Thursday, 8 January 2026

From JamieM - Daughters of Khaine Spearhead (85 points)

Well, the starting gun has sounded and, as usual, I bit off for more than I could chew at the start of the challenge and only now have something finished. My process during the challenge is to start project A and get 85% done, then start project B as “it’s more efficient that way” and neglect project A. Then start project C before either project A or B is finished and end up with a mess of unfinished stuff lying everywhere

So I buckled on my Hat of Common Sense +1 and actually finished project A - a Daughters of Khaine force for Spearhead by GW (well, most of one as I had some figures already painted).

Age of Sigmar is a ruleset I’ve come to dislike. GW seemingly cannot help but give every a unit a special rule that breaks the normal rules. And don’t get me started on the “Double Turn” which is a d6 dice off to decide the game on plenty of occasions when I’ve played. But the Spearhead game, which uses Age of Sigmar rules but with small fixed forces (so no meta army building!) and also incorporates clever twists using cards and a small board is really rather good fun and plays very quickly. This is my second force for Spearhead and my other consists of three giants. Which is just as awesome as it sounds.

The first unit are the Melusai blood stalkers - five snake ladies with big bows. They were fun to put together and paint.

They pepper their opponent with arrows and sit on objectives quite nicely.

Next up are two units of five witch elves. Because the forces are fixed, I built five each out of the box using the two different build options for variety.

They were, to put it bluntly, a nightmare to build at times. Tiny connection points on the arms and the weight of the hair on the ones that had it dragged the head off the tiny neck if you looked away for a split second when the glue was drying.

I’m not a huge fan of the chainmail bikini aesthetic, but at least they are leaping into action instead of pulling a pouting pose.

This picture is with the rest of the figures that I’m not claiming for and gives me a spearhead to play with.

Points are 5 40mm bow snakes ladies for 35 and 10 28mm ladies for 50 to give 85 points in my opening salvo.

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Great to have you back with us once again Jamie! I've no doubt many Challengers will relate to your "system" that you outlined here: let's call it the "A-B-C" system. I can certainly relate - in fact, I often bolt "D" and "E" on using the same approach! And then there are the "oh, wait, I might fit this in for a theme round" diversions that further f*** everything up...

Age of Sigmar is a game I have only tried a few times, but it does not surprise me to learn that GW would spike their own wheel when it comes to good gaming rules. As you say - they cannot help themselves. But AoS certainly has some entertaining sculpts. Like you, I can do without the stupid chainmail-bikini look - but then Dark Elves always have had that hipster tw*t aura to them, have they not? I'm sure Khain is thrilled with his daughters here. 

But regardless, you have some impressive painting all set here to kick things off. I can't wait for your next submission in two or three weeks time where you suddenly have "B", "C" and "A2" roll off the painting line :) 

85 points for you! I promise I'll update the scoresheet after I wake up :)

GregB

11 comments:

  1. A fine looking spearhead of Dark Elves. Well done.

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  2. Excellent looking stuff. I think we all use some variant of that A, B, C method - I certainly do

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  3. I've heard good things about Spearhead- great work on these.

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  4. Nice work. Like the snake ladies.

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  5. The ladies look ready to rumble. Having only three active projects is totally normal - keeps you sane when painting uniforms.

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  6. Lovely looking dark elves!
    Best Iain

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  7. Great nasty elves. Well done. Bruce

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  8. Lovely work, Jamie! The aqua-snake lasses are ace. Your description of AoS, gives me shivers of revulsion, but I'm glad that 'Spearhead' is providing another way for you to enjoy the models.

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  9. Nice work on these, Jamie.

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