Monday, 9 March 2026

From DavidB - Into the Trenches (215-points)

 

For the recent Christmas, my family gifted me two of the Army Painter John Blanche sets. John is a retired illustrator who very much influenced Games Workshop. The only black he would use was the ink in his pen and ink illustrations. He worked with a limited pallet of dark natural colors with vivid red and yellows. Although his art is dark and foreboding, the colors are those found in nature. I very much wanted to get these paints and do the Blanchitsu style painting that several hobbyists established to mimic his style as even his miniatures used the same palette. Army Painter made these sets with John to mimic his reduced palette. if you wanted a lighter color, an Ivory white would lighten the tone or you could darken with midnight olive, the coal blue-black darkness. all these paints mix well together, and you can tint them further with the special contrast paints included. probably my two new favorites are the darkness which is even better than the coal black from P3 paints and the turnbull turqouise which is a very dark blue almost black and I used on some robes for Necromundia gangers and their robes(still working on them)
I grabbed two factions Trench Crusade and all my Necromundia Cawdor gangers (still working on them) to try out the Blanche style.

First up is this massive war machine and with this one, I used a lot of ivory white to reduce the darkness into a turquoise like copper cathedral tiles patinaed in verdigris. Even for a chonky boy, I probably spent more time making the lighter tone that painting him as most of the colors are very dark.

The Trench Pilgrims are a bunch of fanatics and not too adept at equipment maintenance so I also used Vallejo rust and grime paints to dirty him up


These fellows are the cannon fodder for the trench pilgrims, and those pointy hats are a device that removes their sense of self...they are in their own echo chamber. 

I used the blanched berry and the vermillion red for spot color. as there is 11 of them, their capes are different in tone due to the constant mixing of blanched berry and ivory white which really gave them a uniformed but individual look which I consider a happy accident.

The Trench Pilgrims are true fanatics and looking for converts to swell their ranks, some are like these unfortunates and are captured folk deemed sinful for real or imagined slights. They may or may not cause damage in battle and may survive! 

perhaps they will be given the pointy hat or a new bomb....

The prophet and the castigator. You have to have the prophet to lead this particular force and why not as her polearm has an antitank mine! The Castigator whips the other pilgrims and has a shield with hands of the fallen attached...I think he also selects an unfortunate to power the shrine as that warmachine kills it's pilot during battle as it is powered by the pilot's pain

For the prophet I used blanched berry mixed with browns to make her padded armor look like reddish leather. Blanched berry mixed with red gave the castigator a more reddish-purple look.

This is the creepiest of the lot and was a lot of fun to paint with the candles and trinkets.

I am not sure if it is a trench pilgrim or something else, but I think it's tortured look fits well with the pilgrims.

I know very little of trench crusade. All of these models were printed up by my gaming group, and I was given bags of Trench Pilgrims, New Antioch, and Heretic legions. Although freely given, I have to have a force ready to try at Adepticon. Trench Pilgims are not faction I like. I searched the internet to figure out the background, and a decent force build out of the models I have. I found a lot of toxicity; The capote helms have led to a group that sees them as racist clansmen and MAGA...others as those groupthink liberals. I see them as mob of fanatics and are only needed so I can use the two models above.

The stigmatic nun is a wonderful model and where the masses were dirtied up, I painted her clean and crisp. The big fellow next to her is a devote augmented by faith and science into a monstrosity I really wanted to paint. Trench Crusade is a grimdark game and I do not need the politics when I game with friends just some nice painted models and escape from the politics. 

So, I have nineteen Trench Pilgrims ready to venture into No Man's land. The trench prophet is their nominal leader, but really it is a bunch of rednecks out for kicks with the boys fighting for the opportunity to do donuts with the quad (the shrine) the true leader is Bob (the big mutant fellow) he peaked in high school as the star football fullback and now gets rowdy with beer induced visions of his glory days. Grace, his beautiful wife (the stigmatic nun) tolerates the shenanigans until the boys mess up the house then she "cleans up house". ;)

A lieutenant and four yeomen for new Antioch

Once again, the browns and darkness where mixed and blended to leather browns and blue.

Sniper priests are my favorite of this faction as these monks have given their eyes to God and use faith to aim.


I kept them in neutral tones as befitting a monk.

Besides the mutant and nun, I really liked these sculpts.

A trench cleric, a sapper, and a trench doc.

Even with the limited palette, there is a great range of colors possible with the sets. from the various browns on the doc to the red on the trench cleric made by mixing the red and yellow of the set.

The new Antioch shock troopers are better than yeomen and I have plenty of options for the more elite troops. 

I can only use two, but once again I have options with the power suit troops.

I painted them up then weathered them with scratches and weathering.

I spent the most time on this one...

but all three were worked up to a nice used look

I have a large batch of the Red Brigade, so I added some duplicates to my New Antioch pool

The power armor knight was painted as a knight hospitaller with attendant yeomen from the chapter house.

Twenty-four New Antioch for my force pool. I will probably use them at Adepticon just to avoid politics and figure out a force from the lot. The Hospitalier will be going! Being the last bastion before No-Man's Land and the Gates of Hell, New Antioch is defended by the forces drawn from the Christian regions, perhaps the trenchcoat yeomen game from Britian...I am keen on getting some of the plastic sets to add to them.

19 Trench Pilgrims and 24 New Antioch will give me a grand mix of Trench Crusade forces for a good game. They are all 3D printed miniatures and some of the time painting was spent repairing. Still, it is a very fine game system and now that I only like to play with painted minis, I can game with my family when not figuring out a way to transport them without breaking them!


 19 Trench Pilgrims for 95 points

24 New Antioch for 120 points for 215 points


squirrels- White Scars, Fantasy Orcs, WW2 US infantry, WW2 German Infantry, battle mechs, wood elves, storm troopers, Iron Snakes, death guard, Modern Us Infantry, WW1 French, Trench Pilgrims, and New Antioch

skulls 91 plus another 10(9 on the big mutant and one for the hospitaller knight) for 101 skulls

stompy robots of death- 8

David, nice little points bomb from you here. Trench Crusade is/was a pretty popular kickstarter and did get a lot of traction with gamers. You've done up some suitably grimy trench fighters here for sure. The John Blanche paints look interesting, Blanchitsu is definitely a thing nowadays isn't it! As you noted John was the prime influence on the look of the 40K universe and good for him for monetizing that a bit, I'm sure he hasn't gotten rich off GW.

Two hundred and fifteen added to your tally.

Dallas




















































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