Wednesday, 4 February 2026

ErikP - Digging Up Old Friends or Undead on the Rise for Midgard (points 35)


Hello Everyone,

For this week I have been digging these up from the grave.  Here are thirty-three (33) Wargames Atlantic 10mm foot Skeletons for the unit and command stand. 

When I was starting to base these figures, I realized that somehow I miscounted how many figures I needed to paint. I was short a 5-man strip short.  As you can see here, the stand on the right side is missing the second rank. I'll finish the missing 5-Skeletons up when I paint up the next unit. 



Other than that miscount, these figures have painted up pretty well.  


The only issue may be that these figures are a bit thin as compared to some of the other undead that I have seen for this scale.  I used grass tuffs to add a little contrast and detail to the bases.


Recently BruceR submitted some great 10mm skeletons that had very nice bulk to them.  He did a really wonderful job on his army, posted on Wednesday 28 Jan, his figures are from Forest Dragon, 3D printed and they are pretty nice.


I am planning on using my undead figures for playing Midgard Heroic Battles rules by James Morris.  This was a test unit and Command base that I wanted to try.  I also picked up Orcs, Dwarves, and Samuri & Ashigaru from Wargames Atlantic as well, so this is the start of another big project getting back into 10mm fantasy battles.


I plan on using movement trays of four stands for using Midgard rules.  I envision vast armies fighting the battle of five armies.  

These are going to replace the GW Warmaster Undead army I sold about 5-6 years ago, along with High Elves, and Chaos armies, what a mistake that was... Got to remember never sell projects you think you'll never go back too.  Leason learned, I hope. 


These were primed with GW Bone Color, then washed with Army Painter Strong Tone, followed by Speed Paints for shields and the banner. Since they are just skeletons, I kept it simple and just highlighted the bones with Vallejo's Off White, and Vallejo metallics for weapons.


Command stand banner Skull is decal from an old GW Imperial Guard transfer sheet I had in a drawer.  






Thank you for talking a look.


Summary of Points:

33 x 10mm foot @ 1 point = 33 points.

Total = 33 points.


Squirrel Points = +1 (Prussian Epic [13.5mm], Farmer Civilians 28mm, and Undead 10mm)

Total Squirrel Points = 3.


And + Skull Points = 35 Skull points. 


From DaveD . Nice skellies. Thin undead somehow seem right to me. Well at least you get to paint new skellies to replace the old . , and it’s a cracking job . The banner is excellent , getting decals on in that space and the rest to do it deserves a little something . 35 it is 

AdamC Archer's and Rangers and Werewolves (70 points )

 A mix of 25mm figures this week from me.


These English Longbow men are from Day of battle games.


They are 3D prints he's built himself and I picked these and the Rangers up at a convention.


There was a set of 5 at one point but as sometimes happens with prints one of them broke. (So it goes) I especially like the guy in blue giving the enemy two fingers.


These Rangers are clearly Tolkien inspired so I took inspiration from Peter Jackson's film depiction.


Their Green-gray cloaks came out great. 


These five with my Borromire figure as a leader will make a nice unit of six. 


These Werewolves are from Bloody Scotsman Games.  More figures from their Devil in San Miguel game. 

I did them as gray wolves as they are supposed to be Native American Werewolves so that species (the most common in North America) of wolf seemed the right one to draw on for inspiration.


The musculature on these guys is amazing these five would be a scary encounter on a dark night.

In total that's 14 miniatures all 25mm scale giving me 70 additional points.

From DaveD . You are indeed correct they are some body building werewolves alright .definitely done some serious abs work .The Rangers are certainly spot on too . Good Job on your second of the day . 


From TomL: ACW 9th Georgia CSA Infantry Regiment (120 points)

Taking a break from the BattleTech figures as I finally finished another ACW unit.  When building my forces I look for units that fought in the more famous battles I am likely to recreate. This is the 9th Georgia Infantry Regiment. At one point it had 10 companies and saw fairly continuous action from 1862 through the end of 1864.  Most CSA units did not carry state flags in battle but the Warlord Epic stands have two flag bearers so I include the state flag. In theory it helps to identify the unit on the table, assuming you can read these flags at this scale.


 



The base colors were done with contrast paints, details and highlights used Vallejo & TTC acrylics with a final coat of Vallejo Game wash.  

Points are 60 epic figures @ 2 for 120 points.

 

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From DaveD Sylvain: Another lovely unit. You produce them like Picasso churning up art work. I like how you varied the pants and the hats, showing discrepancies in uniform. Bravo!

From BillA: Maya Warriors, Characters and Peasants (85 pts)

 After a week where it was too cold to sit at my basement workbench and paint, I'm back with more finished figures for my ongoing Mayan project. Following up on my last batch with spears, this week I've got their companions with clubs and flint-bladed "swords," as well as a few more character figures and some peasants

Group shot - everyone smile!

First up, the warriors. In "Tribal" terms, these are armed with Short Weapons. Short Weapons (one-handed clubs, swords, axes, etc.) favor straightforward tactics of running up and bashing the other guy, versus the feints that spears give a bonus to in game. These are once again divided into two formations of five, and color-coded with red and blue being the dominant accent color (or just flat out dominant color, in the jumpsuited figures' case!) to signify which formation is which. These are, once again, Jaguar Tribes figures from Lucid Eye.



Next up, a pair of character figures - a "Mayan General" from Paymaster Games, here in the USA, who do a lot of indigenous American figures, both historic and mythological, as well as a second shaman from Gringo40s. I'd previously painted another copy of this shaman in different colors as part of the Challenge. The General is holding a two-handed weapon set with a pair of flint axe heads - I'm not sure how historical this weapon is, but it looks like it'll ruin someone's day! 


Finally, four more Gringo40s figures - these are Maya peasants carrying bundles of cotton cloth, based two to a base on 40mm rounds from Renedra to serve as objective tokens in Tribal. 




All together, that's 16 28mm figures, for 85 points. No new squirrel points. And that's 34 Maya painted as part of the Challenge total, with four more primed and awaiting paint as well as another six objective tokens. After that I've got another 10 figures to assemble, prime and paint, but it remains to be seen if I'll get those done during the Challenge or not. 


From DaveD l now they are a colourful,bunch alright . I do like the Gringos Shaman , Ged does some lovely pieces . I make 16nx 5 as 80 points , but I’m rounding you to 85 for that wonderful group shot and overall brightness of scheme . 

From:PeterD European Coalition Squadron (22 points)

For my second post this week I have a squadron of ships from a European coalition formed in response to American aggressions against the North American colony of a European nation in 1898.  The Long Face Game campaign pack for the Spanish American War allows for Europeans to come to the aid of the Spanish.  There is a coalition squadron that can cross the Atlantic to the Caribbean and an German Asian squadron that can operate in the Philippines.  Historically, Spain was on its own.  However, the German Asian squadron did enter into a long staring match with Admiral Dewey in Manilla Bay.

First up the German Battleships Wörth (with VizAdmiral flag) and Brandenburg. These were half of the German Navy's first class of pre dreadnought battleships.  This pair survived into WW1, but were disarmed and converted to accommodation ships during the conflict. Their two   two ships were sold to Turkey in 1910 and had had more "interesting" late careers.  They lost a couple of battles to the Greek fleet in the Balkan Wars, and one was torpedoed by a British submarine during the Gallipoli campaign.  The Germans had no great connection with the Spanish, but were also keen to pick up any colonial crumbs that might fall their way.

Next two Austrian sister ships,  the protected cruisers Kaiser Franz Josef I and Kaiser Elisabeth named after the ruling Kaiser and his wife (there's an entertaining rabbit hole to fall down looking into the succession to Franz Josef).  The Habsburgs were closely connected to the Spanish royal family and wanted to help.  But they needed other nations' support, which in the end wasn't coming.   Another Austrian cruiser stumbled onto the end of the Battle of Santiago and nearly got attacked by the US Navy.



Then we move onto the French Navy, with the battleship Charles Martel, the armoured cruiser Bruix and the protected cruisers Linois and Lavoisier.   French naval designs were specularly bizarre in this period with exaggerated ram bows and tumbled home, odd turret placements and heavy military masts.  Sylvain likened spar torpedos to Space Orb weapons, and I think these ships are one that the Imperium could have produced.  I'm not sure but I've heard that absinthe makes the brain grow softer.  Tumbling Dice do fine model ships, but I don't think that 1;2400 really does these justice, so have include pictures of the Charles Martel and Bruix.

Charles Martel nose on, showing the tumblehome and fierce face military masts.  Note the Quick firers in the fighting top, wouldn't want to work those in a fight.

Bruix at anchor, note the shape of the bow and the general Steampunk look.



The flat grey shows off the Charles Martel's lozenge turret arrangement.  Russian ships with similar tall superstructures were lit up by Japanese quick firers at Tsushima.

Finally the Italians, the armoured cruiser Marco Polo and the protector cruisers Umbria and Lombardia.  The Marco Polo was considered under armed and the two protected cruisers a bit slow.  Umbria was stationed in South America in 1896, losing half her crew to yellow fever.

I make that eleven ships (two German, two Austrian, four French and three Italian), good for 22 points and just short of a full squirrel.  I have the German Asian squadron on the work bench to flesh out the squirrel. 


From DaveD . Peters second bite of the cherry today . That’s an interesting assortment of ships indeed l agree the French certainly have a dystopian steampunk vibe about them . Put them on a flight stand and they would not look out of place .22 it is .

From BruceR; Warmaster Vampire Counts continued; pts 127

The Warmaster saga continues on my paint front.  Weather has been conducive to staying indoors and painting.  We leave for warmer a climate next week so painting will be slowed.  

The fast movers:

First up is the Black Knights.  I really like these models with the armored skeletons mounted on skeleton steeds.  I primed black and went to work hitting the bone-colored items first and then washing them with a mix of blue wash, medium, soft tone at a 1-1-3 ratio.  Might not  be needed with leaving the black in areas to show definition.  Red cloth highlighted with a orangish red. I painted all metal with airbrush silver and then went and tried to get a rust effect using a rust powder with a sepia wash.  This did tone down the silver and leave some rust areas on the figures.  Again, so small when on the table not really noticeable.  

This was the favorite unit for the week.







 Next up was the Blood knights.  I decided to try and use speed paints with these figures as they are encased in armor.  So black prime and then a slap chop of white.  I used blood red speed paint and they were too dark for my taste, so I did go back and hit them with the orange/red acrylic on the edges.  Grey/black for the horse's skirts, with a light highlight of grey.

Blood Knights








The flankers were up next.  Dire Wolves.  I again decided to speed paint these using medium to thin down the speed paint.  Used two tones for head and body.  I next hit what looks like open wounds with a pinkish/meat acrylic.  I tried to pick out some bone and added a wash of watered down red to try and show them as not just wolves.  

Dire Wolves






The  last unit in the force I purchased were the fell bats.  Black primed.  I hit the body with a dark brown and two shades lighter with a slight dry brush.  I used black/grey to highlight the wings, added some bone to the wing struts.  Grey for the stones that give the bats height.  

Fell Bats







The army purchases come with a number of hero type models.  So, I decided I would paint up another vampire for a game this past weekend.  


Count Chocula (looks to be raising dead)








Thanks for looking all.  I now have approximately a 1000 pts for VC to add to the battlefield, as one half of an evil force or a standalone undead army. 

For my ante I pledged to Doctors without Borders as I did last year.  

39 Skulls

On to the points and DaveD taking on the minion duties while Sylvain takes a break.  

24 Cavalry 10mm @ 3                =        72

12 Dire Wolves 10mm @2            =      24

(not sure as no rider so I scored @2, feel free to reduce if there is a going rate for animal types)

 25 fell bats 10mm @1                 =        25

Count Chocula    @1                    =         1

Total                                                      122


From DaveD . Now that’s a fine collection of Warmaster items indeed .i am struggling to pick a favourite between Black &  Blood Knights - I think the Bloods just edge it for me .You have got some great colour into all of them so I’m making that up to,127pts.