even better, I got to put them into action today in a Warhammer game against High Elves. They did very well (for Ungors) but I did like seeing this:

which reminded me of this :-)
20 x 28mm figs should net me 100 points (but only 11 skullz) for this submission, and this unit takes my Beastman Army past 200 foot figures - most painted in the past year during AHPCs X and XI

Thank God it's Friday!

 


OK Ladies & Gentlemen, it's Friday again! So while I'm trying to fix my 3D printer you lot better make the best of it and get the paint brushes out! Have fun and enjoy yourselves.

From TeemuL: Halflings in Larder (45 points)

S.N. Owl-Ord takes the right turn on, the left side smells like sea and has a moist feeling, while the right side smells of food and has a warm feeling. He leaves the greyish bard behind and continues his walk towards the principal's office. He starts to hear noise. "Larder", he thinks, "Where have I come?" Nevertheless, he continues and to his amazement, he sees two of those smaller people again, but these are not paying any attention to him, they are just shouting and yelling towards the window and seems like they are going to throw their hot pot out of the window. There is another doorway, leading to the stairs, so Uggla quickly leaves this confusing place behind and goes downstairs.

This of course is the famous Halfling Hot Pot, which I bought some years ago, but without the head chef. Anyway, fully knowing, that my painting time is limited for this Challenge, I knew this would be a perfect piece for the Larder and bonus points. I decided to base the hot pot and chefs on a large round base, so I can position them in the way I want and have some scenery and make it strong enough.

 

This was a joy to paint, mainly using the regular paints from the Citadel range, some light and bright colors for the cheerful halflings. I added an old jungle tree trunk and some other stuff (the gun is now with "timbers", if you get the poor joke). Different kinds of basing materials to keep the big base interesting were added and as a final detail I sprinkled some orange sand here and there on top of the green areas to create and illusion of small flowers (take a look at the last picture, please).

 

I'm bit behind my schedule, since I was hoping to finish the Level 3 by the end of February and I have now just finished the first level. However, the level 2 is well in progress now and since I don't have anymore holidays or holiday activities I can spend more time painting. And I'd like to paint something non-Chambers stuff as well. I'm also sorry for not commenting much of the other posts, most of the time I have had a backlog of 40-60 posts and constantly reading posts released couple of days old. Now I have caught up quite nicely, so I expect to comment more.

 

Two 28mm miniatures, 10 points

Crew served weapon (very small, even compared to the crew), 10 points

Larder, 20 points

Halfling cooks in Larder, 5 bonus points

Total 45 points, 20 for GW Challenge, 0 skulls

Edit: Updated the points to make spreadsheet happy.

Thursday, 4 February 2021

JeremyM, Depth Guard Walkers, Golem's Haunt, (90 points)

 Hi All,

This project took a bit longer than planned. I'm finding my energy is a bit lower with all the stuff going on at work. That being said I have been super excited to work on these models for some time and continue on my journey in the chambers. 

When I thought of the Golem's Haunt and it noted a figure being pieced together these guys immediately came to mind. They are called Tide Haunter Walkers and are made by the 3d modeller the indignentshrew Here is a link https://www.thingiverse.com/thing:4555520

Now I will be adding these to my growing 40k chaos army. I have a bunch of Death Guard models and most players I've seen will be using their ruleset with them. I prefer another internet fellow who has called these figures the "Depth Guard." Much catchier and fits in well with what I have. 

As you can see these models are covered in various sea life. Sponges, coral, barnacles, star fish, and some sea worms. It helps bring a huge variety of colours on to the model. I decided the main colour was going to be a dark turquoise which really screamed under water to me, and allowed the other colours to really pop. One of my former hobbies was aquariums. I had 5 set up and running at once several years ago, including a small reef aquarium with a few corals and some clown fish. But when I moved to Regina I sold them all off and have never found the time or space to get going again. It was fun when painting these to combine the two hobbies and start identifying some of the sea life.

For the cobbled together part there are a couple of options to fit the theme. They have various sea life depicted as weapons on them including octopus tentacles for a flail, and a large sea shell and crab pincher for power fists. I also magnetized all the weapon options and the two arms for each. In total there are 2 power fists, a flail, a pick axe, a melta gun, lascannon, autocannon, plasma cannon, a heavy bolter, and a missile launcher. So these guys can definitely be cobbled together for various weapon options.
I also have some other models for this mini army I hope to paint up for the challenge soon. The big robots need some friends. But I now have to plan my next move through the chambers. So to help move to my next spot I have the following extra little offering to our gracious sorceress
These are two scared innocent bystanders I 3d printed. One man and one woman. I had been watching Mind Hunter on netflix about the FBI's psychological profiler unit. Its set in the 70's so that kind of inspired my colour scheme for them. I would like to ask the sorceress to allow me to use the female figure to move on to the Larder for my next stop since I can't for the life of me figure out what I want to paint in greyscale.

So this stop puts me at 40 points for two 28mm vehicles, 20 points for the chamber, 10 points for two 28mm figures, and another 20 points for the sorceress. I think that should end up being 90 points total, but check my math as I was apparently way off last time.





from RayR - The Chamber of Challenge - The Armoury - Sipahi of the Porte 80pts

 



Its Chamber of Challenge time once again and  I've just been dropped off at the Armoury by Sarah 
the Sorceress. 

The Armoury: Paint a figure, a vignette or unit which is armoured - plate, steel, iron, ceramic, chain-mail - the choice is yours.


This unit of 6 x Spahi of the Porte have jumped way ahead of the queue. These originally were going to be painted up right at the end of the Challenge if at all???
But....


I needed a figure or figures in armour for the Armoury and wanted to paint something up I'm actually going to use, rather than stick in a box, never to be seen again for a few years.


The figures are from Dixon Miniatures and match in height wise quite well with Warfare minis who will make up the majority of my Ottoman force.


For my force the Sipahis of the Porte will be an Elite unit using a D10, so even though they're small, they should throw a big punch.........Poles and Imperialists beware!!!
(BTW, I haven't any Poles or Imperialists, yet?)

60 pts for the Sipahi
20 pts Bonus for the Armoury

From NoelW: Address to the Sorceress: (30 points)

Merlissa performs a few mystic gestures over the her crystal ball, just to be on the safe side, and gently intones:

"Dear sorceress, I’ve a boon to ask.
It’s really not a major task.
If you could bear to be around
the daily grind, rise from the ground.
I’ve idiots I need you to get
and then drop in the oubliette.
There really is no time to wait.
Perhaps you could accelerate?"

She waits.

There's a crack in the earth. 

And then...




***

Sorceress figure is by Wargames Foundry (I'm not sure if they still make this figure, as I've had it a long time.) 

Scoring: If I've got this right: 20 points transport to The Oubliette, 5 points for magical female, and 5 for 28mm figure. Total = 30 points

AdamC: Dragonborn Sorceress (30 Points)

 Something a little different a figure from Reaper Miniatures. 

I believe Reaper intend her as a demon of some sort but I thought Dragonborn.  Given that she's floating three feet off the floor she's clearly a magical being of sort. 
I'm pleased with what I managed with the wings
I love her relaxed posture and the lantern hanging from her wing claw. I'll hope to use her ina Frostgrave game with the cub scouts when this Covid thing is done. She's a 25mm figure for 5 points and I believe my first use of the sorcerer's teleport is 20 points. I also think they I recall magic  Ladies are worth an extra 5 points. That should be another 30 points. I humbly request transport to the Gallery of Ancestors.

From NoelW: The Armoury: 82 points

Somewhere in the dimly perceived depths of the Chambers of Challenge Merlissa is squinting into her crystal ball. She sees a party of five adventurers, flee the Gallery of Ancestors and slam the door heavily behind them as a collective noun of statues creaks into life. She sees them stumble into the Armoury. She smiles to herself.

The Armoury is filled with orcs rampaging around like gorillas on tequila, gathering helmets, breastplates, vanbraces, ordinary braces, bucklers, swashbucklers, buckets, bascinets, bows and bright shiny beads, falchions and halbeds, scimitars and poignards, and the occasional pointed remark and heaping them in an untidy pile in the centre of the room.

“At last!” cries Titchy. “A pile of Treasure!”

Everyorc stops what they’re doing, and turns round to view the newcomers.

“I mean,” says Titchy hastily. “There’s plenty to go round isn’t there. Lots to do. Why don’t we lend you a hand?”

Casually he picks up an odd dagger and tosses it to the base of the pile.

It falls well short with a deafening “Ting!”


The tallest orc, Gnawbone, (why yes, it is he!), scowls then growls. Menacingly the orcs close in on the five adventurers.

“It’s us, Gnawbone. Don’t you recognise us now you’re two people tall?”

The orcs continue to advance. With added menace.

Merlissa’s smile has become a grin.

But at that moment a clamour arrives from the far side of the chamber, coming from the exit leading to the Hatchery. Dozens of soldiers bearing white shields stream in, shouting their battle cries and immediately laying into the orcs.

“We need to get out of here!” screams Elfbow.

Merlissa’s smile is now wide enough to be classified as at least two grins, if not two and a half. This is going to be better than anyone could have expected. Soon there will be five ex-interlopers face down amongst the gorgets, sallets, cuisses and poleyns. And the blood.


She watches Elfbow stumble over a stray guisarme, falling against the pile of armour, which crashes down with a crash, surprisingly. Reaching out to stop his fall, he grabs a spear. A golden spear. 

No! 

It cannot be!

Not that golden spear!

Not the Spear of Density!

Merlissa shrieks in horror, and is so startled by her own shriek that she drops her crystal ball. 

"Didn’t foresee that, did you?" flashes the message on the ball as it rolls away.

That spear shouldn’t be there. And it most definitely shouldn’t now be in the moronic hand of a stupid elf. Now, whoever kills the adventurers, that spear will end up in someone’s hands. The wrong hands. She can’t have that. She hates the idea. Grimvizaj would really hate the idea.  

Oh, botheration! Just when everything seemed to be going so well. Forget that plan, then. Come up with a new one.

Time for a sorceress, it would seem.

She can imprison them in the Oubliette. They won’t survive there for long. Then she can retrieve the spear from Elfbow’s moronic, etiolated, bony hand whenevr she feels like it.

Who would have thought it? The Spear of Density!

***

Not much to say about this post. The 12 Republican Romans are more of the same Victrix minis, except their shields are white rather than the black ones previously posted. The pile of treasure is from Terrain Crate. I tried to straighten the bend bits using warm water, but the straightening does not seem to have taken.

Scoring: 

12 x 28mm infantry: 60 points
Armoury: 20 points
Pile of treasure: 2 points? (it stands about 35mm high)

Total: 82 points 

From LeeH - Well built Trenches

I have a sizable collection of terrain suitable for WWII 15mm wargaming but I realised that I didn't have any trenches. I couldn't let that oversight be ignored and I briefly toyed with the idea of making some myself but quickly discarded that idea as madness... especially when I saw these models from Ironclad Miniatures. Collectively this lot cost me a shade under fifty quid, but in reality, it was pretty economical considering I have nearly 6ft of trenches to show for my money. Made from a really nice quality resin they didn't need any cleaning up (aside from a wash and scrub) or repairs prior to Priming. 


It has taken a lot longer than expected to paint these. They are such good models, with so much detail, they deserved a bit more time and attention to make them look as good as I could get them. As with all my terrain and miniatures I gave them several coats of varnish (4 in fact) to ensure they will survive rough handling and keep looking good for many years to come. So long as I store them properly I can see myself gaming with these for a long time. 




I had hoped to have a couple of German PAK anti-Tank guns painted up an as well, but I'm still waiting for these to arrive so they will have to be entered at a later date. They are 3D Prints and I'm rather looking forward to seeing what the quality is like. 

As for scoring, I piled the lot up, and got a couple of tape measures out before I primed them. They measured roughly 7"x8"x4" which is a little over one terrain cube. 

Incidentally is it bad that I really like the smell of resin? 


(Scoring: 20 Points)

From MartinC WW1 Indians (205pts)

 In my increasingly futile attempt to keep up with Miles (doing the same thing over and over again and expecting a different outcome and all that) I have been painting some more WW1 British tropical types for action between Syria and Afghanistan.

These 4 sections will comprise my Indian Army

Generic Muslim Infantry from Copplestone. The officer in the front is a colonial type I've repurposed

Very nice figures to paint

Ghurkas, again Copplestone, again great figs

Sikh infantry. These are a mix of Copplestone and colonial types that I swapped the guns on to make WW1 (even WW2)

I've enjoyed painting these

I have 1 more planned British cavalry unit and that will give me enough to play with

41 x 28mm infantry = 205 pts.

Rigth where did I put the map to that dungeon


From:ScottC - Luke Skywalker- Knights Solar submission (90 points)

 For my Knights Solar submission I have painted up Star wars legion Luke Skywalker (operative).

I have plenty of knights in shining armor but I wanted to ride my star wars momentum. 



To accompany Luke is a band of wookies and a couple of nondescript droids. 









As every hero needs an antonist I couldn't help but paint up some baddies. Star wars legion imperial Royal Guard and an Eweb. 






All in All great bunch to paint. 


Points

11- 32mm infantry =55 pts

1 Eweb 60 - 70mm base- 15 pts

Challenge bonus - 20 pts

Total: 90 points


Next on the painting block are some modern middle east apartment blocks and insurgents.