Friday, 30 December 2022

From MikeF - Gamma Wolves - Ghosts of Tiamat - 28mm - Under Construction (110 points)

First post of the Challenge and first completed faction for a new project - Gamma Wolves by Ash Barker. I picked up his new rule book last year. It's published by Osprey Games and is meant to represent Mech combat set in a post-apocalyptic future. Most sci-fi games seem to be set in some form of a post-apocalypse or dystopia. We're so pessimistic these days!

The game can me played in a few different scales. The easiest would have been 15mm or whatever Battle Tech and Heavy Gear are, but those scales already have games attached, so what's the point? What I really wanted to do was 28mm! There's much less selection at this scale though, so I had to scour the internet and my own pile of shame to make 4 factions for the game. Some of these were very lucky and/or timely purchases. I managed to purchase from a couple of companies that have since gone belly up and one order even managed to beat international sanctions to my mail box (stay tuned for that one)!

In the game, each faction represents an arcology. Arcologies are the only habitable places on earth and their populations have to scavenge from the wasteland to survive. Since outside is so deadly, you need a vehicle for protection. This inevitably brings arcologies into conflict with one another and the arcologies warriors battle it out in mech suite or "frames". Frames come in 3 sizes: heavy, medium and light. Each frame can carry an assortment of weapons with larger frames able to carry more weapon systems than lighter ones. Lighter frames are also more maneuverable.

 The Ghosts of Tiamat are one of the games factions, but they are a bit different than the standard arcology. They are evolved artificially intelligent nanobots that were originally designed to rebuild the atmosphere and save the planet. They ended getting overwhelmed by the sheer amount of damage humans could cause and began to multiply and grow out of control. They've since returned to the surface and continue self replicating from the planets salvage piles. Occasionally they cobble together some frames of their own to defend against the other arcologies.

I wanted this faction to look the most high-tech with a sleek design and shiny paint job. The models are from Antenocitis Workshop (out of business) and Ravenstar Studios (still around - check em out!). The force consists of 3 light frames and 3 medium frames. I painted them using mostly metallics. Vallejo's Gunmetal and GW's Ironbreaker are used primarily.

3 Light Frames from Ravenstar






3 Medium Frames from Antenocitis Workshop






For points, each medium frame is a 28mm vehicle for 20 points each = 60 points.

The 3 light frames are a bit trickier. They are technically 15mm, but they're larger than most 15mm vehicles. I put them at 10 points each = 30 points.

Plus 20 points for the studio, under construction.

110 points total.

Thanks for visiting!

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Oh man, I think I need to pick up this ruleset as the setting sounds very cool. I like the whole 'frames' concept and can see how you've worked with these to fit the look and feel of a particular faction. I'm looking forward to seeing the 'frames' from the other 'arcologies' over the coming months. Very inspiring. Great work Mike!

Curt 

13 comments:

  1. They look great, Mike! Can you add something in the next post to see the size of these things, please?

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  2. Those look positively menacing. Great job, Mike.

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  3. Interesting looking models and great colour choices.

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  4. Always nice to see robots painted up! Great work!

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  5. Very cool. That metallic blue is gorgeous!

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  6. Great colours - really brought these to life.

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  7. The metal finish of thos models is great!

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  8. Love those Antenociti models, great work!

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