Sunday, 11 January 2026

From Barks: Rusty doodads (20 points)

I recently acquired these plastic terrain pieces which can be used as scatter or narrative game objectives in Necromunda/ 40K. They're over 40mm across, and almost 3" tall.*

I'm still refining my rust technique, which involves brown, a stippling of orange, a wash of craft paint, then a metallic drybrush. Then I enjoy getting lost in the weeds of painting the lights, dials, plaques, wires, etc. Not to mention the skullz.



Note these electric fence pieces from the 2004 Battle for Macragge.


This is a Necromundan Horologium,
which shows the time, season, cycle, workshift,
industrial output, level of malcontentedness, 
etc.

All up, 15 pieces and 40 skullz.

*Wargamers love mixing units!

___________

Great work Barks.  These pieces really capture a rusty old look and will fit in with the 40k universe very well, or really any sci-fi game.  While there are a lot of them, I imagine doing the rust and weathering is pretty quick in batches, and then painting up the little details taking most of the time, hence a few more points than I would have given without all that detail work.

I really like them, and it makes me think that I should get to the set of something very similar looking that has been sitting in my pile of shame for years as well.

- Byron


14 comments:

  1. Terrific, bits of rusted tech-arcanery, Barks. Well done.

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  2. Wonderfully grimy work on this old weather-beaten terrain. The Horologium is my favorite.

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    1. Yeah, I've got another one somewhere. I can really hear it striking thirteen.

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  3. Grand bit of scatter there Barks

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  4. Excellent scatter terrain that will really bring your games to life - nicely realised Barks!

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  5. Some awesome terrain bits, and a handful of skulls for your tally too, nice!

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  6. Well Done! and a good inspiration for the kinds of scatter terrain/objective markers that we can create to level up the game tables we play on !

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    1. Thanks, I do appreciate some scene-setting terrain!

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